Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 4139163118553644634 39 Bungabat the Shooter (level 3, -2/17 (20) HPs) Began as a Deep Elf Hexslinger on Aug 2, 2026. Slain by Terence ... wielding a +2 hand axe of draining (8 damage) ... on level 3 of the Dungeon. The game lasted 00:01:57 (1572 turns). Bungabat the Shooter (Deep Elf Hexslinger) Turns: 1572, Time: 00:01:58 HP: -2/17 (20) AC: 3 Str: 5 XL: 3 Next: 28% MP: 6/7 EV: 12 Int: 17 God: Gold: 184 SH: 0 Dex: 25 Spells: 2/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) e - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ d - +6 ring of dexterity HPRegen 0.22/turn (no ring) MPRegen 0.20/turn %: no passive effects @: drained A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 184 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) c - a scarf of invisibility e - a +0 helmet (worn) Jewellery d - a +6 ring of dexterity (worn) Scrolls p - a scroll of poison c - a scroll of brand weapon {unknown} e - a scroll of blinking {unknown} h - 2 scrolls of immolation {unknown} j - 2 scrolls of identify {unknown} k - 4 scrolls of noise {unknown} m - 3 scrolls of teleportation {unknown} Potions d - a potion of attraction {unknown} f - a potion of moonshine {unknown} l - a potion of mutation {unknown} n - a potion of enlightenment {unknown} o - 3 potions of curing {unknown} p - a potion of resistance {unknown} q - a potion of might {unknown} Skills: - Level 0.7 Fighting + Level 4.3 Ranged Weapons - Level 2.4 Dodging + Level 2.2 Stealth - Level 1.5 Spellcasting - Level 4.0 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Inner Flame Hex/Fire 9% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% 2d2 6% 2 Sigil of Binding Hex 14% N/A 12% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Animate Dead Necr 1% N/A 90% 4 Martyr's Knell Necr/Summ 1% N/A 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'a'. Terence comes into view. Casting: Inner Flame (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Inner Flame (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (extremely dangerous; 22% risk of failure) Press: ? - help, Dir - move target Aim: Terence, wielding a +2 hand axe of draining and wearing a +0 chain mail (asleep, chance to affect: 67%) Terence is filled with an inner flame. Terence shouts! You shoot a sling bullet. The sling bullet hits Terence but does no damage. You shoot a sling bullet. The sling bullet hits Terence. Flame seeps out of Terence. Terence is moderately wounded. Terence is engulfed in blazing flames. Flame seeps out of Terence. You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +2 hand axe of draining. You feel drained. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +2 hand axe of draining. You feel drained. Terence hits you but does no damage. You feel drained. You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +2 hand axe of draining! You die... Terence says, "Finally, peace and quiet." .. #. ##. #.. ... #.. ## #.. ... #.... #.### #####.#.# #†.<####.@@....# ###.##...####.## ..####..#.### #.# ...........### #.# .P.#####.....## #.# #####..###.# ##..##.# ##....# ###### You could see Terence (inner flame). Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A dart slug (D:1) 3 endoplasms 3 quokkas 3 ball pythons (D:2) 8 bats A frilled lizard (D:3) 3 goblins 6 kobolds 5 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bungabat the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 55 | D:1 | Found Yschanegh's Antique Weapon Shop. 262 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 269 | D:1 | Reached skill level 1 in Stealth 921 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/7 1540 | D:3 | Encountered Terence 1546 | D:3 | Learned a level 3 spell: Inner Flame 1572 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic, serial_shops, shop, chequers_decorated_corner D:2: cheibrodos_old_hovel, layout_loops_cross D:3: layout_rooms, dreamdust_ecumenical_altar_grove, darby_desolate_dusts, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 4 | 4.3 Stealth | 2 | 2.2 Fighting | | 0.7 Dodging | | 2.4 Spellcasting | | 1.5 Hexes | | 4.0 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 71 Cast: Inner Flame || 1 Armour: Robe || 9 Dodge: Dodged || 1