Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 1850692247777703638 26 Bungabat the Magician (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Aug 6, 2026. Slain by a ribbon worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:03 (898 turns). Bungabat the Magician (Deep Elf Conjurer) Turns: 898, Time: 00:01:03 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 89% Magic: 1/9 EV: 11 Int: 22 God: Gold: 39 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ b - ring of see invisible HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of see invisible (worn) c - a ring of positive energy Scrolls c - 3 scrolls of identify {unknown} d - 2 scrolls of teleportation {unknown} Potions g - a potion of magic f - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.8 Spellcasting - Level 4.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 11% 1 Lesser Beckoning Tloc 10% N/A 16% 2 Confusing Touch Hex 5% N/A 30% 3 Gloom Hex/Necr 10% N/A 30% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Fire Storm Conj/Fire 7% 8d2 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder bites you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. The adder bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, 93% to hit) You focus your ray upon the ribbon worm. The searing ray hits the adder. You kill the adder! The searing ray misses the ribbon worm. (Press . to maintain the ray.) The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. Without enough magic to sustain it, your Searing Ray dissipates. The ribbon worm misses you. The ball python barely misses you. The ball python grabs you. The ball python constricts you. Unknown command. You escape the ball python's grasp. The ribbon worm attacks as it pursues you! The ribbon worm bites you! Ouch! That really hurt! You die... #.########## #.# #.# #.# #.# #.# # #.#####.## #........## ###@....... ######w###.... ........S# ..# .######.†# # #.....w... #.###...## ... .S# #... ... #... ## You could see a ribbon worm and a ball python. Vanquished Creatures An adder (D:2) 3 dart slugs (D:1) An endoplasm (D:1) 3 jackals (D:1) 2 quokkas A ball python (D:1) 3 goblins A rat (D:2) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bungabat the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 517 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 520 | D:1 | Learned a level 2 spell: Searing Ray 819 | D:2 | Found Ythraatz's Antique Armour Shoppe. 898 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_large, layout_loops_ring D:2: layout_loops_ring, serial_shops, shop, shapermc_ecumenical_altar_notcrosses, uniq_jessica Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.8 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 33 Searing Ray || 1 Armour: Robe || 7 Dodge: Dodged || 4