Bungabat Level 1 of the Dungeon [Shop] Hyungehiade's Jewellery Boutique a ring of poison resistance (unknown) (260 gold) a ring of see invisible (unknown) (195 gold) an amulet of reflection (unknown) (390 gold) an amulet of the acrobat (unknown) (390 gold) a ring of flight (unknown) (227 gold) a ring of see invisible (unknown) (195 gold) an amulet of chemistry (unknown) (390 gold) a ring of willpower (unknown) (325 gold) [Shop] Padag's Distillery a potion of magic (unknown) (104 gold) a potion of moonshine (13 gold) a potion of curing (39 gold) a potion of mutation (unknown) (104 gold) a potion of berserk rage (unknown) (65 gold) a potion of invisibility (unknown) (104 gold) a potion of brilliance (52 gold) a potion of mutation (unknown) (104 gold) [Shop] Osul's Armour Shop a +2 ring mail of positive energy (216 gold) a +1 robe of resistance (394 gold) a +2 leather armour of poison resistance (192 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) the +6 plate armour "Suschuib" {rElec rC- Str+5 Dex+3} (861 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +1 helmet of sniping (198 gold) a +0 robe (10 gold) a +0 plate armour of poison resistance (264 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) [Shop] Zaelij's Weapon Emporium the +0 whip of the Keeping Gods {pain, Will+ Str+2} (322 gold) Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. the +1 falchion "Mazoruon" {speed, Will+ Str+3} (460 gold) Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. the +6 trident "Embalmer" {flame, rF+ Str-4 Dex+3} (674 gold) rF+: It protects you from fire. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 whip (35 gold) the +3 dagger of the Throat {elec, ^Drain rPois Stlth+} (397 gold) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. 4 large rocks (84 gold) a +0 hand axe (42 gold) 2 poisoned darts (16 gold) (0, 0, D:1) the rimehorn talisman of Eternal Vigilance {Rampage rElec Will+ Int+2} [rimehorn talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). (2, 33, D:1) a hobgoblin corpse (skeletalised by now) (20, 6, D:1) a rat corpse (skeletalised by now) (22, 32, D:1) a bat corpse (skeletalised by now) (26, 35, D:1) a +0 hand axe a +0 club (27, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (29, 30, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (31, 8, D:1) a bat skeleton (32, 20, D:1) a ball python skeleton (34, 10, D:1) a +0 dagger (39, 16, D:1) a quokka skeleton (40, 0, D:1) a +0 dagger a stone (44, 17, D:1) a +0 dagger a kobold skeleton (51, -6, D:1) a hobgoblin corpse (skeletalised by now) (56, 3, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 6 boomerangs (1, -31, D:2) a bat corpse (skeletalised by now) (12, 13, D:2) a +0 club (21, -23, D:2) a +0 leather armour (30, 1, D:2) a +0 club a +0 robe (32, 1, D:2) a quokka skeleton a jackal skeleton (34, 1, D:2) a jackal skeleton (40, -19, D:2) a +0 dagger (46, -33, D:2) a staff of alchemy Level 3 of the Dungeon (5, -11, D:3) a +0 club a +0 club (5, -10, D:3) a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (5, -9, D:3) a +0 club (6, -12, D:3) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (7, -12, D:3) a +0 dagger (15, -12, D:3) a +0 spear a +0 animal skin a +0 helmet a +0 club a goblin corpse (skeletalised by now) (16, -12, D:3) a +0 club a +0 club a goblin corpse (skeletalised by now) (17, -12, D:3) a +0 club a goblin corpse (skeletalised by now) (20, 20, D:3) a +0 robe (30, -1, D:3) a +0 short sword (32, 0, D:3) a +0 short sword a kobold corpse (skeletalised by now) (32, 15, D:3) a bat corpse (skeletalised by now) (43, 1, D:3) a +0 robe (52, 24, D:3) a +0 flail (55, 25, D:3) a +0 halberd a gnoll skeleton (55, 26, D:3) a +0 halberd (58, 18, D:3) a +0 whip (59, 49, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (3, 18, D:4) a +0 short sword (4, 18, D:4) a +0 ring mail (7, -21, D:4) a jackal corpse (skeletalised by now) (7, -20, D:4) a jackal corpse (skeletalised by now) (7, 13, D:4) a +0 mace (9, 21, D:4) a +0 leather armour (12, 27, D:4) a +0 short sword an orc corpse (skeletalised by now) (14, 18, D:4) 6 curare-tipped darts (16, 2, D:4) a +0 halberd (16, 3, D:4) a jackal skeleton a hobgoblin skeleton (16, 18, D:4) a spore talisman (17, 37, D:4) a +0 robe (19, 3, D:4) a +0 spear (28, 0, D:4) a +0 dagger (28, 1, D:4) a jackal skeleton (29, 0, D:4) a jackal skeleton (31, -20, D:4) a hound corpse (skeletalised by now) (35, 33, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 whip (0, 1, D:5) a +0 flail a gnoll corpse (skeletalised by now) (1, -1, D:5) a +0 spear a gnoll corpse (skeletalised by now) (1, 2, D:5) a +0 dagger a +0 robe (2, 2, D:5) a +0 dagger 2 boomerangs a +0 leather armour a +0 club a +0 club an orc corpse (skeletalised by now) (2, 3, D:5) a +0 dagger a +0 robe (15, -1, D:5) a +0 ring mail (21, -8, D:5) an adder skeleton (22, 30, D:5) a bullfrog corpse (skeletalised by now) (29, 1, D:5) 4 javelins (31, 21, D:5) a +0 dagger (59, 13, D:5) a +0 war axe Level 6 of the Dungeon (18, -11, D:6) a +0 long sword (32, -41, D:6) a +0 falchion (32, -40, D:6) an adder corpse (37, -7, D:6) a +0 scale mail (44, -24, D:6) a +0 club