Burd Level 1 of the Dungeon (1, -2, D:1) a quokka skeleton (11, -2, D:1) a ball python corpse (skeletalised by now) (11, 29, D:1) a +0 dagger a goblin skeleton (11, 33, D:1) a +0 club (12, 15, D:1) a +0 club a kobold skeleton (14, 17, D:1) a bat skeleton (15, -6, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (16, 22, D:1) 16 gold pieces (16, 23, D:1) an amulet of magic regeneration (16, 24, D:1) a scroll of revelation (17, 22, D:1) a ring of protection from cold (17, 23, D:1) 5 gold pieces (17, 24, D:1) a ring of willpower (18, -6, D:1) a jackal corpse (skeletalised by now) (18, 22, D:1) 4 stones (18, 23, D:1) a +0 dagger (18, 24, D:1) a scroll of identify (20, -5, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (24, 23, D:1) a bat skeleton (24, 25, D:1) a +0 club (26, 20, D:1) a +0 leather armour (30, 7, D:1) a +0 ring mail (31, -3, D:1) a frilled lizard corpse (34, -12, D:1) a +0 hand axe (42, 23, D:1) a +2 short sword of holy wrath 5 stones a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of brand weapon (5, -3, D:2) a rat corpse (5, -2, D:2) 2 potions of enlightenment