Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 12368814284366019354 364114 BurgersNFries the Acrobat (level 20, -7/177 (189) HPs) Began as a Minotaur Fighter on Feb 18, 2026. Was the Champion of Okawaru. Killed from afar by an ancient lich (85 damage) ... with a crystal spear ... on level 5 of the Vaults. The game lasted 02:02:56 (41366 turns). BurgersNFries the Acrobat (Minotaur Fighter) Turns: 41366, Time: 02:02:56 HP: -7/177 (189) AC: 37 Str: 38 XL: 20 Next: 93% MP: 26/26 EV: 22 Int: 8 God: Okawaru [******] Gold: 3175 SH: 29 Dex: 20 Spells: 19/19 levels left rFire + . . (50%) y - +9 broad axe of the Tired Xenops {holy, *Corrode rPois Int+2 Dex+2} rCold . . . (100%) M - +8 tower shield {AC+3} rNeg . . . (100%) O - +3 plate armour of Lust {Dex+6} rPois + (33%) E - +2 hat {Will+} rElec . (100%) t - +2 cloak {rPois} rCorr . (100%) S - +1 pair of gloves {Parrying} SInv . K - +2 pair of boots of the Slug {rPois Str+2 Int-3 Stlth+} Will ++... c - amulet of dissipation Stlth f - +6 ring of strength HPRegen 0.49/turn l - ring "Ureleaff" {rPois rF+ Int+4 Dex+2} MPRegen 0.20/turn %: corrode self (3%) @: about to teleport, marked, studying 2 skills, lightly drained A: horns 2, retaliatory headbutt }: 2/15 runes: decaying, gossamer a: Renounce Religion (0%), Heroism (0%), Finesse (1%), Duel (13%) You were on level 5 of the Vaults. You worshipped Okawaru. Okawaru was exalted by your worship. You visited 8 branches of the dungeon, and saw 39 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Bailey. You collected 6110 gold pieces. You spent 2935 gold pieces at shops. Inventory: Hand Weapons d - a +1 scythe of flaming h - the +5 long sword of the Rescuing Gods {freeze, *Slow Will+ SInv} (You found it on level 3 of the Elven Halls) *Slow: It may slow you when you take damage. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. q - the +4 quarterstaff of the Usurping Genius {heavy, *Slow Dex+8} (You found it on level 2 of the Spider Nest) *Slow: It may slow you when you take damage. Dex+8: It affects your dexterity (+8). It cannot be enchanted further. v - a +0 partisan of flaming y - the +9 broad axe of the Tired Xenops (weapon) {holy, *Corrode rPois Int+2 Dex+2} (Okawaru gifted it to you in the Necropolis) *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. A - the +1 trident of Oozing Pus {pain, *Corrode +Blink Will+++ Str-4} (You found it in the Necropolis) *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. Will+++: It greatly increases your willpower. Str-4: It affects your strength (-4). It cannot be enchanted further. B - the +11 long sword "Hocs" {vamp, Str+3 Int+3} (You found it in the Necropolis) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. J - a +0 broad axe U - a +0 vampiric spear W - a +1 broad axe X - the +11 great sword of Ovvaept {valour, Will+ Str-4 Int+2} (You found it on level 3 of the Vaults) Will+: It increases your willpower. Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). It cannot be enchanted further. Z - a +9 vampiric broad axe Missiles g - 40 poisoned darts (quivered) j - a curare-tipped dart r - 13 silver javelins u - 32 javelins G - 10 atropa-tipped darts I - 4 darts of disjunction Armour b - a +2 pair of gloves p - a +0 cloak of corrosion resistance s - a +0 crystal plate armour t - a +2 cloak of poison resistance (worn) w - a +1 cloak of willpower x - the +1 pair of boots "Zyprucha" {rC+} (Okawaru gifted it to you in the Necropolis) rC+: It protects you from cold. It cannot be enchanted further. z - a +0 pair of gloves of infusion E - a +2 hat of willpower (worn) K - the +2 pair of boots of the Slug (worn) {rPois Str+2 Int-3 Stlth+} (You found it on level 4 of the Lair of Beasts) rPois: It protects you from poison. Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. M - a +8 tower shield of protection (worn) O - the +3 plate armour of Lust (worn) {Dex+6} (You found it on level 13 of the Dungeon) Dex+6: It affects your dexterity (+6). It cannot be enchanted further. S - a +1 pair of gloves of parrying (worn) Y - the scarf of Understanding {Harm, Dex+5 SInv} (You bought it in a shop on level 1 of the Elven Halls) Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. Jewellery a - a +4 ring of slaying c - an amulet of dissipation (worn) f - a +6 ring of strength (worn) i - a +5 ring of evasion k - a ring of protection from fire l - the ring "Ureleaff" (worn) {rPois rF+ Int+4 Dex+2} (You took it off a deep elf death mage on level 3 of the Elven Halls) [ring of protection from fire] rPois: It protects you from poison. rF+: It protects you from fire. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). m - a ring of wizardry n - a +6 ring of strength o - an amulet of wildshape C - a ring of protection from cold D - an amulet of the acrobat F - a ring of see invisible H - a ring of magical power L - a ring of poison resistance N - the ring "Luvotemm" {rElec MP+9} (You found it on level 3 of the Vaults) [ring of magical power] rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). P - a ring of positive energy Q - a ring of resist corrosion R - a +5 ring of evasion T - a +4 ring of protection V - a +4 ring of slaying Talismans e - a blade talisman Wands e - a wand of paralysis (35) d - a wand of digging (9) a - a wand of flame (14) c - a wand of roots (35) f - a wand of mindburst (11) b - a wand of light (7) p - a wand of polymorph (6) Scrolls x - 12 scrolls of amnesia t - 11 scrolls of teleportation s - 5 scrolls of summoning r - 3 scrolls of revelation I - 6 scrolls of immolation p - 9 scrolls of poison g - 6 scrolls of fog V - 9 scrolls of vulnerability w - 11 scrolls of enchant weapon T - a scroll of torment N - a scroll of noise f - 9 scrolls of fear S - a scroll of silence b - 6 scrolls of blinking W - 3 scrolls of brand weapon i - a scroll of identify Potions m - 6 potions of might L - 6 potions of lignification i - 4 potions of invisibility w - a potion of heal wounds A - 5 potions of attraction h - 10 potions of haste B - 3 potions of berserk rage b - 4 potions of brilliance a - 6 potions of ambrosia t - 6 potions of moonshine e - 4 potions of enlightenment c - 7 potions of curing g - 2 potions of magic M - 3 potions of mutation C - 2 potions of cancellation r - 3 potions of resistance Miscellaneous g - a +0 box of beasts h - a +1 phantom mirror Skills: + Level 18.5 Fighting - Level 18.0 Axes - Level 10.0 Throwing + Level 19.0 Armour * Level 22.7 Dodging + Level 17.9 Shields - Level 10.0 Invocations + Level 3.7 Shapeshifting You had 19 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 91% 1 Foxfire Conj/Fire 0% 2x1d4 91% 1 Kinetic Grapnel Frge 0% 1d4 91% 1 Kiss of Death Conj/Necr 0% 2d5 91% 1 Poisonous Vapours Alch/Air 0% 1d1 91% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 97% 2 Lesser Beckoning Tloc 0% N/A 97% 2 Momentum Strike Conj/Tloc 0% 3d8 97% 2 Scorch Fire 0% 2d5 97% 2 Searing Ray Conj 0% 2d4 97% 2 Confusing Touch Hex 0% N/A 100% 3 Frozen Ramparts Ice 0% 1d1 100% 3 Fugue of the Fallen Necr 0% N/A 100% 3 Hailstorm Conj/Ice 0% 3d5 100% 3 Inner Flame Hex/Fire 0% N/A 100% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 100% 3 Ozocubu's Armour Ice 0% N/A 100% 3 Passwall Erth 0% N/A 100% 3 Sigil of Binding Hex 0% N/A 100% 3 Swiftness Air 0% N/A 100% 3 Vampiric Draining Necr 0% 2d6 100% 3 Airstrike Air 0% 2d(0-16) 100% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Flame Wave Conj/Fire 0% 2d4 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Ignite Poison Fire/Alch 0% N/A 100% 4 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Petrify Alch/Erth 0% N/A 100% 4 Rending Blade Conj/Frge 0% 2d6 100% 4 Sticky Flame Fire/Alch 0% 2d4 100% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Curse of Agony Necr 0% N/A 100% 5 Detonation Catalyst Fire/Alch 0% 2d7 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Fortress Blast Frge 0% 6d18 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Diamond Sawblades Frge 0% 4d4 100% 7 Enfeeble Hex 0% N/A 100% 7 Magnavolt Erth/Air 0% 4d9 100% 7 Manifold Assault Tloc 0% N/A 100% 7 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Borgnjor's Revivificati Necr 0% N/A 100% 8 Discord Hex 0% N/A 100% 8 Ignition Fire 0% 3d3 100% 8 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Summon Small Mammal Summ Unusable N/A N/A 1 Call Imp Summ Unusable N/A N/A 2 Call Canine Familiar Summ Unusable N/A N/A 3 Launch Clockwork Bee Frge Unusable N/A N/A 3 Eringya's Surprising Cr Summ Unusable N/A N/A 4 Summon Seismosaurus Egg Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:7 Lair (5/5) D:11 Swamp (4/4) Lair:3 Spider (4/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (5/5) D:14 Depths (0/4) D:15 Bailey (visited) Crypt: Vaults:2-3 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: D:13 : Orc:1 :* Orc:2 ?::[?? Elf:1 :![: Vaults:3 : Portals: Abyss: Lair:5 Pandemonium: Orc:2 Trove: Spider:1 (show abyssal rune of Zot) Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History The undying armoury hits you but does no damage. The undying armoury hits you. The undying armoury hits you but does no damage. The shadow dragon bites you but does no damage. The shadow dragon claws you but does no damage. x2 The fire giant is engulfed in poison gas. The fire giant looks even sicker. The fire giant shoots an arrow. The arrow hits you! The arrow freezes you. The golden dragon bites you but does no damage. The golden dragon claws you but does no damage. The golden dragon tramples you but does no damage. Something touches you but does no damage. The yaktaur captain shoots an arrow. The arrow hits you! The arrow freezes you. You turn to flesh and can act again. You regained 23 hp As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You block the lich's attack. The war gargoyle shoots an arrow. You block the arrow. Something touches you but does no damage. The war gargoyle shoots an arrow. You block the arrow. You block something's attack. You encounter a fire giant. It is wielding a +1 great sword of flaming. The undying armoury hits you but does no damage. x2 The undying armoury closely misses you. The shadow dragon breathes negative energy at you. The undying armoury repels the bolt of negative energy! The bolt of negative energy misses you. The ironbound convoker casts a spell at the fire giant. The fire giant seems to grow stronger. You encounter an ironbound preserver. It is wielding a +0 longbow and carrying a +0 mace. You encounter a titan. The fire giant shoots an arrow. The arrow hits you! The arrow freezes you. The golden dragon bites you but does no damage. The golden dragon claws you. The golden dragon tramples you. You hold your ground! The lich touches you but does no damage. You hear some strange, mumbled words. A crystal spear appears from out of thin air! The crystal spear hits you!!!! You die... .. #....#.# ..?v#....#.# ...p#......#### ..C........C. ###..o......###### .....$.p○9v....... ......CC)D°L...... .....<.p