BurgersNFries Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, -7, D:1) a ring of flight (7, 11, D:1) a rat corpse (skeletalised by now) (19, 28, D:1) a bat corpse (skeletalised by now) (24, 29, D:1) a +0 dagger (27, 16, D:1) a +0 dagger (28, 7, D:1) a rat corpse (skeletalised by now) (33, 35, D:1) a +0 dagger (34, 28, D:1) a +0 dagger a kobold skeleton (38, 32, D:1) a +0 club a kobold skeleton (40, 5, D:1) a +0 mace (42, 7, D:1) a +0 club a goblin skeleton (42, 10, D:1) a +0 dagger (43, 6, D:1) a ball python skeleton (59, 12, D:1) a rat skeleton (63, -12, D:1) a +0 leather armour (63, -5, D:1) a +0 short sword (64, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (0, 1, D:2) a jackal corpse (skeletalised by now) (11, 2, D:2) a hobgoblin skeleton (14, 5, D:2) a +0 club (14, 6, D:2) a ball python skeleton (16, -7, D:2) a frilled lizard skeleton (17, -5, D:2) a +0 chain mail (26, 17, D:2) a +0 dagger (30, 3, D:2) a frilled lizard corpse (skeletalised by now) (34, 13, D:2) a ball python corpse (skeletalised by now) (35, 22, D:2) a +0 club 4 stones a kobold corpse (skeletalised by now) (45, -13, D:2) a rat skeleton (47, -22, D:2) a +0 club Level 3 of the Dungeon [Shop] Tekkon's Distillery 2 potions of curing (60 gold) 2 potions of might (80 gold) a potion of cancellation (80 gold) a potion of heal wounds (80 gold) a potion of resistance (unknown) (100 gold) a potion of haste (100 gold) [Shop] Forifaz's Armour Shoppe a +0 chain mail (72 gold) a +0 scale mail (48 gold) a +0 ring mail (48 gold) a +0 robe (10 gold) a +0 robe (10 gold) the +1 robe of Peek-a-Boo {*Silence rF+ Str+4} (272 gold) *Silence: It may silence you when you take damage. rF+: It protects you from fire. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 scale mail (48 gold) a +2 scale mail of cold resistance (252 gold) [Shop] Duta's Weapon Shoppe a +0 hand axe (33 gold) a +0 flail (38 gold) a +0 flail (38 gold) a +0 flail of pain (117 gold) a +5 scimitar of pain (462 gold) a +0 dagger (22 gold) 6 atropa-tipped darts (59 gold) a +1 vampiric spear (176 gold) 4 poisoned darts (26 gold) [Shop] Past's Distillery a potion of haste (120 gold) a potion of attraction (36 gold) a potion of lignification (36 gold) 2 potions of might (96 gold) a potion of curing (36 gold) a potion of moonshine (12 gold) a potion of mutation (96 gold) 3 potions of haste (360 gold) [Shop] Gueps's Distillery a potion of moonshine (13 gold) a potion of might (52 gold) a potion of lignification (39 gold) a potion of heal wounds (104 gold) a potion of experience (unknown) (650 gold) a potion of magic (unknown) (104 gold) a potion of heal wounds (104 gold) (0, 0, D:3) an orb of attunement (8, 2, D:3) 2 flux baubles (10, 20, D:3) a +0 spear (12, 10, D:3) a +0 flail of holy wrath (16, 6, D:3) a +0 ring mail (26, 3, D:3) a +0 short sword (27, 0, D:3) a +0 club (28, 4, D:3) a +0 dagger a goblin skeleton (29, 5, D:3) a +0 mace a +0 leather armour an orc skeleton (29, 12, D:3) a rat skeleton (30, -7, D:3) a ball python corpse (skeletalised by now) (31, -11, D:3) a +0 trident a +0 robe (31, 0, D:3) a bat corpse (skeletalised by now) (36, 8, D:3) a +0 leather armour 2 boomerangs a +0 club (37, 32, D:3) a gold piece (50, -17, D:3) a +0 hammer (50, -15, D:3) a +1 heavy hammer (50, 5, D:3) a +0 short sword a kobold skeleton (51, -15, D:3) a +0 hammer (51, 1, D:3) a bat skeleton (52, -6, D:3) a bat corpse (skeletalised by now) (53, -16, D:3) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (54, 25, D:3) a +0 long sword (55, 23, D:3) a +0 club (56, -17, D:3) a +0 hammer (57, -18, D:3) a +0 hammer Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 ring mail of Vehumet {^Contam *Corrode Regen+ Int+7} (2950 gold) ^Contam: It causes magical contamination when unequipped. *Corrode: It may corrode you when you take damage. Regen+: It increases your rate of health regeneration. Int+7: It affects your intelligence (+7). It cannot be enchanted further. the +1 dagger "Lois" {drain, Dex+3} (2190 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the earth staff of the Six Xenops {*Slow Int+2 Air Earth} (3620 gold) [staff of earth] *Slow: It may slow you when you take damage. Int+2: It affects your intelligence (+2). Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. the cold staff "Iti Rum" {^Fragile rPois rC+ Str+2 Tloc Ice} (4040 gold) [staff of cold] ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rC+: It protects you from cold. Str+2: It affects your strength (+2). Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. the storm talisman of Wunk {+Blink rF++ rN+ Int-4} (15650 gold) [storm talisman] +Blink: It lets you blink. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). the +3 robe of Totiunosm {Fly rPois} (2920 gold) Fly: It grants you flight. rPois: It protects you from poison. It cannot be enchanted further. the +0 robe "Jieroxkoz" {rC+ rCorr} (2050 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +7 short sword of Malum In Se {devious, +Blink rCorr Int+3} (6390 gold) +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +10 whip of the Blind Eye {distort, Int+3 Dex+2} (7370 gold) Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +1 mace of Tealup {freeze, rPois Dex+3} (2790 gold) rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +4 whip "Goblinbane" {freeze, rF- Int+3 Dex+4} (3920 gold) rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the ring of Elyvilon, Hurtling {rPois rF+ rC- MP+9 Int+8} (4800 gold) [ring of magical power] rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. MP+9: It affects your magic capacity (+9). Int+8: It affects your intelligence (+8). the lupine talisman "Uggody" {Rampage rPois Will+} (5100 gold) [lupine talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. Will+: It increases your willpower. the scarab talisman of Ykaafime {rF+ Str+3} (4730 gold) [scarab talisman] rF+: It protects you from fire. Str+3: It affects your strength (+3). the +6 mace of the Head {venom, Will+ rCorr} (5180 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +1 robe "Ficvakuj" {rElec rPois Dex+2 SInv} (3250 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. the +2 short sword "Ethup" {venom, rPois Str+2 Int+2 Dex+3} (3950 gold) rPois: It protects you from poison. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the necromancy staff "Zeosmoad" {rElec rN+ Str+4 Necro Fire Air} (5860 gold) [staff of necromancy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. the ring "Jaomev" {rC+ rCorr Str+6 Int+2} (5980 gold) [ring of strength] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). the +2 leather armour "Ilaus" {rF+ Dex+3} (3230 gold) rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (13, 12, D:4) a ball python corpse (skeletalised by now) (19, 8, D:4) 5 stones a +0 short sword (27, 13, D:4) a ring of magical power (31, 23, D:4) a hobgoblin skeleton (32, 37, D:4) a +0 war axe (36, 9, D:4) a hobgoblin corpse (skeletalised by now) (37, 9, D:4) a hobgoblin corpse (skeletalised by now) (38, 9, D:4) a +0 rapier (38, 36, D:4) a +0 dagger (40, 9, D:4) a hobgoblin corpse (skeletalised by now) (43, 12, D:4) a ring of protection from cold (44, 5, D:4) a +0 club a +0 robe a +0 dagger an adder skeleton (45, 12, D:4) a +0 robe (46, 39, D:4) a staff of conjuration (46, 52, D:4) a +0 rapier (48, 8, D:4) a +0 club (48, 40, D:4) a +0 animal skin 5 stones (50, 35, D:4) a howler monkey skeleton (52, 17, D:4) a +0 club a goblin corpse (skeletalised by now) (55, 46, D:4) 12 stones a +0 animal skin (55, 54, D:4) 5 stones a +0 animal skin a kobold corpse (skeletalised by now) (56, 44, D:4) a +0 animal skin 5 stones a +0 animal skin a goblin corpse (skeletalised by now) (58, 54, D:4) 2 flux baubles (67, 52, D:4) 10 stones a +0 animal skin Level 5 of the Dungeon (0, 0, D:5) a black bear corpse (skeletalised by now) (12, -28, D:5) a +0 ring mail (16, -3, D:5) a +2 whip of pain (16, 13, D:5) a hound corpse (skeletalised by now) (18, -15, D:5) a +0 leather armour a +0 short sword an orc skeleton (19, -23, D:5) a +0 leather armour a +0 flail (19, -19, D:5) a +0 robe a +0 dagger (20, -20, D:5) a +0 club (20, -19, D:5) a +0 robe a +1 vampiric dagger an orc skeleton (22, -1, D:5) a +2 scythe of venom a +0 robe the human skeleton of Sigmund (25, -11, D:5) a +0 scimitar (26, -16, D:5) a +0 war axe (28, -24, D:5) a +0 club (30, 6, D:5) a +0 falchion (37, 0, D:5) a quokka corpse (skeletalised by now) (46, -26, D:5) an iguana corpse (skeletalised by now) (49, -19, D:5) a +0 war axe a +0 scale mail an orc corpse (skeletalised by now) (52, -19, D:5) a +2 devious short sword a +0 dagger a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 orcbow a centaur skeleton (0, 10, D:6) a +0 trident (0, 13, D:6) a +0 orcbow (2, -3, D:6) a +0 pair of gloves (2, 15, D:6) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (2, 16, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (3, -9, D:6) a water moccasin corpse (skeletalised by now) (3, 14, D:6) a +0 glaive a +0 chain mail (3, 15, D:6) a +0 mace a boomerang an orc corpse (skeletalised by now) (10, -22, D:6) a hound corpse (skeletalised by now) (13, -5, D:6) a +0 chain mail (15, -16, D:6) a +0 spear (17, -9, D:6) a +0 long sword (19, 0, D:6) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (22, 14, D:6) a +0 giant club (26, 10, D:6) a +0 robe (29, -17, D:6) a +0 short sword 3 stones (29, -16, D:6) a +0 dagger 2 stones a +0 dagger a +1 dagger of freezing a kobold corpse (skeletalised by now) (29, -15, D:6) a +0 club a kobold corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (0, 1, D:7) a +0 dagger (1, -1, D:7) a +1 spear of flaming a +0 robe a +0 dagger an orc corpse (skeletalised by now) (3, -2, D:7) a +0 dagger a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (3, 0, D:7) 3 flux baubles (8, -2, D:7) a ring of positive energy (10, 31, D:7) a ring of magical power (15, 27, D:7) a +0 club (20, 37, D:7) a +0 rapier (24, 0, D:7) a +0 shortbow (26, 24, D:7) a +0 spear (38, 10, D:7) a +0 war axe of distortion a parchment of Ozocubu's Armour (42, 5, D:7) a +0 scale mail (45, 5, D:7) a bullfrog skeleton (49, -8, D:7) a +7 battleaxe a +0 robe (49, 32, D:7) 2 flux baubles (50, -7, D:7) a +0 spear a +0 robe (52, -6, D:7) a +0 giant club (53, -8, D:7) a +4 halberd a +0 robe (54, -8, D:7) a +2 dagger of freezing a +0 robe (59, 5, D:7) an iguana skeleton (61, 11, D:7) a +2 heavy spear (62, 10, D:7) a +0 halberd (62, 12, D:7) a +0 halberd (63, 11, D:7) a +0 halberd Level 8 of the Dungeon (4, -5, D:8) a +0 ring mail (6, 4, D:8) an amulet of regeneration (7, -19, D:8) a +0 dagger a +0 robe (8, -16, D:8) a +0 hand axe a +0 ring mail (9, -20, D:8) a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) (10, 8, D:8) a +0 mace a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (11, 7, D:8) a +0 hand axe an orc corpse (skeletalised by now) (20, -3, D:8) a +0 whip a +0 dagger a kobold skeleton a kobold skeleton (20, -1, D:8) a +0 club (21, -4, D:8) a +0 club a kobold skeleton (21, -3, D:8) a +0 dagger 2 stones a +0 short sword a kobold skeleton (22, -4, D:8) a +0 club a kobold skeleton (22, -3, D:8) a +0 club (25, 4, D:8) a +6 ring of dexterity (26, -19, D:8) a +0 club (26, -18, D:8) a +0 flail a +0 plate armour an orc corpse (skeletalised by now) (27, -20, D:8) a +0 trident a +0 leather armour (32, -23, D:8) a +0 heavy trident an orc skeleton (36, 14, D:8) a +0 long sword a +0 ring mail a human corpse (skeletalised by now) (38, 14, D:8) a +0 long sword a +0 ring mail (39, -15, D:8) a +0 dagger a +0 robe (41, -32, D:8) a +0 whip a +0 chain mail a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) (41, -31, D:8) a +0 scimitar a +0 chain mail (41, -26, D:8) a komodo dragon corpse (skeletalised by now) (41, -16, D:8) a +0 dagger a +0 robe an orc skeleton (41, -13, D:8) a +0 mace a +0 leather armour a +0 club a +0 leather armour (42, -12, D:8) a +0 mace 2 boomerangs an orc skeleton (45, 4, D:8) a +0 arbalest (46, -32, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a +0 battleaxe a +0 robe a +0 halberd a +0 robe a +3 scimitar of electrocution a +0 robe (1, 0, D:9) a +3 falchion a +0 robe (1, 1, D:9) a +0 war axe a +0 robe (9, 9, D:9) a +0 hand axe (10, 4, D:9) the +3 scale mail "Oguidwee" {rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. (11, -5, D:9) a +0 pair of gloves (15, 10, D:9) a +0 war axe a +0 chain mail (15, 12, D:9) a +2 long sword of holy wrath a +0 leather armour an elf skeleton (18, 11, D:9) a +0 giant club a +0 giant club a two-headed ogre skeleton (18, 19, D:9) a +0 whip an orc corpse (skeletalised by now) (20, 19, D:9) a +2 falchion of electrocution (22, 19, D:9) a +0 club a +0 ring mail (25, 31, D:9) a ring of wizardry (37, -8, D:9) a +0 short sword a +0 leather armour (40, -4, D:9) a +2 flail of holy wrath an orc corpse (skeletalised by now) (41, -7, D:9) a +0 robe (41, -4, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (41, -3, D:9) a +0 dagger a +0 robe a +0 flail an orc corpse (skeletalised by now) (41, 4, D:9) a +2 dagger of venom an orc corpse (skeletalised by now) (42, 1, D:9) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (42, 2, D:9) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (45, 35, D:9) a +0 short sword (46, -4, D:9) a +0 dagger (47, 33, D:9) a steam dragon corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) 2 scrolls of butterflies (4, -4, D:10) a maw talisman (7, 7, D:10) a +4 battleaxe a +0 robe a +5 short sword of freezing a +0 robe (9, 5, D:10) a +2 morningstar a +0 robe (13, 3, D:10) a +0 pair of gloves (14, 14, D:10) a parchment of Teleport Other (36, -4, D:10) a +0 longbow (37, 18, D:10) a +0 orcbow a centaur skeleton (38, 20, D:10) a +0 orcbow (39, -22, D:10) a +0 dagger a +0 robe (39, 13, D:10) a parchment of Metabolic Englaciation (44, 23, D:10) a +0 rapier (57, 5, D:10) a +0 hand axe an orc corpse (skeletalised by now) (59, 3, D:10) a +0 dagger an orc corpse (skeletalised by now) (61, 2, D:10) a +0 dagger a +0 robe (62, 4, D:10) a +0 club (63, 22, D:10) a +0 falchion (67, 11, D:10) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) Level 11 of the Dungeon (5, -10, D:11) a scroll of torment the Ecumenical Temple