Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 88415773253143790 183980 BurgersNFries the Tortoise (level 19, -4/152 HPs) Began as a Formicid Fighter on Feb 27, 2026. Was a High Priest of Okawaru. Killed by the raging water ... invoked by a water nymph (26 damage) ... on level 4 of the Shoals. The game lasted 01:38:29 (32708 turns). BurgersNFries the Tortoise (Formicid Fighter) Turns: 32708, Time: 01:38:29 Health: -4/152 AC: 53 Str: 24 XL: 19 Next: 9% Magic: 25/28 EV: 19 Int: 11 God: Okawaru [*****.] Gold: 3365 SH: 34 Dex: 17 Spells: 18/18 levels left rFire . . . (100%) a - +5 broad axe "Innoss" {sunder, rElec Str+3} rCold . . . (100%) H - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . (50%) D - +13 crystal plate armour of Leapfrog {rPois Regen+ Str-5 Dex+4} rPois + (33%) A - +2 cloak {Will+} rElec + (33%) m - +0 pair of gloves {Stlth+} rCorr + (50%) J - +0 pair of gloves SInv + d - +2 pair of boots {Rampage} Will +++.. v - amulet of regeneration Stlth h - +5 ring of evasion HPRegen 2.05/turn x - +5 ring of evasion MPRegen 0.21/turn %: rampage @: mighty, heroic, glowing, studying 4 skills, very slow A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%), Renounce Religion (0%), Heroism (0%), Finesse (1%), Duel (5%) You were on level 4 of the Shoals. You worshipped Okawaru. Okawaru was extremely pleased with you. You visited 5 branches of the dungeon, and saw 27 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Trove, Ossuary, Ice Cave and Volcano. You collected 3852 gold pieces. You spent 487 gold pieces at shops. Inventory: Hand Weapons a - the +5 broad axe "Innoss" (weapon) {sunder, rElec Str+3} (Okawaru gifted it to you on level 3 of the Lair of Beasts) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. b - a +3 dire flail of pain f - the +4 long sword "Reatem" {vamp, rElec Str+3} (You found it in the Necropolis) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. n - a +3 battleaxe of sundering u - a +2 hand cannon of freezing w - a +5 battleaxe of sundering z - a +4 trident of distortion Missiles g - 10 throwing nets i - 17 javelins l - 35 boomerangs p - 8 curare-tipped darts q - 54 poisoned darts y - 19 silver javelins B - 6 atropa-tipped darts F - a datura-tipped dart N - 2 darts of disjunction Armour c - a +0 cloak of stealth d - a +2 pair of boots of rampaging (worn) j - the orb of Syxumac {Mayhem, Rampage Str-2 Dex+4 Stlth+} (You found it in the Necropolis) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str-2: It affects your strength (-2). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. k - a scarf of harm m - a +0 pair of gloves of stealth (worn) r - a +2 tower shield of cold resistance A - a +2 cloak of willpower (worn) C - the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} (You found it on level 15 of the Dungeon) Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. It cannot be enchanted further. D - the +13 crystal plate armour of Leapfrog (worn) {rPois Regen+ Str-5 Dex+4} (Okawaru gifted it to you on level 3 of the Lair of Beasts) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. H - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it on level 15 of the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. I - a +0 cloak of poison resistance J - a +0 pair of gloves (worn) K - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (You found it on level 15 of the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). L - a +0 helmet of sniping O - the +0 cloak of the Gravedigger {rElec rC- Regen+ Str+6} (You found it on level 2 of the Shoals) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Str+6: It affects your strength (+6). It cannot be enchanted further. Q - a +2 hat of see invisible Jewellery e - a ring of positive energy h - a +5 ring of evasion (worn) o - an amulet of the acrobat s - a ring of protection from cold t - the amulet "Biucral" {Faith MP+6 Int+3} (You found it in a treasure trove) [amulet of faith] Faith: It allows you to gain divine favour quickly. MP+6: It affects your magic capacity (+6). Int+3: It affects your intelligence (+3). v - an amulet of regeneration (worn) x - a +5 ring of evasion (worn) E - a ring of positive energy G - a +6 ring of dexterity M - the amulet "Julogogg" {rC++ RegenMP+ SInv} (You found it in a treasure trove) [amulet of magic regeneration] rC++: It greatly protects you from cold. RegenMP+: It increases your rate of magic regeneration. SInv: It lets you see invisible. P - a ring of willpower Wands c - a wand of iceblast (20) e - a wand of paralysis (17) a - a wand of flame (35) p - a wand of polymorph (30) b - a wand of acid (8) f - a wand of mindburst (10) Scrolls b - 2 scrolls of blinking t - 28 scrolls of teleportation f - 3 scrolls of fear g - 6 scrolls of fog V - a scroll of vulnerability a - 2 scrolls of enchant armour p - 2 scrolls of poison T - 3 scrolls of torment I - 3 scrolls of immolation N - 5 scrolls of noise s - a scroll of summoning x - 8 scrolls of amnesia r - 2 scrolls of revelation S - a scroll of silence Potions M - 3 potions of mutation a - 5 potions of ambrosia A - 5 potions of attraction h - 8 potions of haste C - 3 potions of cancellation c - 3 potions of curing o - 5 potions of moonshine e - 2 potions of enlightenment L - 4 potions of lignification B - 3 potions of berserk rage i - 7 potions of invisibility r - 2 potions of resistance g - 2 potions of magic b - a potion of brilliance m - a potion of might Miscellaneous g - a +0 lightning rod (4/4) Skills: + Level 14.2(19.2) Fighting + Level 15.6(20.6) Axes + Level 18.0(23.0) Armour * Level 15.9(20.9) Dodging + Level 16.3(21.3) Shields + Level 12.9 Invocations You had 18 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 99% 1 Poisonous Vapours Alch/Air 0% 1d1 99% 1 Sandblast Erth 0% 2d4 99% 1 Shock Conj/Air 0% 1d3 99% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 100% 2 Grave Claw Necr 0% 2d7 100% 2 Lesser Beckoning Tloc 0% N/A 100% 2 Momentum Strike Conj/Tloc 0% 3d8 100% 2 Sublimation of Blood Necr 0% N/A 100% 2 Confusing Touch Hex 0% N/A 100% 3 Frozen Ramparts Ice 0% 1d1 100% 3 Hailstorm Conj/Ice 0% 3d5 100% 3 Inner Flame Hex/Fire 0% N/A 100% 3 Ozocubu's Armour Ice 0% N/A 100% 3 Passwall Erth 0% N/A 100% 3 Stone Arrow Conj/Erth 0% 3d7 100% 3 Teleport Other Tloc 0% N/A 100% 3 Vampiric Draining Necr 0% 2d6 100% 3 Anguish Hex/Necr 0% N/A 100% 4 Cause Fear Hex 0% N/A 100% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Ignite Poison Fire/Alch 0% N/A 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 100% 4 Leda's Liquefaction Alch/Erth 0% N/A 100% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Curse of Agony Necr 0% N/A 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Silence Hex/Air 0% N/A 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Fortress Blast Frge 0% 6d28 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Chain Lightning Conj/Air 0% N/A 100% 9 Death's Door Necr 0% N/A 100% 9 Polar Vortex Ice 0% N/A 100% 9 Shatter Erth 0% 3d5* 100% 9 Awaken Armour Erth/Frge Unusable N/A N/A 4 Forge Blazeheart Golem Fire/Frge Unusable N/A N/A 4 Summon Seismosaurus Egg Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:10 Shoals (4/4) Lair:3 Snake (0/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:10 Elf (0/3) Orc:2 Vaults (0/5) D:13 Depths (0/4) D:15 Ossuary (visited) IceCv (visited) Volcano (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Shops: D:4 [ D:12 * Orc:2 :([* Shoals:3 ?: Portals: Abyss: Lair:5 Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The merfolk impaler barely misses you. The angel hits you with a +1 whip of holy wrath!! * * * LOW HITPOINT WARNING * * * The angel hits you but does no damage. You hear a shout! Things that are here: a +0 cloak; a +0 spear; You take 21 damage You enter the shallow water. Moving in this stuff is going to be slow. You block the merfolk impaler's attack. PANG! The merfolk impaler hits you but does no damage. The merfolk impaler attacks as it pursues you! You block the merfolk impaler's attack. SHROANNG! You block the cherub's attack. BONNNG! The cherub completely misses you. The merfolk impaler misses you. The merfolk impaler hits you but does no damage. The angel hits you with a +1 whip of holy wrath!! * * * LOW HITPOINT WARNING * * * The angel hits you but does no damage. The merfolk javelineer throws a javelin. The javelin pierces through you but does no damage. The merfolk impaler hits you but does no damage. The merfolk impaler hits you from afar with a +3 trident of freezing. * * * LOW HITPOINT WARNING * * * The merfolk impaler freezes you. * * * LOW HITPOINT WARNING * * * The cherub hits you but does no damage. The cherub completely misses you. The merfolk impaler hits you but does no damage. x2 You hear a shout! x3 You take 29 damage You feel better. You block the angel's attack. PTOANNNG! You block the angel's attack. GONNNNG! The water nymph points at you and mumbles some strange words. The water swirls and strikes you!! You die... ...≈≈≈~~.# .~~.≈≈≈~P## .~~~≈≈≈~~.# ~~~≈≈≈~P## . ~~~≈~~ .####.. {{ #)#)# .~.P... #)mm##~..~... #†CmA@≈≈≈≈~~~ { #.