Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 10454266056511630240 4 BurningKing the Grave Robber (level 1, -2/1 HPs) Began as a Deep Elf Necromancer on Oct 19, 2025. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:06:23 (158 turns). BurningKing the Grave Robber (Deep Elf Necromancer) Turns: 158, Time: 00:06:23 Health: -2/1 AC: 3 Str: 5 XL: 1 Next: 50% Magic: 0/6 EV: 10 Int: 19 God: Gold: 16 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + d - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.20/turn %: no passive effects @: death-form, very slightly contaminated A: vile attack, siphon essence, torment immunity, reduced hp, no potions, magic regeneration a: Siphon Essence, Begin Untransformation You were on level 1 of the Dungeon. You were an undying horror. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +1 robe d - a +0 leather armour (worn) Potions c - a potion of magic Talismans e - a talisman of death (active) Skills: + Level 2.4 Dodging + Level 2.5 Stealth + Level 3.0 Spellcasting + Level 5.0 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 88% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 44% 2d10 4% 2 Vampiric Draining Necr 22% 2d7 10% 3 Animate Dead Necr 22% N/A 32% 4 Curse of Agony Necr 22% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are an undying horror. Your melee attacks drain, slow and weaken victims. You can torment nearby foes to heal from their wounds. You are immune to unholy pain and torment. Your maximum health is decreased, since you lack skill for your form. You cannot drink. You regenerate magic rapidly. Message History Your soul wisp disappears in a puff of smoke! A fragment of the hobgoblin's soul is dislodged from its body. The hobgoblin looks weaker. Your soul wisp barely misses the hobgoblin. The hobgoblin hits your soul wisp. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (weak, ally target, soul-splintered, not susceptible) Okay, then. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Your soul wisp touches the hobgoblin. The hobgoblin hits your soul wisp. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (heavily wounded, chance to affect: 67%) You miscast Soul Splinter. You are very lightly contaminated with residual magic. Nothing appears to happen. Your soul wisp touches the hobgoblin. The hobgoblin hits your soul wisp. Your soul wisp returns to where it belongs. The hobgoblin is no longer weakened. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (heavily wounded, chance to affect: 67%) A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. Your soul wisp touches the endoplasm. The endoplasm dies! Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (grey smoke, severely wounded, chance to affect: 67%) The hobgoblin struggles to resist. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (chance to affect: 67%) The quokka struggles to resist. The quokka bites you. Ouch! That really hurt! You die... .. #.... .######..... ......$...# #.#......# # #.##....# #.#.##§#....# ....§......#. ##g..r#.#. #*..z#†#.#.#. ##..#####...#.#.#.#.#.# . . ...........#.#.#!#.#.#.# # #. .########...#.#.#.#.#.#.#.#.. #.........#.#.#.#.#.#.#..[ #.#####....#.#.#.#.#.#.... #.........#.#.#.#.#....# #.....)....#.#.#.#....# #...........#.#.#.....# You could see a quokka, a hobgoblin (ally target) and a friendly soul wisp (summoned). Vanquished Creatures (collateral kills) A dart slug (D:1) An endoplasm (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BurningKing the Deep Elf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 24 | D:1 | Reached skill level 5 in Necromancy 158 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, chequers_serial_rivers_micro_d, st_stairs_9, nicolae_the_louvre Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.5 Spellcasting | | 3.0 Action || total ---------------------------++------- Cast: Soul Splinter || 11 Use: Scroll || 3 Armour: Leather armour || 2 Dodge: Dodged || 3 Form: Death || 1