Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 4188702788310158331 0 BurningKing the Magician (level 1, 0/10 HPs) Began as a Deep Elf Hedge Wizard on Oct 20, 2025. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (26 turns). BurningKing the Magician (Deep Elf Hedge Wizard) Turns: 26, Time: 00:00:10 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 5/7 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 14 Spells: 7/8 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: acrobat @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery e - an amulet of the acrobat (worn) Potions d - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 4.4 Spellcasting + Level 2.1 Conjurations + Level 1.1 Summonings + Level 1.2 Necromancy + Level 1.1 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 16% 2d8 13% 2 Blink Tloc 14% N/A 14% 2 Call Imp Summ 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You open the door. There is an open door here. Found an escape hatch in the floor. An endoplasm comes into view. You see here an amulet of the acrobat. An endoplasm is nearby! You start putting on your amulet. You continue putting on your amulet of the acrobat. x2 The endoplasm quivers. You continue putting on your amulet of the acrobat. x2 The endoplasm freezes you. You are frozen. You continue putting on your amulet of the acrobat. The endoplasm freezes you. You are frozen. You finish putting on your amulet of the acrobat. You feel ready to tumble and roll out of harm's way. e - an amulet of the acrobat (worn) Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... #....# .. ##..### .> #...># .###.<.## ..#....# .##...## ..######.#....# ......J..#...## #@##..## #..'...# #..##..# ######## You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BurningKing the Deep Elf Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 26 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic, angelslayer_ecumenical_altar_simple_liquid Action || total ---------------------------++------- Cast: Magic Dart || 2 Armour: Robe || 1