Dungeon Crawl Stone Soup version 0.32-a0-1762-gf39ece730e (webtiles) character file. Game seed: 1593496671408644890 1243 Buttons250 the Grave Robber (level 8, -1/57 HPs) Began as a Mummy Necromancer on July 22, 2024. Slain by a marrowcuda (4 damage) ... summoned by a marrowcuda ... on level 6 of the Dungeon. The game lasted 00:22:28 (4510 turns). Buttons250 the Grave Robber(Mummy Necromancer) Turns: 4510, Time: 00:22:29 Health: -1/57 AC: 5 Str: 14 XL: 8 Next: 25% Magic: 17/17 EV: 11 Int: 23 God: Gold: 175 SH: 0 Dex: 14 Spells: 13/19 levels left rFire . . . a - +4 dagger of Xobir {freeze, Str+3 Dex+2} rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . e - +2 pair of boots Will +.... (no amulet) Stlth +++ g - ring of protection from fire HPRegen 0.29/turn n - +6 ring of intelligence MPRegen 0.15/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 175 gold pieces. Inventory: Hand Weapons a - the +4 dagger of Xobir (weapon) {freeze, Str+3 Dex+2} (You found it on level 3 of the Dungeon) Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). Missiles d - 9 poisoned darts i - 14 stones k - 6 boomerangs Armour b - a +0 robe (worn) e - a +2 pair of boots (worn) Jewellery g - a ring of protection from fire (left hand) n - a +6 ring of intelligence (right hand) Wands h - a wand of mindburst (26) Scrolls c - 2 scrolls of enchant armour {unknown} f - a scroll of vulnerability {unknown} j - a scroll of fear {unknown} l - a scroll of poison {unknown} m - a scroll of noise {unknown} o - 2 scrolls of revelation {unknown} p - a scroll of fog {unknown} q - 3 scrolls of identify {unknown} r - a scroll of blinking {unknown} s - a scroll of teleportation {unknown} t - a scroll of amnesia {unknown} Skills: + Level 2.7 Fighting + Level 2.7 Dodging - Level 4.0 Stealth - Level 6.0 Spellcasting + Level 7.8 Necromancy You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Grave Claw Necr 100% 2d14 1% 2 b - Vampiric Draining Necr 59% 2d10 1% 3 i - Soul Splinter Necr 100% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 59% N/A 3% 4 Curse of Agony Necr 59% N/A 10% 5 Cigotuvi's Putrefaction Necr/Air 37% N/A 17% 4 Maxwell's Portable Pile Tloc 6% (3-9)d3 26% 3 Mephitic Cloud Conj/Alch/Air 6% N/A 26% 3 Ignite Poison Fire/Alch 6% N/A 63% 4 Sticky Flame Fire/Alch 6% 2d4 63% 4 Summon Blazeheart Golem Fire/Summ 6% N/A 63% 4 Freezing Cloud Conj/Ice/Air 3% 6-21 93% 5 Magnavolt Erth/Air 3% 3d9 100% 7 Orb of Destruction Conj 3% 9d5 100% 7 Spellforged Servitor Conj/Summ 3% N/A 100% 7 Summon Hydra Summ 3% N/A 100% 7 Ignition Fire 3% 3d4 100% 8 Maxwell's Capacitive Co Air 3% ∞ 100% 8 Sublimation of Blood Necr Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Qazlal Vehumet Wu Jian Shops: D:4 ==( Annotations: D:2 exclusions: gnoll and 3 more exclusions D:4 Sigmund Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) .# ######## ... ##......## #..#........## #....F......# #...FFF.....# #...F@F.....# ##..FFF....<# .......F......# .##.#........## #...........# ............# ###..........# #.../......# ...........# You could see 10 marrowcudas. Vanquished Creatures Grinder (D:5) Duvessa (D:5) A black bear (D:5) An ogre (D:5) 2 scorpions (D:5) Dowan (D:5) 2 bombardier beetles (D:4) A sleepcap (D:4) 2 hounds Ijyb (D:5) An iguana (D:5) 2 adders A ribbon worm (D:4) 7 orcs A ball python (D:4) 2 endoplasms 2 giant cockroaches 3 goblins 2 hobgoblins 6 jackals 3 quokkas 6 bats 2 frilled lizards 2 kobolds A rat (D:1) 54 creatures vanquished. Vanquished Creatures (collateral kills) Edmund (D:4) A black bear (D:5) A scorpion (D:5) An orc priest (D:4) 2 adders 2 dart slugs (D:4) A ribbon worm (D:2) 4 orcs An endoplasm (D:3) 3 hobgoblins A quokka (D:1) 4 ball pythons A frilled lizard (D:1) 4 goblins 2 kobolds 2 rats 31 creatures vanquished. Grand Total: 85 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Buttons250 the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 438 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 873 | D:1 | Found a faded altar of an unknown god. 1167 | D:2 | Reached XP level 3. HP: 19/24 MP: 4/7 1452 | D:2 | Found a stormy altar of Qazlal. 1608 | D:2 | Learned a level 2 spell: Grave Claw 1612 | D:2 | Learned a level 3 spell: Vampiric Draining 1732 | D:3 | Identified the +4 dagger of Xobir {freeze, Str+3 Dex+2} 1755 | D:3 | Found an ornate altar of the Wu Jian Council. 1771 | D:3 | Found a radiant altar of Vehumet. 1834 | D:3 | Reached skill level 5 in Necromancy 2199 | D:3 | Reached XP level 4. HP: 30/30 MP: 7/9 2302 | D:4 | Noticed Sigmund 2487 | D:4 | Found Maxag's Antique Weapon Shoppe. 2487 | D:4 | Found Ilus's Jewellery Emporium. 2489 | D:4 | Found Xilum's Jewellery Shop. 2707 | D:4 | Reached XP level 5. HP: 26/36 MP: 9/11 2993 | D:4 | Reached skill level 1 in Fighting 3167 | D:4 | Reached skill level 6 in Necromancy 3350 | D:5 | Entered Level 5 of the Dungeon 3367 | D:5 | Reached XP level 6. HP: 33/43 MP: 10/12 3441 | D:5 | Noticed Edmund 3626 | D:5 | Noticed Dowan 3639 | D:5 | Noticed Duvessa 3640 | D:5 | Killed Dowan 3655 | D:5 | HP: 13/43 [Duvessa/+0 short sword (11)] 3656 | D:5 | Killed Duvessa 3657 | D:5 | Reached XP level 7. HP: 15/48 MP: 12/14 3816 | D:5 | Noticed Ijyb 3821 | D:5 | Reached skill level 5 in Spellcasting 3903 | D:5 | Noticed Grinder 3918 | D:4 | HP: 18/49 [Edmund/+2 heavy flail (5)] 3919 | D:4 | Killed Edmund 3920 | D:4 | Reached skill level 7 in Necromancy 4098 | D:5 | Killed Ijyb 4245 | D:5 | Killed Grinder 4246 | D:5 | Reached XP level 8. HP: 57/57 MP: 14/17 4508 | D:6 | HP: 20/57 [marrowcuda[a marrowcuda] (6)] 4509 | D:6 | HP: 3/57 [marrowcuda[a marrowcuda] (7)] 4510 | D:6 | Slain by a marrowcuda Illustrated notes Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 6 | 6.0 Necromancy | 5 6 7 | 7.8 Stealth | 3 4 | 4.0 Fighting | 1 2 | 2.7 Dodging | 2 | 2.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 96 | 76 | 77 || 249 Cast: Soul Splinter | 45 | 28 | 14 || 87 Evoke: Wand | | 3 | || 3 Stab: Distracted | | 1 | 1 || 2 Armour: Robe | 46 | 55 | 79 || 180 Dodge: Dodged | 68 | 39 | 47 || 154 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4511 | 4250 | 261 | 404 | 2917 | 6 | 751.8 | Dungeon | 4511 | 4250 | 261 | 404 | 2917 | 6 | 751.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1293 daAuts D:1: 1037 daAuts D:5: 916 daAuts D:3: 639 daAuts D:2: 610 daAuts D:6: 14 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 296.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 296.0 +-------+-------+-------+-------+-------+---------------------- Message History HP restored. The goblin shouts! Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (chance to affect: 68%) You feel a surge of power! A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. Your soul wisp touches the goblin. Your soul wisp touches the goblin. The goblin dies! Magic restored. Things that are here: a +0 dagger; a goblin corpse You pick up a book of Blood and begin reading... You add the spell Summon Hydra to your library. c - 2 scrolls labelled RESIPLY WOCAPO (gained 1) An orc priest comes into view. It is wielding a +0 whip. A bombardier beetle and an orc come into view. Found a murky coppery potion. The orc priest shouts! The orc shouts! Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 chain mail (chance to affect: 50%) You feel a surge of power! The orc priest resists with significant effort. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 chain mail (chance to affect: 50%) You feel a surge of power! A fragment of the orc priest's soul is dislodged from its body. The orc priest looks weaker. Your soul wisp touches the orc priest. You hit the orc priest. You freeze the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 whip. The orc hits your soul wisp but does no damage. Your soul wisp touches the orc priest but does no damage. You hit the orc priest but do no damage. The orc priest is moderately wounded. The orc priest hits you with a +0 whip. The orc barely misses your soul wisp. Your soul wisp touches the orc priest. You hit the orc priest but do no damage. The orc priest is heavily wounded. The orc priest hits you with a +0 whip. The orc misses your soul wisp. Your soul wisp touches the orc priest but does no damage. You barely miss the orc priest. The orc priest is heavily wounded. The orc priest hits you but does no damage. The orc suddenly curses, as Orcs often do. The orc hits your soul wisp but does no damage. Your soul wisp touches the orc priest but does no damage. You hit the orc priest. You freeze the orc priest. The orc priest is heavily wounded. The orc priest casts a cantrip, but nothing happens. The orc hits your soul wisp with a +0 flail. Your soul wisp touches the orc priest. You hit the orc priest but do no damage. The orc priest is severely wounded. The orc priest hits you but does no damage. The orc barely misses your soul wisp. Your soul wisp touches the orc priest but does no damage. You barely miss the orc priest. The orc priest is severely wounded. The orc priest misses you. The orc hits your soul wisp with a +0 flail. Your soul wisp touches the orc priest but does no damage. You hit the orc priest. You freeze the orc priest. The orc priest is almost dead. The orc priest hits you but does no damage. The orc hits your soul wisp with a +0 flail. Your soul wisp touches the orc priest. The orc priest dies! Training target 6.0 for Necromancy reached! Your Necromancy skill increases to level 6! The orc hits you but does no damage. Your soul wisp barely misses the orc. Things that are here: a +0 whip; a +0 chain mail You closely miss the orc. The orc closely misses you. Your soul wisp touches the orc. You hit the orc. You freeze the orc. You kill the orc! Your soul wisp barely misses the bombardier beetle. You hit the bombardier beetle. You freeze the bombardier beetle. The bombardier beetle is lightly wounded. Your soul wisp closely misses the bombardier beetle. You hit the bombardier beetle. You freeze the bombardier beetle. The bombardier beetle is heavily wounded. The bombardier beetle closely misses you. Your soul wisp barely misses the bombardier beetle. You hit the bombardier beetle but do no damage. The bombardier beetle is heavily wounded. You hit the bombardier beetle. You freeze the bombardier beetle. The bombardier beetle is severely wounded. The bombardier beetle bites you. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bombardier beetle Aim: a bombardier beetle (severely wounded, chance to affect: 50%) You feel a surge of power! A fragment of the bombardier beetle's soul is dislodged from its body. The bombardier beetle looks weaker. The bombardier beetle bites you but does no damage. Your soul wisp touches the bombardier beetle. You hit the bombardier beetle. You freeze the bombardier beetle. You kill the bombardier beetle! Your Stealth skill increases to level 3! You swap places. Things that are here: a +0 flail; a +0 leather armour; a bombardier beetle corpse You swap places. Things that are here: a +0 whip; a +0 chain mail Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. Things that are here: a +0 scale mail; a +0 dagger; a goblin skeleton There is a stone staircase leading down here. You climb downwards. Found a scale mail and 2 stones. There is a stone staircase leading up here. An iguana comes into view. The iguana hisses angrily. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (chance to affect: 60%) You feel a surge of power! The iguana resists with significant effort. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (chance to affect: 60%) You feel a surge of power! A fragment of the iguana's soul is dislodged from its body. The iguana looks weaker. You closely miss the iguana. The iguana bites you. Your soul wisp closely misses the iguana. You hit the iguana. The iguana seems to slow down. You freeze the iguana. The iguana is moderately wounded. Your soul wisp barely misses the iguana. You hit the iguana. The iguana seems to slow down. You freeze the iguana. The iguana is severely wounded. The iguana bites you. Your soul wisp completely misses the iguana. You completely miss the iguana. The iguana is severely wounded. The iguana bites you. Your soul wisp barely misses the iguana. You hit the iguana but do no damage. The iguana is severely wounded. Your soul wisp closely misses the iguana. You hit the iguana. You freeze the iguana. The iguana is almost dead. The iguana closely misses you. Your soul wisp barely misses the iguana. You hit the iguana but do no damage. The iguana is almost dead. The iguana bites you! Your soul wisp barely misses the iguana. You closely miss the iguana. The iguana is almost dead. Your soul wisp touches the iguana but does no damage. You hit the iguana. The iguana seems to slow down. You freeze the iguana. You kill the iguana! You have reached level 6! Magic restored. HP restored. You see here an iguana corpse. i - 7 stones (gained 2) You see here an iguana corpse. You see here a +0 scale mail. i - 14 stones (gained 7) You see here a +0 scale mail. An orc comes into view. It is wielding a +0 club. 2 orcs come into view. An orc comes into view. It is wielding a +0 dagger. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! The orc shouts! x2; You hear a shout! x2 Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword (chance to affect: 68%) You feel a surge of power! A fragment of the orc's soul is dislodged from its body. The orc looks weaker. The orc hits your soul wisp but does no damage. You hit the orc. You freeze the orc. You kill the orc! Your soul wisp touches the ogre. The orc completely misses your soul wisp. The orc closely misses your soul wisp. Your soul wisp closely misses the ogre. The ogre hits your soul wisp with a +0 giant club! Your soul wisp is destroyed! Edmund the Younger comes into view. He is wielding a +2 heavy flail. Things that are here: a +0 short sword; an orc corpse Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club and wearing a +0 ring mail (chance to affect: 68%) You feel a surge of power! A fragment of the orc's soul is dislodged from its body. The orc looks weaker. The orc barely misses your soul wisp. Your soul wisp closely misses the orc. The orc hits your soul wisp with a +0 club. Your soul wisp barely misses the orc. The orc closely misses your soul wisp. Your soul wisp barely misses the orc. Edmund says, "People accused me of being a cutpurse!" The orc hits your soul wisp but does no damage. Your soul wisp closely misses the orc. The orc barely misses your soul wisp. Your soul wisp barely misses the orc. The orc barely misses your soul wisp. Your soul wisp closely misses the orc. The orc completely misses your soul wisp. Your soul wisp barely misses the orc. The orc hits your soul wisp but does no damage. Your soul wisp touches the orc. There is a stone staircase leading up here. The orc hits your soul wisp but does no damage. Your soul wisp touches the orc but does no damage. You climb upwards. Level annotation: Sigmund There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. Level annotation: Edmund There is a stone staircase leading up here. You now have 128 gold pieces (gained 11). You open the door. A scorpion and a black bear come into view. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (chance to affect: 50%) You feel a surge of power! A fragment of the scorpion's soul is dislodged from its body. The scorpion looks weaker. The scorpion stings your soul wisp. Your soul wisp touches the scorpion. The scorpion closely misses your soul wisp. Your soul wisp touches the scorpion but does no damage. The black bear growls angrily. The scorpion stings your soul wisp but does no damage. Your soul wisp touches the scorpion. The scorpion stings your soul wisp but does no damage. The scorpion stings your soul wisp. Your soul wisp touches the scorpion but does no damage. The scorpion stings your soul wisp but does no damage. Your soul wisp closely misses the scorpion. The scorpion closely misses your soul wisp. Your soul wisp touches the scorpion. Something bites your soul wisp. Something claws your soul wisp but does no damage. Something claws your soul wisp. Your soul wisp returns to where it belongs. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, chance to affect: 50%) You feel a surge of power! A fragment of the scorpion's soul is dislodged from its body. The scorpion looks weaker. The scorpion closely misses you. The black bear bites you. The black bear claws you but does no damage. x2 The scorpion barely misses you. Your soul wisp touches the scorpion. You catch the helpless scorpion completely off-guard! You puncture the scorpion! You freeze the scorpion. You kill the scorpion! The black bear bites you. The black bear closely misses you. The black bear barely misses you. You hit the black bear. You freeze the black bear. The black bear is lightly wounded. The black bear closely misses you. The black bear barely misses you. The black bear closely misses you. Your soul wisp closely misses the black bear. You barely miss the black bear. The black bear is lightly wounded. The black bear bites you. The black bear claws you but does no damage. x2 Your soul wisp touches the black bear but does no damage. You hit the black bear. You freeze the black bear. The black bear is moderately wounded. The black bear barely misses you. The black bear claws you but does no damage. x2 Your soul wisp touches the black bear. You puncture the black bear! You freeze the black bear. The black bear is severely wounded. The black bear closely misses you. The black bear claws you. The black bear closely misses you. Your soul wisp barely misses the black bear. You hit the black bear. You freeze the black bear. The black bear is almost dead. The black bear goes berserk! Your soul wisp touches the black bear. You hit the black bear. You freeze the black bear. The black bear is almost dead. The black bear bites you but does no damage. The black bear claws you. x2; The black bear closely misses you. x3 Your soul wisp touches the black bear. The black bear dies! Training target 4.0 for Stealth reached! Your Stealth skill increases to level 4! You need to enable at least one skill for training. Okay, then. HP restored. Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger. Press: ? - help, . - travel You can't see that place. Placed new exclusion. Dowan shouts! You hear a shout! Dowan is nearby! Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Dowan Aim: Dowan, wielding a +0 dagger and wearing a +0 robe (chance to affect: 50%) You feel a surge of power! A fragment of Dowan's soul is dislodged from his body. Dowan looks weaker. Dowan gestures wildly while chanting. Dowan blinks! You hit Dowan but do no damage. Dowan hits you but does no damage. You hit Dowan. You freeze Dowan. Dowan is moderately wounded. Dowan hits you but does no damage. Your soul wisp touches Dowan. You hit Dowan. You freeze Dowan. Dowan is heavily wounded. Dowan hits you with a +0 dagger. Your soul wisp misses Dowan. You hit Dowan. You freeze Dowan. Dowan is severely wounded. Dowan hits you but does no damage. Your soul wisp closely misses Dowan. You hit Dowan. You freeze Dowan. Dowan is almost dead. Dowan closely misses you. Your soul wisp closely misses Dowan. You closely miss Dowan. Dowan is almost dead. Duvessa, Sister of Dowan comes into view. She is wielding a +0 short sword. Dowan points at you and mumbles some strange words. The puff of flame hits you! Your soul wisp closely misses Dowan. You puncture Dowan! You freeze Dowan. You kill Dowan! Duvessa screams in rage. Duvessa goes berserk! Duvessa closely misses your soul wisp. Your soul wisp touches Duvessa but does no damage. Your soul wisp closely misses Duvessa. Press: ? - help, v - describe, . - travel Here: Duvessa, wielding a +0 short sword and wearing a +0 leather armour (berserk) The floor. Unknown command. Unknown command. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f - Duvessa Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour (berserk, chance to affect: 47%) Duvessa resists with some effort. Duvessa closely misses you. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Duvessa Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour (berserk, ally target, chance to affect: 33%) Okay, then. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f/p - Duvessa Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour (berserk, ally target, chance to affect: 47%) Duvessa's mind is blasted! Duvessa hits you with a +0 short sword! You hit Duvessa. You freeze Duvessa. Duvessa is heavily wounded. Duvessa closely misses you. Duvessa hits you with a +0 short sword. You hit Duvessa. You freeze Duvessa. Duvessa is heavily wounded. Duvessa closely misses you. You hit Duvessa. You freeze Duvessa. Duvessa is heavily wounded. Duvessa closely misses you. Duvessa hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f/p - Duvessa Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour (heavily wounded, berserk, chance to affect: 47%) Duvessa's mind is blasted!! You blow up Duvessa! You have reached level 7! Things that are here: a +0 short sword; a +0 leather armour You start resting. Magic restored. You start resting. HP restored. Found a leather armour. There is an open door here. The hobgoblin shouts! Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 hand axe and wearing a +0 chain mail (chance to affect: 68%) You feel a surge of power! A fragment of the hobgoblin's soul is dislodged from its body. The hobgoblin looks weaker. You hit the hobgoblin. You freeze the hobgoblin. You kill the hobgoblin! No target in view! No target in view! Magic restored. A scorpion comes into view. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (chance to affect: 50%) You feel a surge of power! A fragment of the scorpion's soul is dislodged from its body. The scorpion looks weaker. You hit the scorpion. You freeze the scorpion. The scorpion is moderately wounded. The scorpion stings you but does no damage. Your soul wisp touches the scorpion. You hit the scorpion. You freeze the scorpion. You kill the scorpion! No target in view! A hound comes into view. You swap places. An adder comes into view. The adder hisses angrily. There is an open door here. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to affect: 60%) You feel a surge of power! A fragment of the adder's soul is dislodged from its body. The adder looks weaker. Your soul wisp barely misses the adder. You see here a scorpion corpse. Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying a wand of mindburst. The adder closely misses you. You hit the adder. You freeze the adder. The adder is moderately wounded. The adder bites you but does no damage. Your soul wisp barely misses the adder. You hit the adder. You freeze the adder. The adder is heavily wounded. The adder bites you but does no damage. x2; Your soul wisp touches the adder. You hit the adder. You freeze the adder. The adder is severely wounded. The adder misses you. Your soul wisp closely misses the adder. You completely miss the adder. The adder is severely wounded. Ijyb zaps a wand. Your mind is blasted! The adder bites you but does no damage. Your soul wisp touches the adder. The adder dies! Your Spellcasting skill increases to level 5! Your soul wisp misses Ijyb. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Something misses your soul wisp. Your soul wisp misses Ijyb. Ijyb misses your soul wisp. Your soul wisp completely misses Ijyb. Ijyb hits your soul wisp with a +0 club. Your soul wisp misses Ijyb. Ijyb hits your soul wisp but does no damage. Your soul wisp touches Ijyb but does no damage. There is an open door here. Ijyb barely misses your soul wisp. Your soul wisp completely misses Ijyb. You close the door. Ijyb breaks down the door. Things that are here: a +0 short sword; a +0 leather armour There is a stone staircase leading up here. You climb upwards. Level annotation: Sigmund There is a stone staircase leading down here. There is a stone staircase leading down here. HP restored. You climb downwards. Level annotation: Edmund, Ijyb There is a stone staircase leading up here. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, chance to affect: 50%) You feel a surge of power! A fragment of the ogre's soul is dislodged from its body. The ogre looks weaker. The ogre shouts! Your soul wisp touches the ogre. You barely miss the ogre. The ogre is lightly wounded. The ogre closely misses you. Your soul wisp touches the ogre but does no damage. You hit the ogre. You freeze the ogre. The ogre is moderately wounded. The ogre misses you. Your soul wisp touches the ogre! You hit the ogre but do no damage. The ogre is heavily wounded. Your soul wisp touches the ogre. You hit the ogre. You freeze the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club! Your soul wisp touches the ogre. You puncture the ogre! You freeze the ogre. You kill the ogre! Edmund is nearby! Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a +2 heavy flail, wearing a +0 scale mail and quivering boomerangs (wandering, ally target, hasn't noticed you, chance to affect: 50%) You feel a surge of power! Edmund resists with significant effort. Edmund shouts! Edmund throws a boomerang. The boomerang hits you. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 heavy flail, wearing a +0 scale mail and quivering boomerangs (ally target, chance to affect: 50%) You feel a surge of power! Edmund resists with significant effort. Grinder comes into view. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 heavy flail, wearing a +0 scale mail and quivering boomerangs (ally target, chance to affect: 50%) You feel a surge of power! Edmund resists with significant effort. Grinder shouts! Grinder says, "DUCK!" Your soul wisp touches Edmund. There is a stone staircase leading up here. Edmund asks, "Have you met my wondrous brother?" Edmund hits you with a +2 heavy flail! You climb upwards. Level annotation: Sigmund There is a stone staircase leading down here. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a +2 heavy flail, wearing a +0 scale mail and quivering boomerangs (lightly wounded, chance to affect: 50%) You feel a surge of power! A fragment of Edmund's soul is dislodged from his body. Edmund looks weaker. Your soul wisp touches Edmund. You hit Edmund. You freeze Edmund. Edmund is moderately wounded. Edmund closely misses you. Your soul wisp touches Edmund. You hit Edmund but do no damage. Edmund is moderately wounded. Edmund hits you but does no damage. Your soul wisp completely misses Edmund. You barely miss Edmund. Edmund is moderately wounded. Your soul wisp touches Edmund. You closely miss Edmund. Edmund is heavily wounded. Edmund hits you with a +2 heavy flail. Your soul wisp touches Edmund but does no damage. You barely miss Edmund. Edmund is heavily wounded. Edmund misses you. Your soul wisp touches Edmund. You hit Edmund. You freeze Edmund. Edmund is heavily wounded. Your soul wisp touches Edmund. You hit Edmund but do no damage. Edmund is heavily wounded. Edmund hits you with a +2 heavy flail! Your soul wisp touches Edmund. You hit Edmund. You freeze Edmund. Edmund is severely wounded. Edmund barely misses you. Your soul wisp touches Edmund. You hit Edmund. You freeze Edmund. Edmund is almost dead. Your soul wisp touches Edmund but does no damage. You hit Edmund but do no damage. Edmund is almost dead. Edmund hits you with a +2 heavy flail. * * * LOW HITPOINT WARNING * * * Your soul wisp touches Edmund. You hit Edmund but do no damage. Edmund is almost dead. Edmund hits you with a +2 heavy flail. * * * LOW HITPOINT WARNING * * * Your soul wisp touches Edmund. Edmund dies! Your Fighting skill increases to level 2! Your Dodging skill increases to level 2! Your Necromancy skill increases to level 7! k - 6 boomerangs (gained 5) Things that are here: a +2 heavy flail; a +0 scale mail You start resting. Magic restored. You start resting. HP restored. There is a stone staircase leading down here. You climb downwards. Level annotation: Grinder, Ijyb There is a stone staircase leading up here. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of mindburst (chance to affect: 60%) You feel a surge of power! A fragment of Ijyb's soul is dislodged from her body. Ijyb looks weaker. Ijyb screams, "Level is mine! All mine!" Ijyb zaps a wand. You resist with significant effort. Your soul wisp touches Ijyb but does no damage. You hear a shout! Ijyb barely misses you. Your soul wisp touches Ijyb. You closely miss Ijyb. Ijyb is lightly wounded. Ijyb hits you but does no damage. An orc comes into view. It is wielding a +0 heavy mace. Your soul wisp barely misses Ijyb. You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb zaps a wand. You resist with significant effort. The orc unwields a +0 heavy mace. The orc wields a +0 sling. The orc shoots a sling bullet. The sling bullet hits you but does no damage. Your soul wisp misses Ijyb. You hit Ijyb. You freeze Ijyb. Ijyb is lightly wounded. Ijyb hits you but does no damage. Your soul wisp closely misses Ijyb. You barely miss Ijyb. Ijyb is lightly wounded. Ijyb closely misses you. The orc shoots a sling bullet. The sling bullet hits you but does no damage. Your soul wisp touches Ijyb. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb closely misses you. The orc shoots a sling bullet. The sling bullet barely misses you. Your soul wisp touches Ijyb but does no damage. You barely miss Ijyb. Ijyb is moderately wounded. Ijyb hits you but does no damage. The orc shoots a sling bullet. The sling bullet barely misses you. Your soul wisp barely misses Ijyb. You closely miss Ijyb. Ijyb is moderately wounded. Ijyb hits you but does no damage. The orc shoots a sling bullet. The sling bullet barely misses you. Your soul wisp barely misses Ijyb. You closely miss Ijyb. Ijyb is moderately wounded. Ijyb hits you but does no damage. The orc shoots a sling bullet. The sling bullet hits you. Your soul wisp touches Ijyb. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb zaps a wand. Your mind is blasted! The orc shoots a sling bullet. The sling bullet barely misses you. Your soul wisp barely misses Ijyb. You hit Ijyb. You freeze Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 club. The orc shoots a sling bullet. The sling bullet hits you. Your soul wisp closely misses Ijyb. You hit Ijyb. You freeze Ijyb. Ijyb is severely wounded. Ijyb screams, "Me wand stronger than you!" Ijyb hits you but does no damage. Your soul wisp touches Ijyb but does no damage. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb barely misses you. The orc unwields a +0 sling. The orc wields a +0 heavy mace. The orc closely misses you. Your soul wisp touches Ijyb. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb hits you but does no damage. Your soul wisp touches Ijyb. You hit Ijyb. You freeze Ijyb. You kill Ijyb! The orc hits you with a +0 heavy mace. You hit the orc. You freeze the orc. The orc is heavily wounded. The orc closely misses you. You hit the orc. You freeze the orc. The orc is almost dead. You hit the orc. You freeze the orc. You kill the orc! You now have 139 gold pieces (gained 11). Things that are here: a +0 heavy mace; a +0 sling; a +0 scale mail There is a stone staircase leading up here. You start resting. HP restored. h - a wand of mindburst (26) (gained 14 charges) Things that are here: a +0 club; a +0 leather armour There is an open door here. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The orc shouts! Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword (chance to affect: 68%) You feel a surge of power! A fragment of the orc's soul is dislodged from its body. The orc looks weaker. You hit the orc. You freeze the orc. The orc is severely wounded. The orc barely misses you. Your soul wisp touches the orc. The orc dies! Your soul wisp touches the orc but does no damage. You see here a +0 short sword. The orc hits you with a +0 dagger. The orc hits you but does no damage. Your soul wisp touches the orc but does no damage. You closely miss the orc. The orc hits you but does no damage. The orc closely misses you. Your soul wisp barely misses the orc. You hit the orc. You freeze the orc. The orc is heavily wounded. The orc hits you but does no damage. The orc hits you with a +0 club. Your soul wisp barely misses the orc. You barely miss the orc. The orc is heavily wounded. The orc hits you but does no damage. The orc hits you with a +0 club. Your soul wisp touches the orc but does no damage. You hit the orc. You freeze the orc. You kill the orc! The orc hits you but does no damage. Your soul wisp touches the orc. You hit the orc but do no damage. The orc is heavily wounded. The orc closely misses you. Your soul wisp touches the orc. The orc dies! No target in view! No target in view! No target in view! Things that are here: a +0 club; a +0 ring mail Things that are here: a +0 short sword; an orc skeleton Grinder is nearby! Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Grinder Aim: Grinder (wandering, hasn't noticed you, chance to affect: 50%) You feel a surge of power! A fragment of Grinder's soul is dislodged from her body. Grinder looks weaker. Grinder shouts! Your soul wisp misses Grinder. Grinder hits you but does no damage. Your soul wisp touches Grinder. You hit Grinder. Grinder is moderately wounded. Grinder hits you but does no damage. Your soul wisp touches Grinder. You hit Grinder. Grinder is heavily wounded. Grinder hits you but does no damage. Your soul wisp touches Grinder! You catch the helpless Grinder completely off-guard! You puncture Grinder! You kill Grinder! Training target 6.0 for Spellcasting reached! Your Spellcasting skill increases to level 6! You have reached level 8! A scorpion comes into view. Your soul wisp touches the scorpion. The scorpion stings your soul wisp. The scorpion stings your soul wisp. Your soul wisp barely misses the scorpion. The scorpion stings you. Your soul wisp misses the scorpion. Things that are here: a +0 giant club; an ogre skeleton You hit the scorpion but do no damage. The scorpion is lightly wounded. The scorpion stings you but does no damage. Your soul wisp touches the scorpion but does no damage. You barely miss the scorpion. The scorpion is lightly wounded. The scorpion stings you. Your soul wisp touches the scorpion. You hit the scorpion. You freeze the scorpion. The scorpion is heavily wounded. The scorpion stings you. Your soul wisp touches the scorpion. The scorpion stings you. You hit the scorpion. You freeze the scorpion. The scorpion is almost dead. The scorpion stings you but does no damage. Your soul wisp touches the scorpion. The scorpion dies! Magic restored. Found a sedimented purple potion. There is an open door here. There is an open door here. q - 3 scrolls labelled ITEUSI LOYTYPE (gained 1) There is an open door here. You open the door. Found a ring mail. There is an open door here. You now have 150 gold pieces (gained 11). A black bear comes into view. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The black bear growls angrily. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - black bear Aim: a black bear (chance to affect: 50%) You feel a surge of power! A fragment of the black bear's soul is dislodged from its body. The black bear looks weaker. You hit the black bear. You freeze the black bear. The black bear is moderately wounded. The black bear closely misses you. The black bear claws you. The black bear claws you but does no damage. Your soul wisp touches the black bear. You hit the black bear but do no damage. The black bear is moderately wounded. The black bear closely misses you. The black bear claws you. The black bear barely misses you. Your soul wisp touches the black bear. You hit the black bear. You freeze the black bear. The black bear is heavily wounded. The black bear bites you. The black bear claws you but does no damage. The black bear closely misses you. Your soul wisp touches the black bear. You barely miss the black bear. The black bear is severely wounded. The black bear bites you but does no damage. The black bear claws you but does no damage. x2 Your soul wisp touches the black bear. You hit the black bear. You freeze the black bear. The black bear is almost dead. The black bear bites you but does no damage. The black bear claws you but does no damage. x2 Your soul wisp touches the black bear. You hit the black bear. You freeze the black bear. You kill the black bear! No target in view! Found a short sword. You now have 163 gold pieces (gained 13). 2 jackals come into view. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 68%) You feel a surge of power! A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal barks! The jackal closely misses your soul wisp. Your soul wisp closely misses the jackal. Found a club. The jackal closely misses you. Your soul wisp misses the jackal. You hit the jackal. You freeze the jackal. You kill the jackal! An orc comes into view. It is wielding a +0 whip. The jackal closely misses you. Your soul wisp misses the jackal. You closely miss the jackal. The jackal completely misses you. The jackal barely misses you. Your soul wisp closely misses the jackal. You barely miss the jackal. The jackal closely misses you. Your soul wisp closely misses the jackal. You closely miss the jackal. The jackal bites you but does no damage. Your soul wisp touches the jackal but does no damage. You hit the jackal. You freeze the jackal. You kill the jackal! Your soul wisp touches the orc. You puncture the orc! You freeze the orc. You kill the orc! No target in view! No target in view! No target in view! You see here a +0 whip. You see here a +0 club. You now have 175 gold pieces (gained 12). The hound barks! Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (chance to affect: 60%) You feel a surge of power! The hound resists with significant effort. You hit the hound. You freeze the hound. The hound is heavily wounded. The hound bites you but does no damage. x2 You hit the hound. You freeze the hound. The hound is almost dead. The hound bites you. You hit the hound. You freeze the hound. You kill the hound! No target in view! No target in view! There is an open door, spattered with blood here. You see here a hound corpse. Found a sling. There is an open door here. There is an open door here. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [? for help]? . Saving game... please wait. Welcome back, Buttons250 the Mummy Necromancer. Press ? for a list of commands and other information. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found an ivory wand. There is a stone staircase leading up here. A marrowcuda comes into view. A marrowcuda is nearby! A marrowcuda is nearby! Cast which spell? (? or * to list) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hit the marrowcuda. You freeze the marrowcuda. The marrowcuda is moderately damaged. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda closely misses you. You hit the marrowcuda but do no damage. The marrowcuda is moderately damaged. The marrowcuda bites you. Another marrowcuda is drawn to the feast! You hit the marrowcuda. The marrowcuda is moderately damaged. The marrowcuda closely misses you. The marrowcuda barely misses you. You hit the marrowcuda. You freeze the marrowcuda. The marrowcuda is severely damaged. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda bites you but does no damage. The marrowcuda bites you. Another marrowcuda is drawn to the feast! You closely miss the marrowcuda. The marrowcuda is severely damaged. The marrowcuda bites you! Another marrowcuda is drawn to the feast! The marrowcuda misses you. The marrowcuda barely misses you. The marrowcuda bites you but does no damage. The marrowcuda bites you. Another marrowcuda is drawn to the feast! You hit the marrowcuda. The marrowcuda is severely damaged. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda barely misses you. x3; The marrowcuda misses you. The marrowcuda closely misses you. You completely miss the marrowcuda. The marrowcuda is severely damaged. The marrowcuda bites you. The marrowcuda bites you but does no damage. The marrowcuda barely misses you. x2; The marrowcuda bites you. x2 * * * LOW HITPOINT WARNING * * * The marrowcuda closely misses you. Hit: a) +4 dagger of Xobir {freeze, Str+3 Dex+2} Press: ? - help, Dir - move target, f - marrowcuda Aim: a marrowcuda (severely damaged, 65% to hit) Okay, then. You hit the marrowcuda but do no damage. The marrowcuda is severely damaged. The marrowcuda barely misses you. x2 The marrowcuda bites you but does no damage. The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * The marrowcuda bites you but does no damage. The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * The marrowcuda closely misses you. The marrowcuda barely misses you. The marrowcuda bites you but does no damage. x2 The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * The marrowcuda bites you! * * * LOW HITPOINT WARNING * * * Hit: a) +4 dagger of Xobir {freeze, Str+3 Dex+2} Press: ? - help, Dir - move target, f - marrowcuda Aim: a marrowcuda (severely damaged, 65% to hit) You hit the marrowcuda but do no damage. The marrowcuda is severely damaged. The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * The marrowcuda closely misses you. The marrowcuda bites you. You die...