Dungeon Crawl Stone Soup version 0.32-a0-1762-gf39ece730e (webtiles) character file. Game seed: 280044041991661413 178749 Buttons251 the Eclecticist (level 17, -9/131 HPs) Began as a Mummy Conjurer on July 22, 2024. Was an Initiate of Gozag. Mangled by a faun ... wielding a +0 quarterstaff ... led by a satyr (21 damage) ... on level 3 of the Shoals on July 24, 2024. The game lasted 08:16:56 (55110 turns). Buttons251 the Eclecticist(Mummy Conjurer) Turns: 55110, Time: 08:16:56 Health: -9/131 AC: 12 Str: 12 XL: 17 Next: 28% Magic: 4/38 EV: 13 Int: 30 God: Gozag Gold: 3082 SH: 0 Dex: 14 Spells: 0/50 levels left rFire + + . b - staff of conjuration rCold + + . P - orb {light} rNeg + + + h - +2 ring mail "Ywuti" {Fly rF++ Int-3 Dex+3} rPois ∞ (no helmet) rElec + (no cloak) rCorr + U - +0 pair of gloves SInv . r - +2 pair of boots {Fly} Will +++.. Y - amulet of the Six Violins {RegenMP+ rCorr Int+4 Dex-5 Slay+3} Stlth + X - ring "Ujeut" {rPois Int+6 Dex+5} HPRegen 0.41/turn E - ring of willpower MPRegen 0.66/turn %: faith @: mighty, resistant, gold aura, flying, very slightly contaminated, hasted, glowing, very quick A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 2, no potions, faith }: 1/15 runes: serpentine a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 3 of the Shoals. You worshipped Gozag. Gozag was most pleased with you. You visited 6 branches of the dungeon, and saw 30 of its levels. You collected 10369 gold pieces. You spent 2636 gold pieces at shops. You paid 4651 gold pieces to Gozag. Inventory: Hand Weapons a - a -1 demon whip of venom K - the +8 broad axe "Vewiji" {freeze, Will+++ MP-6 Dex-3 SInv} (You found it on level 3 of the Snake Pit) Dex-3: It affects your dexterity (-3). Will+++: It greatly increases your willpower. MP-6: It affects your magic capacity (-6). SInv: It lets you see invisible. W - the +5 morningstar "Nog Moiph" {holy, rN++ rCorr Dex+3} (You bought it in a shop on level 2 of the Orcish Mines) Dex+3: It affects your dexterity (+3). rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Missiles e - 4 datura-tipped darts i - 2 silver javelins j - 6 throwing nets q - 33 boomerangs (quivered) C - 10 javelins Z - 3 curare-tipped darts Armour h - the +2 ring mail "Ywuti" (worn) {Fly rF++ Int-3 Dex+3} (You found it on level 2 of the Shoals) Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). rF++: It greatly protects you from fire. Fly: It grants you flight. l - the +1 ring mail "Gyhedi" {rF+ Regen+ Int+3 Stlth+} (You found it on level 13 of the Dungeon) Int+3: It affects your intelligence (+3). rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. n - a +0 kite shield of protection r - a +2 pair of boots of flying (worn) N - an orb of energy P - an orb of light (worn) T - the +5 ring mail "Dyohuil" {Rampage rElec rPois} (You bought it in a shop on level 2 of the Orcish Mines) rElec: It insulates you from electricity. rPois: It protects you from poison. Rampage: It bestows one free step when moving towards enemies. U - a +0 pair of gloves (worn) V - a +5 ring mail of fire resistance Magical Staves b - a staff of conjuration (weapon) Jewellery p - a +6 ring of strength E - a ring of willpower (right hand) F - a +4 ring of protection H - a +6 ring of dexterity Q - an amulet of magic regeneration S - a +5 ring of evasion X - the ring "Ujeut" (left hand) {rPois Int+6 Dex+5} (You bought it in a shop on level 2 of the Orcish Mines) [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+5: It affects your dexterity (+5). rPois: It protects you from poison. Y - the amulet of the Six Violins (around neck) {RegenMP+ rCorr Int+4 Dex-5 Slay+3} (You bought it in a shop on level 2 of the Orcish Mines) [amulet of magic regeneration] It increases your rate of magic regeneration. Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rCorr: It protects you from acid and corrosion. RegenMP+: It increases your rate of magic regeneration. Wands v - a wand of quicksilver (11) w - a wand of roots (6) x - a wand of digging (4) y - a wand of paralysis (20) B - a wand of flame (16) J - a wand of polymorph (13) O - a wand of mindburst (5) Scrolls c - 4 scrolls of fog {!r} d - 3 scrolls of noise {!r} f - 5 scrolls of immolation {!r} g - 6 scrolls of teleportation {!r} k - 5 scrolls of revelation {!r} m - a scroll of enchant armour o - 2 scrolls of enchant weapon s - 3 scrolls of torment {!r} t - a scroll of brand weapon A - 2 scrolls of silence {!r} D - a scroll of fear {!r} G - 3 scrolls of poison {!r} L - 3 scrolls of blinking {!r} M - 10 scrolls of identify {@r1} Skills: + Level 11.4 Fighting - Level 10.0 Maces & Flails - Level 5.0 Armour - Level 10.0 Dodging - Level 5.0 Stealth - Level 17.0 Spellcasting + Level 11.7 Conjurations - Level 7.0 Hexes - Level 4.0 Summonings - Level 4.0 Translocations - Level 7.0 Fire Magic - Level 4.0 Ice Magic - Level 4.0 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Dazzling Flash Conj/Hex 100% N/A 1% 3 b - Tukima's Dance Hex 61% N/A 1% 3 c - Summon Blazeheart Go Fire/Summ 55% N/A 3% 4 d - Summon Forest Summ/Tloc 24% N/A 19% 5 e - Blink Tloc 98% N/A 1% 2 f - Starburst Conj/Fire 44% 6d12 12% 6 g - Metabolic Englaciati Hex/Ice 27% N/A 11% 5 h - Orb of Destruction Conj 48% 9d13 24% 7 i - Call Canine Familiar Summ 49% N/A 1% 3 j - Searing Ray Conj 100% 2d8 1% 2 k - Iskenderun's Mystic Conj/Tloc 83% 2d16 (+2d91% 4 l - Fulminant Prism Conj/Alch 41% 3d19 1% 4 m - Apportation Tloc 98% N/A 1% 1 n - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 100% 1d9 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Call Imp Summ 98% N/A 1% 2 Lesser Beckoning Tloc 98% N/A 1% 2 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Teleport Other Tloc 49% N/A 1% 3 Soul Splinter Necr 100% N/A 3% 1 Dimensional Bullseye Hex/Tloc 27% N/A 3% 4 Leda's Liquefaction Alch/Erth 18% N/A 16% 4 Petrify Alch/Erth 37% N/A 16% 4 Dispersal Tloc 24% N/A 71% 6 Eringya's Noxious Bog Alch 24% 4d6 71% 6 Gell's Gavotte Tloc 24% 2d(22-32) 71% 6 Spellforged Servitor Conj/Summ 41% N/A 77% 7 Malign Gateway Summ/Tloc 24% N/A 99% 7 Summon Hydra Summ 24% N/A 99% 7 Haunt Necr/Summ 35% N/A 100% 7 Fulsome Fusillade Conj/Alch 41% (3-5)d15 100% 8 Infestation Necr 27% N/A 100% 8 Summon Horrible Things Summ 24% N/A 100% 8 Chain Lightning Conj/Air 37% 3d49 100% 9 Fire Storm Conj/Fire 44% 8d11 100% 9 Shatter Erth 12% 3d13* 100% 9 Animate Dead Necr Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:9 Shoals (3/4) Lair:2 Snake (4/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:10 Elf (0/3) Orc:2 Vaults (0/5) D:13 Depths: D:15 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Jiyva Shops: Orc:2 [=(* Shoals:1 ! Annotations: D:14 Frances Lair:2 3 runed translucent doors, exclusion: 3 doors, andrew's ghost, journeyman DEFE; robotcentaur's ghost, journeyman GnSh Shoals:1 3 runed translucent doors, exclusion: 3 doors, Jafont's ghost, journeyman HOFE Snake:2 Vashnia Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are strongly in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) ...≈≈≈≈≈≈~~~~~$ #~~≈≈≈~~~~~~~~ ##..~≈~~~....~..^#c. ..!.!..~..... ...).c ~.......c..# .~~~.. ~.......m.# #.~~~~≈ ~~.......####..~~.~≈ ~~.....c..ccc.~≈~~~~ ~~.....#.@.c.~~≈≈≈~~ ~.....###.<.$~~~≈≈~. .c.... #.....~~~~≈≈≈ .c.... ##..~....^≈≈≈ ...≈≈ ≈≈..~.....≈≈~ ..≈≈≈≈≈≈≈≈...~≈~≈~≈. ≈≈≈≈≈≈≈≈..≈≈≈≈≈≈~ ≈$$≈≈≈≈≈≈~≈≈≈≈≈≈≈ ≈..≈≈≈≈≈≈≈≈≈≈≈≈≈≈ You could see a satyr, a merfolk and 5 fauns. Vanquished Creatures A kraken (Shoals:2) 5 nagarajas (Snake:4) Ilsuiw (Shoals:2) Azrael (D:14) Snorg (D:14) 2 merfolk impalers A merfolk javelineer (Shoals:2) Fannar (Lair:2) A salamander tyrant (Snake:4) 3 boulder beetles (D:13) 14 anacondas A merfolk avatar (Shoals:2) 2 catoblepae 7 hydras 4 centaur warriors A satyr (Shoals:2) 2 two-headed ogres 4 death yaks (Lair:5) 2 orc high priests (Orc:2) 8 naga warriors 6 naga sharpshooters Sonja (D:12) 3 shock serpents The ghost of PJRamaglia the Skirmisher, a novice MiHu of Hepliaklqana (D:7) 5 skysharks 9 skeletal warriors Amaemon (D:9) A goliath frog (Lair:4) 7 sea snakes 2 salamander mystics 3 mana vipers 2 naga ritualists (Snake:2) 4 ugly things 13 dancing weapons 8 harpies 5 orc sorcerers 4 fauns 9 salamanders 6 manticores 4 cyclopes 26 black mambas 6 merfolk sirens 7 guardian serpents (Snake:4) 24 elephants 3 water nymphs 2 kobold blastminers A torpor snail (Lair:1) 19 cane toads 4 naga magi A gargoyle (D:13) An orange demon (D:9) A rime drake (Lair:2) An efreet (D:14) 3 kobold demonologists 11 komodo dragons 8 merfolk 5 trolls 4 wind drakes A tyrant leech (Lair:5) 2 polar bears (Lair:5) Grinder (D:4) 29 blink frogs 4 dream sheep 5 snapping turtles A shadowghast (D:10) A slime creature (D:14) 60 yaks 2 vampires 2 fire elementals (D:14) 7 wyverns A water elemental (Shoals:1) 2 steam dragons 6 basilisks 4 wargs 16 vampire mosquitoes 23 nagas 10 water moccasins 5 acid dragons 2 hell hounds (D:14) A nameless horror (Lair:4) 4 black bears 10 orc warriors 2 ice beasts 7 centaurs 2 laughing skulls (D:14) 5 sky beasts 5 boggarts (D:14) 13 wolves 7 ogres A phantom (D:6) A kobold brigand (D:10) 17 bullfrogs 2 scorpions A gnoll sergeant (D:5) 4 killer bees (D:9) 10 howler monkeys 2 electric eels 3 bombardier beetles 5 hounds A jelly (D:6) 9 orc priests 2 gnoll boudas A sleepcap (D:5) 4 iguanas 14 orc wizards 9 adders 4 gnolls (D:5) 3 shadow imps (D:6) 2 white imps 3 ufetubi A ribbon worm (D:5) 44 orcs 5 ball pythons 7 endoplasms 7 giant cockroaches 7 goblins 8 hobgoblins 3 jackals (D:2) 8 kobolds A quokka (D:3) 3 bats A frilled lizard (D:1) 5 rats 2 fulminant prisms 5 tentacles (Shoals:2) 728 creatures vanquished. Vanquished Creatures (collateral kills) Agnes (D:14) An orc warlord (Orc:2) Erica (D:10) A boulder beetle (D:12) 2 two-headed ogres 3 naga warriors (Snake:4) 4 naga sharpshooters A mana viper (Snake:4) A naga ritualist (Snake:4) 3 salamanders An orc knight (Orc:2) 2 kobold blastminers (Orc:1) A slime creature (D:14) 3 naga magi (Snake:4) Jeremiah (D:8) An efreet (D:14) 2 merfolk 19 nagas A sky beast (D:7) 13 orc warriors 4 ogres A centaur (D:13) An orc priest (Orc:1) 4 orc wizards 14 orcs 86 creatures vanquished. Vanquished Creatures (others) 28 dancing weapons 11 blazeheart cores 377 fulminant prisms 11 tentacles (Shoals:2) 427 creatures vanquished. Grand Total: 1241 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Buttons251 the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 314 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 392 | D:1 | Reached skill level 3 in Spellcasting 1260 | D:2 | Reached XP level 3. HP: 25/25 MP: 3/7 1443 | D:2 | Reached skill level 1 in Fighting 1947 | D:2 | Reached XP level 4. HP: 27/33 MP: 0/9 2050 | D:2 | Learned a level 2 spell: Searing Ray 3023 | D:3 | Found an opulent altar of Gozag. 3029 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 4201 | D:3 | Reached skill level 4 in Spellcasting 4201 | D:3 | Reached XP level 5. HP: 38/38 MP: 3/11 4344 | D:4 | Reached skill level 1 in Hexes 4522 | D:4 | Found a burning altar of Makhleb. 4601 | D:4 | Reached XP level 6. HP: 41/44 MP: 3/12 4931 | D:4 | Found a staircase to the Ecumenical Temple. 4942 | Temple | Entered the Ecumenical Temple 5320 | D:4 | Noticed Grinder 5342 | D:4 | Paralysed by Grinder for 5 turns 5346 | D:4 | HP: 15/44 [Grinder (5)] 5355 | D:4 | Paralysed by Grinder for 3 turns 5392 | D:4 | Killed Grinder 5393 | D:4 | Reached XP level 7. HP: 32/51 MP: 0/13 5707 | D:5 | Entered Level 5 of the Dungeon 5974 | D:5 | Reached skill level 5 in Spellcasting 6359 | D:5 | Reached skill level 5 in Conjurations 6492 | D:5 | Learned a level 3 spell: Dazzling Flash 6496 | D:5 | Learned a level 3 spell: Tukima's Dance 7083 | D:6 | Reached XP level 8. HP: 40/58 MP: 2/15 7254 | D:6 | Found a hazy altar of Hepliaklqana. 7749 | D:6 | Found a shimmering blue altar of Sif Muna. 7814 | D:6 | Reached skill level 1 in Armour 7916 | D:6 | Reached skill level 1 in Maces & Flails 8272 | D:6 | Reached skill level 6 in Spellcasting 9049 | D:6 | Found a hazy altar of Hepliaklqana. 9197 | D:6 | Found a shimmering blue altar of Sif Muna. 9900 | D:7 | Found a runed translucent gate. 9901 | D:7 | Found a runed translucent gate. 9904 | D:7 | Noticed a red ugly thing 9908 | D:7 | Found a runed translucent gate. 9909 | D:7 | Noticed PJRamaglia's ghost (novice MiHu) 9989 | D:7 | Reached skill level 1 in Translocations 9993 | D:7 | Reached skill level 1 in Alchemy 10065 | D:7 | Reached XP level 9. HP: 67/67 MP: 0/18 10262 | D:7 | Reached skill level 5 in Fighting 10770 | D:7 | Reached skill level 7 in Spellcasting 10816 | D:7 | Learned a level 4 spell: Iskenderun's Mystic Blast 10821 | D:7 | Learned a level 4 spell: Fulminant Prism 11226 | D:8 | HP: 24/68 [orc warrior (6)] 11384 | D:8 | Got confused vs a few orcs and an orc warrior 11886 | D:8 | Noticed a two-headed ogre 12130 | D:8 | Noticed Jeremiah 12138 | D:8 | Killed Jeremiah 12220 | D:9 | Found a radiant altar of Vehumet. 12220 | D:9 | Noticed an orange demon 12235 | D:9 | Noticed Amaemon 12238 | D:9 | Killed an orange demon 12740 | D:9 | Reached XP level 10. HP: 76/76 MP: 16/21 12768 | D:9 | Reached skill level 8 in Spellcasting 12871 | D:9 | Noticed an elephant 12896 | D:8 | HP: 29/76 [yak (14)] 13176 | D:9 | Killed Amaemon 13352 | D:9 | Learned a level 1 spell: Apportation 14031 | D:9 | HP: 24/76 [wyvern (8)] 14211 | D:9 | Reached skill level 9 in Spellcasting 14416 | D:9 | Found a staircase to the Lair. 14611 | D:9 | Killed an elephant 14906 | D:10 | Entered Level 10 of the Dungeon 14950 | D:10 | Noticed Erica 14955 | D:10 | Noticed a two-headed ogre 15031 | D:10 | Found a staircase to the Orcish Mines. 15403 | D:10 | Killed a two-headed ogre 15404 | D:10 | Reached XP level 11. HP: 81/81 MP: 12/24 15511 | D:10 | Killed Erica 15608 | D:10 | HP: 29/81 [something (9)] 15874 | D:10 | HP: 26/81 [yak (11)] 16081 | D:10 | Reached skill level 10 in Spellcasting 16988 | D:8 | Killed a two-headed ogre 17320 | D:11 | Noticed a green ugly thing 17333 | D:11 | Killed a green ugly thing 17485 | D:11 | Noticed a two-headed ogre 18313 | D:11 | Killed a two-headed ogre 19059 | D:11 | Noticed a white ugly thing 19710 | Lair:1 | Entered Level 1 of the Lair of Beasts 19729 | Lair:1 | HP: 33/83 [black mamba (13)] 19732 | Lair:1 | HP: 15/83 [black mamba (7)] 19942 | Lair:1 | Found a basalt altar of Yredelemnul. 20231 | Lair:1 | Reached skill level 5 in Maces & Flails 20232 | Lair:1 | HP: 22/83 [torpor snail (14)] 20237 | Lair:1 | Reached skill level 5 in Dodging 20618 | Lair:1 | Reached XP level 12. HP: 78/91 MP: 22/26 20686 | Lair:1 | Reached skill level 11 in Spellcasting 21397 | Lair:2 | Found a runed translucent gate. 21398 | Lair:2 | Found a runed translucent gate. 21474 | Lair:2 | Found a runed translucent gate. 21483 | Lair:2 | Noticed robotcentaur's ghost (journeyman GnSh) 21483 | Lair:2 | Noticed andrew's ghost (journeyman DEFE) 21554 | Lair:2 | Found a staircase to the Snake Pit. 21789 | Lair:2 | Reached skill level 10 in Conjurations 21948 | Lair:2 | Found a staircase to the Shoals. 22177 | Lair:2 | Noticed Fannar 22189 | Lair:2 | Killed Fannar 23113 | Lair:2 | HP: 31/92 [yak (6)] 23116 | Lair:2 | HP: 13/92 [cane toad (4)] 23390 | Lair:3 | Noticed a four-headed hydra 23397 | Lair:3 | Killed a two-headed hydra 23822 | Lair:3 | Reached skill level 12 in Spellcasting 25137 | Lair:4 | Noticed a six-headed hydra 25143 | Lair:4 | Killed a four-headed hydra 25144 | Lair:4 | Gained mutation: You are strongly in touch with the powers | of death. [Mummy growth] 25144 | Lair:4 | Reached XP level 13. HP: 85/101 MP: 18/29 25156 | Lair:4 | Reached skill level 13 in Spellcasting 25164 | Lair:3 | HP: 36/101 [cane toad (13)] 26002 | Lair:3 | Reached skill level 1 in Summonings 26002 | Lair:3 | Reached skill level 1 in Fire Magic 26661 | Lair:3 | HP: 34/101 [catoblepas (24)] 26667 | Lair:3 | HP: 29/101 [catoblepas (11)] 26906 | Lair:4 | Learned a level 4 spell: Summon Blazeheart Golem 27599 | Lair:3 | HP: 35/101 [blink frog (9)] 27608 | Lair:3 | HP: 35/101 [blink frog (3)] 28286 | Lair:5 | Entered Level 5 of the Lair of Beasts 28364 | Lair:4 | HP: 38/102 [black mamba (11)] 28371 | Lair:4 | HP: 36/102 [black mamba (9)] 28639 | Lair:3 | HP: 38/103 [elephant (10)] 28644 | Lair:3 | HP: 16/103 [elephant (5)] 29080 | Lair:3 | HP: 33/103 [elephant (14)] 29084 | Lair:3 | HP: 16/103 [elephant (2)] 30548 | Lair:4 | HP: 35/103 [cane toad (19)] 30771 | Lair:4 | Learned a level 5 spell: Summon Forest 30849 | Lair:5 | Reached skill level 10 in Fighting 30852 | Lair:5 | HP: 29/103 [fulminant prism[the player character] (14)] 31151 | Lair:5 | HP: 25/103 [komodo dragon (26)] 31154 | Lair:4 | HP: 1/103 [komodo dragon (24)] 31435 | Lair:4 | HP: 39/103 [komodo dragon (6)] 31440 | Lair:4 | HP: 30/103 [komodo dragon (3)] 31688 | Lair:4 | Reached skill level 14 in Spellcasting 32397 | Lair:4 | Reached XP level 14. HP: 86/110 MP: 23/32 33119 | Lair:5 | Found a viscous altar of Jiyva. 33119 | Lair:5 | Found a staircase to the Slime Pits. 34170 | Lair:5 | HP: 41/110 [death yak (15)] 34179 | Lair:5 | HP: 35/110 [death yak (12)] 34796 | Lair:5 | Learned a level 2 spell: Blink 35136 | Orc:1 | Entered Level 1 of the Orcish Mines 35385 | Orc:1 | HP: 31/110 [kobold blastminer/iron shot (34)] 35862 | Orc:2 | Entered Level 2 of the Orcish Mines 35862 | Orc:2 | Found a staircase to the Elven Halls. 36117 | Orc:1 | Reached skill level 15 in Spellcasting 36523 | Orc:2 | HP: 42/110 [kobold blastminer/iron shot (21)] 36803 | Orc:2 | Noticed an orc warlord 36810 | Orc:2 | Reached skill level 5 in Armour 36927 | Orc:2 | Killed an orc warlord 37204 | Orc:2 | Paralysed by a chaos spawn for 1 turns 37206 | Orc:2 | Reached skill level 5 in Hexes 37410 | Orc:2 | Found Vatudoar's Jewellery Emporium. 37454 | Orc:2 | Found Yjaeloh's Antique Weapon Shop. 37572 | Orc:2 | Found a roughly hewn altar of Beogh. 37589 | Orc:2 | Found Qeezemucogh's General Store. 37844 | Orc:2 | Found Zeiqahih's Antique Armour Shop. 38067 | Orc:2 | Bought a heavily runed ring mail for 261 gold pieces 38067 | Orc:2 | Identified the +5 ring mail "Dyohuil" {Rampage rElec rPois} | (You bought it in a shop on level 2 of the Orcish Mines) 38067 | Orc:2 | Bought a pair of gloves for 130 gold pieces 38067 | Orc:2 | Bought a glowing ring mail for 203 gold pieces 38105 | Orc:2 | Bought a transparent morningstar for 270 gold pieces 38105 | Orc:2 | Identified the +5 morningstar "Nog Moiph" {holy, rN++ rCorr | Dex+3} (You bought it in a shop on level 2 of the Orcish | Mines) 38123 | Orc:2 | Bought the ring "Ujeut" {rPois Int+6 Dex+5} for 923 gold | pieces 38123 | Orc:2 | Bought the amulet of the Six Violins {RegenMP+ rCorr Int+4 | Dex-5 Slay+3} for 849 gold pieces 38859 | D:12 | Noticed Sonja 38863 | D:12 | Killed Sonja 39055 | D:12 | Reached XP level 15. HP: 109/115 MP: 25/34 39346 | D:11 | HP: 46/115 [skeletal warrior/+0 long sword (2)] 40460 | D:13 | HP: 45/115 [catoblepas (16)] 41042 | D:13 | Identified the +1 ring mail "Gyhedi" {rF+ Regen+ Int+3 | Stlth+} 41624 | D:13 | Found a gate to the Vaults. 41859 | D:14 | Reached skill level 10 in Dodging 41946 | D:14 | Noticed Agnes 41955 | D:14 | HP: 46/115 [Agnes (16)] 41956 | D:14 | Killed Agnes 42083 | D:14 | HP: 46/115 [centaur warrior/arrow (13)] 42086 | D:14 | HP: 12/115 [centaur warrior/arrow (17)] 42229 | D:14 | Noticed Frances 42248 | D:14 | HP: 38/115 [centaur warrior/arrow (16)] 42472 | D:7 | Learned a level 6 spell: Starburst 42504 | D:7 | Killed PJRamaglia's ghost 42661 | Snake:1 | Entered Level 1 of the Snake Pit 44838 | Snake:2 | Reached skill level 5 in Fire Magic 44843 | Snake:2 | Noticed Vashnia 45390 | Snake:2 | Learned a level 5 spell: Metabolic Englaciation 45654 | Snake:3 | HP: 45/117 [something (12)] 46263 | Snake:3 | Reached skill level 1 in Ice Magic 46439 | Snake:3 | Identified the +8 broad axe "Vewiji" {freeze, Will+++ MP-6 | Dex-3 SInv} 46558 | Snake:4 | Entered Level 4 of the Snake Pit 46656 | Snake:4 | Reached XP level 16. HP: 124/124 MP: 31/35 47045 | Snake:4 | Found a hide-covered altar of Uskayaw. 47290 | Snake:4 | Reached skill level 16 in Spellcasting 47925 | Snake:4 | HP: 29/125 [salamander tyrant/flame surge (42)] 47927 | Snake:4 | HP: 14/125 [constriction (5)] 47934 | Snake:4 | HP: 11/125 [anaconda (11)] 47945 | Snake:4 | HP: 10/125 [anaconda (11)] 48581 | Snake:4 | Reached skill level 10 in Maces & Flails 48793 | Snake:4 | HP: 47/125 [naga sharpshooter/arrow (17)] 49117 | Snake:4 | Reached skill level 5 in Stealth 49205 | Snake:4 | HP: 49/125 [constriction (5)] 49603 | Snake:4 | Found an iron altar of Okawaru. 49620 | Snake:4 | Got a serpentine rune of Zot 50071 | Snake:4 | Found a hide-covered altar of Uskayaw. 50216 | Snake:4 | Found an iron altar of Okawaru. 50890 | D:14 | Noticed Azrael 50924 | D:14 | HP: 44/125 [Azrael/bolt of fire (39)] 50932 | D:14 | HP: 16/125 [Azrael/damnation (27)] 50934 | D:14 | Killed Azrael 51162 | D:14 | Noticed Snorg 51169 | D:14 | Killed Snorg 51440 | D:15 | Entered Level 15 of the Dungeon 51604 | Shoals:1 | Entered Level 1 of the Shoals 51711 | Shoals:1 | Reached skill level 17 in Spellcasting 51878 | Shoals:1 | Learned a level 3 spell: Call Canine Familiar 52115 | Shoals:1 | Found Toryc's Distillery. 52166 | Shoals:1 | Found a runed translucent gate. 52166 | Shoals:1 | Found a runed translucent gate. 52166 | Shoals:1 | Found a runed translucent gate. 52167 | Shoals:1 | Noticed Jafont's ghost (journeyman HOFE) 52346 | Shoals:1 | Reached XP level 17. HP: 131/131 MP: 15/38 52848 | Shoals:1 | Learned a level 7 spell: Orb of Destruction 53018 | Shoals:2 | HP: 51/131 [faun/sling bullet[a satyr] (11)] 53390 | Shoals:2 | Noticed Ilsuiw 53421 | Shoals:2 | HP: 48/131 [merfolk[Ilsuiw] (15)] 53582 | Shoals:2 | HP: 22/131 [satyr/arrow (33)] 54048 | Shoals:2 | Noticed a kraken 54054 | Shoals:2 | HP: 52/131 [Ilsuiw/+2 trident of freezing (9)] 54059 | Shoals:2 | Killed Ilsuiw 54210 | Shoals:2 | Killed a kraken 54436 | Shoals:2 | Identified the +2 ring mail "Ywuti" {Fly rF++ Int-3 Dex+3} 55108 | Shoals:3 | HP: 49/131 [faun/+0 spear (23)] 55110 | Shoals:3 | HP: 22/131 [satyr/arrow (21)] 55110 | Shoals:3 | Mangled by a faun Illustrated notes #......#.# ##.#####.# #.# ..# #####.# #+# #...#.# #...#.# #...#.# ######...#.# ........@#.# ####....#.# #....#.# #.#..#.#### #.#.##....# #....).)..# ###+##....# #....# #....# Turn 11384 on D:8: Got confused vs a few orcs and an orc warrior Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 | ---------------+----------------------------------------------------+----- Spellcasting | 3 4 5 6 7 9 10 12 14 15 17 | 17.0 Stealth | 2 3 4 5 | 5.0 Dodging | 2 3 5 6 7 9 10 | 10.0 Fighting | 1 2 3 4 5 6 7 9 10 11 | 11.4 Conjurations | 4 5 6 8 9 10 11 | 11.7 Hexes | 1 2 3 5 7 | 7.0 Armour | 1 2 5 | 5.0 Maces & Flails | 1 4 5 6 7 9 10 | 10.0 Translocations | 1 2 3 4 | 4.0 Alchemy | 1 2 3 4 | 4.0 Summonings | 3 4 | 4.0 Fire Magic | 3 4 5 7 | 7.0 Ice Magic | 1 4 | 4.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 || total ---------------------------+-------+-------+-------+-------+-------+-------++------- Melee: Unarmed | 19 | | | | | || 19 Short sword | 7 | | | | | || 7 Mace | 14 | | 45 | 6 | | || 65 Dagger | | 7 | | | | || 7 Demon whip | | | | 257 | 472 | 146 || 875 Scimitar | | | | 4 | 58 | || 62 Morningstar | | | | | 124 | || 124 Staff | | | | | | 14 || 14 Throw: Dart | | | 10 | 8 | 14 | || 32 Boomerang | | | | 16 | 13 | 9 || 38 Throwing net | | | | 2 | | || 2 Stone | | | | | 4 | || 4 Cast: Magic Dart | 89 | 27 | 75 | 19 | 25 | || 235 Searing Ray | | 26 | 84 | 40 | 47 | 4 || 201 Dazzling Flash | | | 10 | 16 | 16 | 4 || 46 Tukima's Dance | | | 3 | 14 | 156 | 82 || 255 Fulminant Prism | | | | 166 | 192 | 25 || 383 Iskenderun's Myst | | | | 27 | 318 | 132 || 477 Summon Blazeheart | | | | | 18 | || 18 Blink | | | | | 2 | || 2 Metabolic Englaci | | | | | 1 | 38 || 39 Starburst | | | | | | 105 || 105 Apportation | | | | | | 1 || 1 Orb of Destructio | | | | | | 31 || 31 Invoke: Potion Petition | | | | | 5 | 6 || 11 Evoke: Wand | | | | 2 | | || 2 Use: Scroll | 1 | 2 | 9 | 5 | 6 | 6 || 29 Stab: Invisible | | | | 3 | 1 | || 4 Distracted | | | | 1 | 3 | 1 || 5 Armour: Robe | 34 | | | | | || 34 Leather armour | | 25 | 119 | 298 | 713 | || 1155 Ring mail | | | | | 323 | 309 || 632 Dodge: Dodged | 40 | 19 | 104 | 217 | 617 | 154 || 1151 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 55062 | 50624 | 4438 | 16839 | 16832 | 30 | 1835.4 | Dungeon | 26138 | 23613 | 2525 | 7479 | 9408 | 15 | 1742.5 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Lair | 14975 | 14032 | 943 | 6333 | 3588 | 5 | 2995.0 | Shoals | 3363 | 3109 | 254 | 773 | 893 | 3 | 1121.0 | Snake Pit | 7762 | 7246 | 516 | 1465 | 1892 | 4 | 1940.5 | Orcish Mines | 2820 | 2621 | 199 | 789 | 1051 | 2 | 1410.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Lair:3: 5437 daAuts Lair:4: 4029 daAuts D:9: 3071 daAuts Snake:4: 3032 daAuts D:6: 2866 daAuts D:10: 2496 daAuts D:11: 2200 daAuts D:8: 2142 daAuts Lair:5: 2113 daAuts D:13: 2112 daAuts D:3: 1995 daAuts Shoals:1: 1925 daAuts Lair:2: 1900 daAuts D:12: 1791 daAuts Snake:1: 1757 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 7892.8 Dungeon | 38.8 | 41.9 | 12.8 | N/A | 22.0 | 3465.6 Lair | 27.2 | 30.5 | 0.0 | N/A | 27.5 | 13032.2 Shoals | 7.3 | 7.9 | 2.3 | N/A | 13.2 | 10441.3 Snake Pit | 17.8 | 15.1 | 39.5 | N/A | 31.8 | 18839.8 Orcish Mines | 8.9 | 4.5 | 45.3 | N/A | 5.5 | 6478.5 +-------+-------+-------+-------+-------+---------------------- Message History Jafont's ghost says, "I was once a great warrior, and I still am!" You fly downwards. You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! Level annotation: Ilsuiw You hear the loud crackling of a very distant melting archway. There is a stone staircase leading up here. You hit the plant. The plant begins to die. The plant is lightly damaged. You hit the plant. The plant is lightly damaged. A nearby plant withers and dies. A merfolk siren comes into view. It is wielding a +0 trident. Found 24 gold pieces. The merfolk siren shouts! The merfolk siren chants a haunting song. You resist with almost no effort. A merfolk siren is nearby! Found a brightly glowing ring mail. Casting: Starburst (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Starburst (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate The bolt of fire hits the merfolk siren!! The merfolk siren is severely wounded. Casting: Starburst (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Starburst (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate The bolt of fire hits the merfolk siren!!! You kill the merfolk siren! You hear the loud crackling of a melting archway nearby. Found 19 gold pieces. A snapping turtle comes into view. The faun shouts! x2 The faun shoots a sling bullet. The sling bullet hits you but does no damage. The faun unwields a +0 quarterstaff. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet closely misses you. You hear a shout! Casting: Starburst (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 21% risk of failure) Press: ? - help, Shift-Dir - straight line, f - faun Aim: a faun, wielding a +0 sling The snapping turtle hisses angrily. The faun shoots a sling bullet. The sling bullet hits you! Casting: Orb of Destruction (dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 21% risk of failure) Press: ? - help, Shift-Dir - straight line, f - faun, p - faun Aim: a faun, wielding a +0 sling The faun shoots a sling bullet. The sling bullet hits you! The faun shoots a sling bullet. The sling bullet hits you! Casting: Orb of Destruction (dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 21% risk of failure) Press: ? - help, Shift-Dir - straight line, f - snapping turtle, p - faun Aim: a snapping turtle You miscast Orb of Destruction. You are very lightly contaminated with residual magic. Energy rips through your body!! The orb of destruction hits the faun!!! The faun is almost dead. The faun shoots a sling bullet. The sling bullet hits you! The faun shoots a sling bullet. The sling bullet hits you! Unknown command. The faun shoots a sling bullet. The sling bullet hits you! The orb of destruction hits the faun!!! You blow up the faun! The satyr unwields a +0 spear. The satyr wields a +0 longbow. The satyr shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * Blink to where? Press: ? - help, Dir - move target, p - snapping turtle As you read the scroll of blinking {!r}, it crumbles to dust. You hear the loud crackling of a distant melting archway. There is a stone staircase leading up here. You fly upwards. Level annotation: 3 runed translucent doors, exclusion: 3 doors, Jafont's ghost, journeyman HOFE Your magical contamination has completely faded away. There is a stone staircase leading down here. You start resting. Jafont's ghost says, "Would you like to be cremated?" Jafont's ghost says, "You must not succeed where I failed!" Magic restored. You start resting. Jafont's ghost says, "I was once a great warrior, and I still am!" Jafont's ghost says very slowly, "There's no hope." Jafont's ghost says, "I love the smell of burning flesh." HP restored. Search for what [Enter for "helm", or ? for help]? rf You fly downwards. You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! The walls and floor vibrate strangely for a moment. Level annotation: Ilsuiw There is a stone staircase leading up here. A faun is nearby! A faun is nearby! Casting: Orb of Destruction (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f - faun Aim: a faun, wielding a +0 sling (lightly wounded) You miscast Orb of Destruction. You are very lightly contaminated with residual magic. Energy rips through your body! The faun shoots a sling bullet. The sling bullet hits you! The faun shoots a sling bullet. The sling bullet hits you! Casting: Orb of Destruction (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Starburst (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate You hear a splash. x2 You feel a bit more experienced. The satyr unwields a +0 longbow. The satyr wields a +0 spear. The satyr hits the plant with a +0 spear! The plant begins to die. There is a stone staircase leading up here. You are engulfed in a cloud of scalding steam. Casting: Starburst (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Starburst (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Starburst. You are caught in a violent explosion! The plant is engulfed in a cloud of scalding steam. Casting: Starburst (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Starburst (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate The bolt of fire hits the snapping turtle!! The snapping turtle is moderately wounded. The plant is engulfed in a cloud of scalding steam. The plant begins to die. The snapping turtle is engulfed in a cloud of scalding steam. The snapping turtle bites you from afar! Casting: Starburst (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the snapping turtle. The snapping turtle is heavily wounded. The snapping turtle is knocked back by the mystic blast. A nearby plant withers and dies. You fly upwards. Level annotation: 3 runed translucent doors, exclusion: 3 doors, Jafont's ghost, journeyman HOFE The spectral merfolk aquamancer is distracted by your dazzling golden aura. Jafont's ghost says, "I love the smell of burning flesh." There is a stone staircase leading down here. You start resting. Jafont's ghost is distracted by your dazzling golden aura. You start resting. Jafont's ghost is no longer distracted by gold. The spectral merfolk aquamancer is no longer distracted by gold. Jafont's ghost whispers, "They're coming for you..." You start resting. Jafont's ghost whispers, "There is no future for you." Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. Jafont's ghost whispers, "You will understand me better in a moment." HP restored. You fly downwards. Level annotation: Ilsuiw There is a stone staircase leading up here. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Starburst (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate The bolt of fire hits the snapping turtle!! The snapping turtle is severely wounded. The snapping turtle misses you. The satyr unwields a +0 spear. The satyr wields a +0 longbow. The satyr shoots an arrow. The arrow barely misses you. Casting: Starburst (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the snapping turtle but does no damage. The snapping turtle is severely wounded. The snapping turtle barely misses you. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the snapping turtle! The snapping turtle is almost dead. The satyr shoots an arrow. The arrow barely misses you. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Starburst (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate You now have 3976 gold pieces (gained 4). You feel a bit more experienced. You are engulfed in a cloud of scalding steam. You are engulfed in a cloud of scalding steam. Casting: Starburst (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f - satyr Aim: a satyr, wielding a +0 longbow (severely wounded) You are engulfed in a cloud of scalding steam. The satyr shoots an arrow. The arrow hits you!! The orb of destruction hits the satyr!!! You blow up the satyr! You hear a splash. x5 There is a stone staircase leading up here. You fly upwards. Level annotation: 3 runed translucent doors, exclusion: 3 doors, Jafont's ghost, journeyman HOFE The wind drake simulacrum is distracted by your dazzling golden aura. There is a stone staircase leading down here. What level of the Lair of Beasts? (default 2, ? - help) The wind drake simulacrum is no longer distracted by gold. The manticore simulacrum is distracted by your dazzling golden aura. The spectral merfolk aquamancer is distracted by your dazzling golden aura. The manticore simulacrum is no longer distracted by gold. Jafont's ghost is distracted by your dazzling golden aura. The wind drake simulacrum is distracted by your dazzling golden aura. The spectral merfolk aquamancer is no longer distracted by gold. Jafont's ghost is no longer distracted by gold. The wind drake simulacrum is no longer distracted by gold. HP restored. Magic restored. There is a staircase back to the Lair here. You fly upwards. Welcome back to the Lair of Beasts! Level annotation: 3 runed translucent doors, exclusion: 3 doors, andrew's ghost, journeyman DEFE; robotcentaur's ghost, journeyman GnSh There is a staircase to the Shoals here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a dry fountain here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a stone staircase leading down, spattered with blood here. You fly downwards. There is a stone staircase leading up, spattered with blood here. You see here 2 metallic purple potions. You see here a staff of conjuration. W - a staff of conjuration Unknown command. Adjust to which letter? (? for menu, Esc to quit) b - a staff of conjuration W - the +5 morningstar "Nog Moiph" {holy, rN++ rCorr Dex+3} Your -1 demon whip of venom stops dripping with poison. b - a staff of conjuration (weapon) What level of the Shoals? (default 1, ? - help) You see here 2 metallic purple potions. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. There is a stone staircase leading up here. You fly upwards. Level annotation: 3 runed translucent doors, exclusion: 3 doors, andrew's ghost, journeyman DEFE; robotcentaur's ghost, journeyman GnSh There is a stone staircase leading down here. There is a staircase to the Shoals here. You fly downwards. Welcome back to the Shoals! This branch is noisy: sounds don't travel as far here. This branch contains the barnacled rune of Zot. Level annotation: 3 runed translucent doors, exclusion: 3 doors, Jafont's ghost, journeyman HOFE There is a staircase back to the Lair here. There is a stone staircase leading down here. You fly downwards. Level annotation: Ilsuiw There is a stone staircase leading up here. You hit the plant. The plant begins to die. The plant is lightly damaged. You hit the plant. The plant begins to die. The plant is lightly damaged. A nearby plant withers and dies. A nearby plant withers and dies. You hit the plant. The plant begins to die. The plant is lightly damaged. You hit the plant! The plant begins to die. The plant is lightly damaged. A nearby plant withers and dies. A nearby plant withers and dies. Found a sedimented silvery potion. Casting: Orb of Destruction (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident and quivering stones (water, wandering, hasn't noticed you) Okay, then. Casting: Orb of Destruction (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident and quivering stones (water, wandering, hasn't noticed you, chance to affect: 63%) The +0 trident dances into the air! The merfolk shouts! The merfolk throws a stone. The stone barely misses you. Casting: Tukima's Dance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, quivering stones You feel a surge of power! The merfolk throws a stone. The stone hits you! Your +0 trident hits the merfolk from afar. Your +0 trident hits the merfolk from afar! The orb of destruction hits the merfolk!!! You blow up the merfolk! You hear a splash. Saving game... please wait. Level annotation: Ilsuiw Welcome back, Buttons251 the Mummy Conjurer. Gozag says: Greed is good. Press ? for a list of commands and other information. You now have 3982 gold pieces (gained 6). Your +0 trident falls from the air. You now have 4006 gold pieces (gained 24). A sea snake comes into view. The sea snake hisses angrily. Cast which spell? (? or * to list) Aiming: Orb of Destruction (dangerous; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sea snake Aim: a sea snake You feel a surge of power! The orb of destruction hits the sea snake!!!! You blow up the sea snake! Found 10 gold pieces. Found 15 gold pieces. You now have 4025 gold pieces (gained 19). A malevolent force fills the Shoals... With a horrendous wail, an alarm goes off! A sentinel's mark forms upon you. You hear an angry hiss. You hear a shout! You hear an angry hiss. You hear a shout! x4; You hear an angry hiss. A snapping turtle comes into view. A snapping turtle is nearby! Casting: Orb of Destruction (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f - snapping turtle Aim: a snapping turtle You feel a surge of power! Casting: Orb of Destruction (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - snapping turtle Aim: a snapping turtle (ally target) You feel a surge of power! The orb of destruction hits the snapping turtle!!!! You blow up the snapping turtle! You hear a splash. x2 A merfolk comes into view. It is wielding a +0 trident. Your orb of destruction hits a rock wall. Casting: Orb of Destruction (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs You feel a surge of power! The merfolk throws a boomerang. The boomerang hits you but does no damage. You hear a splash. x3 You feel a bit more experienced. A snapping turtle comes into view. A snapping turtle is nearby! Casting: Orb of Destruction (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f - snapping turtle Aim: a snapping turtle You feel a surge of power! You miscast Orb of Destruction. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Orb of Destruction (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - snapping turtle Aim: a snapping turtle You feel a surge of power! The orb of destruction hits the snapping turtle!!! The snapping turtle is almost dead. Casting: Orb of Destruction (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - snapping turtle Aim: a snapping turtle (almost dead) You feel a surge of power! The orb of destruction hits the snapping turtle!!! You blow up the snapping turtle! You hear a splash. x3 Unknown command. A merfolk impaler comes into view. It is wielding a +3 heavy trident. A merfolk comes into view. It is wielding a +0 spear. A merfolk comes into view. It is wielding a +0 trident. There are monsters nearby! Casting: Orb of Destruction (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk impaler Aim: a merfolk impaler, wielding a +3 heavy trident and wearing a +0 robe (water) You feel a surge of power! You miscast Orb of Destruction. Sparks fly from your hands!! A merfolk comes into view. It is wielding a +0 trident. The merfolk throws a boomerang. The boomerang barely misses you. [a] - 650 gold - invisibility, might, haste and brilliance [b] - 280 gold - resistance and might [c] - 312 gold - brilliance and magic Purchase which effect? You feel clever all of a sudden. Magic courses through your body. A merfolk comes into view. It is wielding a +0 trident. The merfolk throws a boomerang. The boomerang closely misses you. Casting: Orb of Destruction (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Starburst (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a strong surge of power! The bolt of fire hits the merfolk impaler!!! The merfolk impaler is severely wounded. You now have 3720 gold pieces (gained 7). You hear a splash. You feel a bit more experienced. The merfolk impaler is engulfed in a cloud of scalding steam. The merfolk impaler closely misses you. The merfolk throws a boomerang. The boomerang hits you! Casting: Starburst (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Starburst (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a strong surge of power! You miscast Starburst. Nothing appears to happen. The merfolk impaler is engulfed in a cloud of scalding steam. The merfolk impaler hits you from afar with a +3 heavy trident! The merfolk barely misses you. Casting: Starburst (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Starburst (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a strong surge of power! The bolt of fire hits the merfolk impaler!!! You kill the merfolk impaler! You now have 3723 gold pieces (gained 3). You hear a splash. x2 You now have 3727 gold pieces (gained 4). You hear a splash. x2 You feel a bit more experienced. The merfolk hits you from afar with a +0 spear! Casting: Starburst (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You erupt in a blast of force! The mystic blast hits the merfolk! The merfolk is lightly wounded. The merfolk siren is engulfed in a cloud of scalding steam. Ilsuiw mumbles some strange words. A wind drake comes into view. The merfolk siren is engulfed in a cloud of scalding steam. The merfolk siren chants a haunting song. You resist with almost no effort. The wind drake is distracted by your dazzling golden aura. The merfolk hits you from afar with a +0 trident! Ilsuiw is distracted by your dazzling golden aura. The water elemental is engulfed in a cloud of scalding steam. The merfolk throws a boomerang. The boomerang hits you! The merfolk siren is distracted by your dazzling golden aura. A kraken comes into view. Found 2 gold pieces. The merfolk siren is no longer distracted by gold. The water elemental is engulfed in a cloud of scalding steam. The merfolk throws a boomerang. The boomerang closely misses you. The water elemental is engulfed in a cloud of scalding steam. The water elemental is engulfed in a cloud of scalding steam. The merfolk attacks as it pursues you! The merfolk barely misses you. The merfolk is engulfed in a cloud of scalding steam. The merfolk throws a boomerang. The boomerang closely misses you. The wind drake is no longer distracted by gold. The wind drake attacks as it pursues you! The wind drake barely misses you. The merfolk siren chants a haunting song. You resist with almost no effort. You hear a shout! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You erupt in a blast of force! The mystic blast hits the merfolk!! The merfolk is heavily wounded. The merfolk is knocked back by the mystic blast. The merfolk collides with the water elemental! The water elemental is severely damaged. The merfolk is almost dead. The mystic blast hits the wind drake!! The wind drake is moderately wounded. The wind drake is knocked back by the mystic blast. The wind drake exhales a fierce blast of wind! Ilsuiw mumbles some strange words. Ilsuiw blinks! The merfolk throws a boomerang. The boomerang hits you but does no damage. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Starburst (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a strong surge of power! The bolt of fire hits Ilsuiw!!! Ilsuiw is heavily wounded. The bolt of fire hits the wind drake!!! You kill the wind drake! The bolt of fire hits the merfolk siren!!! You kill the merfolk siren! Ilsuiw is engulfed in a cloud of scalding steam. Ilsuiw hits you with a +2 trident of freezing. Ilsuiw freezes you. The merfolk hits you from afar with a +0 spear! The merfolk hits you but does no damage. Ilsuiw is engulfed in a cloud of scalding steam. Ilsuiw hits you with a +2 trident of freezing! * * * LOW HITPOINT WARNING * * * Ilsuiw freezes you. * * * LOW HITPOINT WARNING * * * Casting: Starburst (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Starburst (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a strong surge of power! The bolt of fire hits the merfolk!!! You kill the merfolk! The bolt of fire hits the merfolk!!! You kill the merfolk! The bolt of fire hits Ilsuiw!!! Ilsuiw is almost dead. The sentinel's mark upon you fades away. Ilsuiw gestures at you while chanting. The shard of ice misses you. Ilsuiw is engulfed in a cloud of scalding steam. Ilsuiw casts a spell. Ilsuiw flickers and vanishes for a moment. The water elemental is engulfed in a cloud of scalding steam. Casting: Starburst (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Starburst (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. The water elemental is engulfed in a cloud of scalding steam. Casting: Starburst (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Starburst (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a strong surge of power! The bolt of fire hits Ilsuiw!!! You kill Ilsuiw! The water elemental disappears in a puff of smoke! x2 You now have 3729 gold pieces (gained 2). There is an escape hatch in the ceiling here. Your magical contamination has completely faded away. A mysterious force pulls you upwards. The hatch slams shut behind you. Level annotation: 3 runed translucent doors, exclusion: 3 doors, Jafont's ghost, journeyman HOFE You start resting. Magic restored. You start resting. You feel a little less clever now. HP restored. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. You hit the plant. The plant begins to die. The plant is lightly damaged. You hit the plant. The plant is lightly damaged. A nearby plant withers and dies. There is an escape hatch in the ceiling here. You now have 3736 gold pieces (gained 7). Things that are here: a +0 robe; a +2 trident of freezing You now have 3746 gold pieces (gained 10). You now have 3751 gold pieces (gained 5). You see here a +0 spear. You now have 3757 gold pieces (gained 6). You now have 3759 gold pieces (gained 2). You now have 3764 gold pieces (gained 5). q - 31 boomerangs (gained 1) You see here a +0 trident. Found 2 gold pieces. A kraken is nearby! A kraken is nearby! Tentacles burst out of the water! 4 tentacles come into view. Casting: Starburst (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Starburst (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of fire hits the tentacle!!! You kill the tentacle! The bolt of fire hits the tentacle!!! The tentacle is severely wounded. The bolt of fire hits the tentacle segment!!! The tentacle segment is severely wounded. The tentacle segment is engulfed in a cloud of scalding steam. The tentacle segment is engulfed in a cloud of scalding steam. The tentacle slaps you but does no damage. The tentacle closely misses you. The tentacle slaps you!! A tentacle rises from the water! The tentacle slaps you!! The tentacle barely misses you. The tentacle slaps you!! A tentacle comes into view. You see here a +0 trident. Casting: Starburst (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Starburst (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of fire hits the tentacle!! You kill the tentacle! The bolt of fire hits the tentacle!!! You kill the tentacle! The bolt of fire hits the tentacle segment!!! You kill the tentacle segment! You are engulfed in a cloud of scalding steam. The tentacle slaps you. Tentacles burst out of the water! The tentacle closely misses you. 2 tentacles come into view. Casting: Starburst (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Starburst (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of fire hits the tentacle!!! The tentacle is almost dead. The bolt of fire hits the tentacle!!! The tentacle is almost dead. The bolt of fire hits the tentacle!!! The tentacle is almost dead. The bolt of fire hits the tentacle segment!!! You kill the tentacle segment! The tentacle is engulfed in a cloud of scalding steam. You kill the tentacle! The tentacle segment is engulfed in a cloud of scalding steam. You kill the tentacle! Casting: Starburst (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kraken Aim: a kraken (water, almost dead) You feel a surge of power! Tentacles burst out of the water! 4 tentacles come into view. The tentacle is engulfed in a cloud of scalding steam. You see here a +0 trident. Casting: Orb of Destruction (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kraken Aim: a kraken (water, almost dead, ally target, haloed) You feel a surge of power! Tentacles burst out of the water! 4 tentacles come into view. The orb of destruction hits the kraken!!!! You blow up the kraken! The dead kraken's tentacles slide back into the water. You now have 3785 gold pieces (gained 21). You see here a +0 spear. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. Level annotation: 3 runed translucent doors, exclusion: 3 doors, Jafont's ghost, journeyman HOFE You start resting. Magic restored. You start resting. HP restored. You can't go down here! You see here a +0 trident. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. You now have 3789 gold pieces (gained 4). You now have 3814 gold pieces (gained 25). You see here a +0 trident. There is a stone staircase leading up here. You now have 3817 gold pieces (gained 3). You now have 3820 gold pieces (gained 3). You see here a +0 trident. You now have 3841 gold pieces (gained 21). You see here 8 stones. You see here a +0 trident. You now have 3847 gold pieces (gained 6). You see here a +0 trident. You see here the +2 ring mail "Ywuti" {Fly rF++ Int-3 Dex+3}. You can't carry that many items. You drop a staff of death. You drop 16 poisoned darts. You drop a +3 leather armour of fire resistance. You drop a staff of earth. You drop a +3 scimitar of flaming. You drop a staff of alchemy. You see here the +2 ring mail "Ywuti" {Fly rF++ Int-3 Dex+3}. h - the +2 ring mail "Ywuti" {Fly rF++ Int-3 Dex+3} You start removing your armour. You continue removing the +1 ring mail "Gyhedi" {rF+ Regen+ Int+3 Stlth+}. x4 You finish removing the +1 ring mail "Gyhedi" {rF+ Regen+ Int+3 Stlth+}. You start putting on your armour. You continue putting on the +2 ring mail "Ywuti" {Fly rF++ Int-3 Dex+3}. x5 You finish putting on the +2 ring mail "Ywuti" {Fly rF++ Int-3 Dex+3}. You feel stupid. You feel agile. You feel rather light. Unknown command. Unknown command. Unknown command. Items here: ( ) [ |||. You see here a sedimented silvery potion. You now have 3857 gold pieces (gained 10). You now have 3872 gold pieces (gained 15). There is a collapsed entrance here. Things that are here: a +0 robe; a +2 trident of freezing q - 33 boomerangs (gained 2) You see here a +0 trident. You now have 3873 gold pieces (gained 1). You now have 3875 gold pieces (gained 2). You now have 3876 gold pieces (gained 1). You now have 3878 gold pieces (gained 2). You now have 3880 gold pieces (gained 2). There is an escape hatch in the floor here. You now have 3881 gold pieces (gained 1). You now have 3882 gold pieces (gained 1). You now have 3886 gold pieces (gained 4). You now have 3890 gold pieces (gained 4). You now have 3893 gold pieces (gained 3). You now have 3897 gold pieces (gained 4). You now have 3900 gold pieces (gained 3). You now have 3922 gold pieces (gained 22). You see here a +0 orcbow. You now have 3924 gold pieces (gained 2). You now have 3928 gold pieces (gained 4). You now have 3931 gold pieces (gained 3). You now have 3933 gold pieces (gained 2). You now have 3938 gold pieces (gained 5). Things that are here: a +0 club; a +0 sling There is a stone staircase leading up here. You now have 3943 gold pieces (gained 5). C - 10 javelins (gained 3) You now have 3960 gold pieces (gained 17). You now have 3967 gold pieces (gained 7). You see here a +0 spear. You now have 3973 gold pieces (gained 6). i - 2 silver javelins Things that are here: a +0 leather armour; a +0 spear A skyshark comes into view. Casting: Orb of Destruction (dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 26% risk of failure) Press: ? - help, Shift-Dir - straight line, f - skyshark Aim: a skyshark You feel a surge of power! The orb of destruction hits the skyshark!!! The skyshark is severely wounded. Casting: Orb of Destruction (dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 26% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - skyshark Aim: a skyshark (magical condensation, severely wounded) You feel a surge of power! The orb of destruction hits the skyshark!!! You blow up the skyshark! You hear a splash. You now have 3976 gold pieces (gained 3). You now have 3978 gold pieces (gained 2). Magic restored. You now have 3981 gold pieces (gained 3). Done exploring. Search for what [? for help]? . Search for what [Enter for "."]? Shoals Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. There is a stone staircase leading down here. You fly downwards. Found 22 gold pieces and a purple potion. There is a stone staircase leading up here. Found 8 gold pieces. The manticore barely misses you. The manticore claws you. The manticore closely misses you. You hit the manticore. The manticore is lightly wounded. You hit the manticore. The manticore is lightly wounded. The manticore bites you! The manticore claws you. The manticore barely misses you. You hit the manticore but do no damage. The manticore is lightly wounded. The manticore closely misses you. The manticore claws you but does no damage. The manticore claws you. You hit the manticore. The manticore is lightly wounded. The manticore misses you. The manticore completely misses you. The manticore barely misses you. Casting: Orb of Destruction (dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Starburst (dangerous; 12% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of fire misses the manticore. The manticore is engulfed in a cloud of scalding steam. The manticore barely misses you. x2 The manticore claws you but does no damage. Casting: Starburst (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Starburst (dangerous; 12% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of fire hits the manticore!! The manticore is severely wounded. The manticore is engulfed in a cloud of scalding steam. The manticore bites you but does no damage. The manticore claws you but does no damage. The manticore claws you. Casting: Starburst (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Starburst (dangerous; 12% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of fire hits the manticore!! You kill the manticore! There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You fly downwards. There is a stone staircase leading up here. A faun comes into view. It is wielding a +0 club. The faun shouts! You hear a shout! The faun gestures at you while chanting. Your willpower is stripped away! A faun comes into view. It is wielding a +0 quarterstaff. x2 You see here 14 gold pieces. Casting: Starburst (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 26% risk of failure) Press: ? - help, Shift-Dir - straight line, f - faun Aim: a faun, wielding a +0 club You feel a surge of power! You miscast Orb of Destruction. You are very lightly contaminated with residual magic. You are blasted with magical energy!! The faun unwields a +0 quarterstaff. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet closely misses you. The faun unwields a +0 club. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet closely misses you. You hear a shout! Casting: Orb of Destruction (dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 26% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding a +0 sling You feel a surge of power! The faun shoots a sling bullet. The sling bullet misses you. A merfolk siren comes into view. It is wielding a +0 spear. There is a stone staircase leading up here. Casting: Orb of Destruction (dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 26% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding a +0 sling (ally target) You feel a surge of power! The merfolk siren chants a haunting song. You resist with some effort. The faun shoots a sling bullet. The sling bullet barely misses you. The orb of destruction hits the faun!!! You blow up the faun! You hear a shout! x2 Your orb of destruction hits a rock wall. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! You hear a shout! Found a coppery potion. The merfolk siren chants its luring song. Casting: Orb of Destruction (dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 26% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk siren Aim: a merfolk siren, wielding a +0 spear (mesmerising) You feel a surge of power! The merfolk siren chants its luring song. The faun shoots a sling bullet. The sling bullet barely misses you. Your orb of destruction hits a rock wall. Casting: Orb of Destruction (dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction (dangerous; 26% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 spear (mesmerising, haloed) You feel a surge of power! The merfolk siren chants its luring song. Casting: Orb of Destruction (dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Starburst (dangerous; 12% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The bolt of fire misses the merfolk siren. The orb of destruction hits the merfolk siren!! The merfolk siren is almost dead. The merfolk siren chants its luring song. The faun shoots a sling bullet. The sling bullet hits you. A faun comes into view. It is wielding a +0 spear. Casting: Starburst (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Starburst (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. A faun comes into view. It is wielding a +0 spear. The faun shouts! The faun shoots a sling bullet. The sling bullet barely misses you. The merfolk siren chants its luring song. A satyr comes into view. It is wielding a +0 club. The faun moves out of view. You feel your willpower return. The faun shoots a sling bullet. The sling bullet barely misses you. The merfolk siren chants its luring song. The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet barely misses you. You hear a shout! Casting: Starburst (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A faun comes into view. It is wielding a +0 quarterstaff. Found 4 gold pieces. The faun shouts! The merfolk siren chants its luring song. The faun unwields a +0 quarterstaff. The faun wields a +2 sling of draining. You sense an unholy aura. The faun shoots a sling bullet. The sling bullet misses you. The merfolk siren chants its luring song. A faun comes into view. It is wielding a +0 spear. Casting: Starburst (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Starburst (dangerous; 12% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! You miscast Starburst. Nothing appears to happen. The faun shouts! You hear a shout! The merfolk siren hits you with a +0 spear! A merfolk comes into view. It is wielding a +0 trident. The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet hits you!! [a] - 494 gold - heal wounds, resistance and might [b] - 648 gold - resistance, might and haste [c] - 322 gold - haste and brilliance Purchase which effect? You feel much better. You feel protected. You feel very mighty all of a sudden. The faun unwields a +0 sling. The faun wields a +0 spear. The faun barely misses you. The merfolk siren chants its luring song. The faun shoots a sling bullet. The sling bullet hits you. The faun shoots a sling bullet. The sling bullet hits you! [a] - 125 gold - heal wounds [b] - 480 gold - haste and resistance [c] - 405 gold - haste and heal wounds Purchase which effect? You feel yourself speed up. You feel much better. The satyr plays a rousing melody on its pipes! The fauns go into a battle-frenzy! The faun hits you with a +0 spear. The merfolk siren chants its luring song. The faun shoots a sling bullet. The sling bullet barely misses you. You hit the faun. The faun is lightly wounded. A satyr comes into view. It is wielding a +0 spear. The merfolk siren chants its luring song. The faun shoots a sling bullet. The sling bullet barely misses you. The faun shoots a sling bullet. The sling bullet hits you! You hit the merfolk siren! You blast the merfolk siren! You are no longer entranced. You kill the merfolk siren! The faun shoots a sling bullet. The sling bullet closely misses you. You hit the faun! The faun is moderately wounded. The faun casts a spell at you. You resist with almost no effort. The merfolk misses you. The faun shoots a sling bullet. The sling bullet hits you!! The faun shoots a sling bullet. The sling bullet hits you! The faun shoots a sling bullet. The sling bullet misses you. You hit the faun. The faun is moderately wounded. The satyr unwields a +0 spear. The satyr wields a +0 longbow. The satyr shoots an arrow. The arrow hits you! The merfolk throws a boomerang. The boomerang misses you. The faun hits you with a +0 spear!! * * * LOW HITPOINT WARNING * * * The faun shoots a sling bullet. The sling bullet barely misses you. The sling bullet hits the faun!! The faun is distracted by your dazzling golden aura. The faun shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * Casting: Starburst (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The satyr unwields a +0 club. The satyr wields a +0 longbow. The satyr shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet hits you but does no damage. The faun hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The faun unwields a +0 sling. The faun wields a +0 quarterstaff. The faun hits you with a +0 quarterstaff!! You die... Your body crumbles into a pile of gold.