Seeded DCSS version 0.33-a0-1132-g2ccf60101c (webtiles) character file. Game seed: 20250326 (custom seed) 2 Bystandard the Gusty (level 1, 0/10 HPs) Began as a Kobold Air Elementalist on Mar 26, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (162 turns). Bystandard the Gusty (Kobold Air Elementalist) Turns: 162, Time: 00:00:47 Health: 0/10 AC: 9 Str: 5 XL: 1 Next: 44% Magic: 2/3 EV: 14 Int: 16 God: Gold: 18 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . d - +0 mace (protect) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: under a protective aura A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons d - a +0 mace of protection (weapon) Armour a - a +0 robe (worn) c - a +0 leather armour Potions b - a potion of magic e - a potion of curing {unknown} Skills: + Level 2.5 Dodging + Level 2.8 Stealth + Level 2.2 Spellcasting + Level 1.0 Conjurations + Level 3.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 16% 3-4/arc 13% 2 Swiftness Air 11% N/A 17% 3 Airstrike Air 5% 2d(1-17) 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History The bat is heavily wounded. The bat barely misses you. The bat hits you but does no damage. The bat barely misses you. The bat hits you. You hit the bat but do no damage. Your weapon exudes an aura of protection. The bat is heavily wounded. The bat completely misses you. You closely miss the bat. The bat is heavily wounded. The bat closely misses you. The bat barely misses you. You hit the bat. Your weapon exudes an aura of protection. You kill the bat! No target in view! No target in view! You now have 18 gold pieces (gained 4). Found a robe. e - a coppery potion An endoplasm comes into view. The helpless endoplasm fails to defend itself. You hit the endoplasm but do no damage. Your weapon exudes an aura of protection. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You are too injured to fight recklessly! Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (97% to hit) The zap hits the endoplasm. The endoplasm is lightly wounded. The endoplasm jiggles. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You die... ..... #..# .###.###### ..........############ ####.####............# #.# ############.# #.## #.## #..##### #... ##.@J..# ## #... #####.. .[##... ########## #..#... .........# #..... .........####################.... ................................. ##############################... .... .... You could see an endoplasm. Vanquished Creatures A bat (D:1) A giant cockroach (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bystandard the Kobold Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 162 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_rooms, basic_ecumenical_altar Action || total ---------------------------++------- Melee: Mace || 8 Unarmed || 1 Cast: Shock || 5 Stab: Sleeping || 1 Armour: Robe || 9 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 164 | 164 | 0 | 0 | 131 | 1 | 164.0 | Dungeon | 164 | 164 | 0 | 0 | 131 | 1 | 164.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 164 daAuts