Seeded DCSS version 0.33-a0-1133-gf708817d99 (webtiles) character file. Game seed: 20250326 (custom seed) 83 Bystandard the Digger (level 4, -1/26 HPs) Began as a Gargoyle Earth Elementalist on Mar 26, 2025. Slain by Terence ... wielding a +0 short sword (4 damage) ... on level 3 of the Dungeon. The game lasted 00:06:18 (1464 turns). Bystandard the Digger (Gargoyle Earth Elementalist) Turns: 1464, Time: 00:06:19 Health: -1/26 AC: 13 Str: 11 XL: 4 Next: 44% Magic: 0/7 EV: 10 Int: 16 God: Gold: 88 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . e - +0 mace (protect) rCold . . . (no offhand) rNeg + . . c - +0 leather armour rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: under a protective aura A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons e - a +0 mace of protection (weapon) i - a +0 dagger of venom Missiles j - 6 javelins Armour a - a +0 robe c - a +0 leather armour (worn) Scrolls g - 2 scrolls of identify {unknown} h - 3 scrolls of acquirement {unknown} l - a scroll of noise {unknown} Potions b - a potion of magic d - a potion of heal wounds {unknown} f - a potion of curing {unknown} k - a potion of attraction {unknown} Skills: + Level 1.7 Fighting + Level 0.2 Armour - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.5 Spellcasting * Level 3.1 Conjurations - Level 4.0 Earth Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 28% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 28% 2d7 14% 1 Passwall Erth 14% N/A 16% 3 Stone Arrow Conj/Erth 26% 3d8 19% 3 Brom's Barrelling Bould Conj/Erth 13% 2d5 52% 4 Confusing Touch Hex 2% N/A 61% 3 Teleport Other Tloc 2% N/A 61% 3 Petrify Alch/Erth 8% N/A 75% 4 Dispel Undead Necr 2% 3d7 95% 4 Dispersal Tloc 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You hit Terence. Terence is severely wounded. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" Terence closely misses you. Terence barely misses you. You closely miss Terence. Terence is severely wounded. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you but does no damage. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is severely wounded. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Terence misses you. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +2 chain mail of cold resistance (heavily wounded, 87% to hit) The blast of sand hits Terence but does no damage. Terence is heavily wounded. Terence hits you but does no damage. You hit Terence. Terence is almost dead. Terence screams, "Stand, coward! You want a fight, show some honour!" Terence barely misses you. x2 You closely miss Terence. Terence is almost dead. Terence hits you with a +0 short sword. You die... Terence says, "And stay out!" ####....# #...# ....###'###...# ..........)...# ....†)....#...# ##........#...# ##.......##..# #.......###.### #.......# #...#### #.......# ###.@@.# #.......# ####....# ######### ##... # You could see Terence. Vanquished Creatures An orc wizard (D:2) An adder (D:2) A dart slug (D:1) 2 orcs (D:2) 3 ball pythons (D:2) 6 bats 8 endoplasms 2 giant cockroaches 7 goblins A hobgoblin (D:2) A quokka (D:2) 2 frilled lizards 7 kobolds 2 rats (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bystandard the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 234 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/5 375 | D:1 | Found a faded altar of an unknown god. 888 | D:2 | Noticed Sigmund 891 | D:2 | Reached skill level 1 in Fighting 913 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/6 916 | D:2 | Reached skill level 4 in Earth Magic 1003 | D:2 | Reached XP level 4. HP: 4/25 MP: 1/7 1404 | D:3 | Noticed Terence 1464 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_rooms, basic_ecumenical_altar D:2: layout_loops_cross, moated_statue, uniq_sigmund D:3: layout_basic, lemuel_round_altar, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 3 | 3.1 Fighting | 1 | 1.7 Earth Magic | 4 | 4.0 Armour | | 0.2 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Mace | 21 | 45 || 66 Cast: Sandblast | 37 | 27 || 64 Armour: Leather armour | 34 | 51 || 85 Dodge: Dodged | 20 | 31 || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1520 | 1472 | 48 | 0 | 1066 | 3 | 506.7 | Dungeon | 1520 | 1472 | 48 | 0 | 1066 | 3 | 506.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 885 daAuts D:2: 521 daAuts D:3: 112 daAuts