Seeded DCSS version 0.33-a0-1471-g7cd6d3b477 (webtiles) character file. Game seed: 20250422 (custom seed) 7 Bystandard the Grave Robber (level 1, 0/15 HPs) Began as a Mountain Dwarf Necromancer on Apr 23, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:43 (100 turns). Bystandard the Grave Robber (MDNe) Turns: 100, Time: 00:01:43 Health: 0/15 AC: 2 Str: 10 XL: 1 Next: 91% Magic: 0/3 EV: 10 Int: 15 God: Gold: 11 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . d - +0 club rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slightly contaminated A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 club (weapon) Armour b - a +0 robe (worn) Potions c - a potion of magic Skills: * Level 0.6 Fighting + Level 0.5 Axes + Level 0.5 Armour - Level 1.3 Dodging - Level 1.4 Stealth + Level 1.8 Spellcasting + Level 4.4 Necromancy + Level 0.4 Invocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 28% 2d9 5% 2 Vampiric Draining Necr 14% 2d7 11% 3 Animate Dead Necr 14% N/A 36% 4 Curse of Agony Necr 14% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Your soul wisp touches the quokka. The jackal bites your soul wisp but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm closely misses your soul wisp. The quokka bites your soul wisp. Your soul wisp touches the quokka. The quokka dies! The endoplasm closely misses your soul wisp. The jackal barely misses you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (chance to affect: 64%) There's no room for the soul wisp to form! The jackal is unaffected. Your soul wisp touches the jackal. The endoplasm closely misses your soul wisp. The jackal bites your soul wisp. Your soul wisp is destroyed! Your soul wisp disappears in a puff of smoke! The jackal barely misses you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (chance to affect: 64%) You miscast Soul Splinter. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. You die... ########## #...####.. #........# ##### ##.. #........# #... #........###### ##.#. #.............# #..## #........####.####..## #####.#### #.......... #.# #.......... #@# ###.....##### #h# ...#.####..... #h#†..... ##### #J....... #$....K)...#... ###.##......... .......... ###........ ......... You could see an endoplasm, 2 jackals and a kobold. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A quokka (D:1) A bat (D:1) A goblin (D:1) 4 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bystandard the Mountain Dwarf Necromancer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 100 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_single_sparkle, layout_rooms, minmay_small_reverse_x Action || total ---------------------------++------- Melee: Club || 13 Dagger || 1 Cast: Soul Splinter || 5 Armour: Robe || 16 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 103 | 103 | 0 | 0 | 8 | 1 | 103.0 | Dungeon | 103 | 103 | 0 | 0 | 8 | 1 | 103.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 103 daAuts