Bystandard Level 1 of the Dungeon (0, 0, D:1) a bat skeleton a ball python skeleton (5, 13, D:1) a +0 hand axe (7, 31, D:1) a frilled lizard corpse (skeletalised by now) (8, 31, D:1) a +0 short sword a kobold corpse (skeletalised by now) (10, 31, D:1) a +0 club a goblin corpse (skeletalised by now) (15, -6, D:1) a +0 chain mail (18, 26, D:1) a jackal corpse (skeletalised by now) (18, 34, D:1) a ring of poison resistance (20, 28, D:1) 4 stones (27, 22, D:1) a +0 club (38, 5, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (6, -14, D:2) a +6 ring of strength (10, -23, D:2) a +0 robe (10, 16, D:2) a quokka corpse (12, 15, D:2) a +0 hand axe (14, -22, D:2) 8 stones (20, -17, D:2) a +0 club (24, 2, D:2) an adder skeleton (35, 7, D:2) a ball python skeleton (37, -21, D:2) a +0 spear (37, -20, D:2) a bat corpse (skeletalised by now) (41, -12, D:2) a ball python skeleton (41, -11, D:2) an amulet of guardian spirit (49, -4, D:2) a bat skeleton (50, -11, D:2) 6 stones (50, -5, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (7, 6, D:3) a rat corpse (13, 4, D:3) a +0 dagger (13, 8, D:3) a scroll of enchant armour (16, -1, D:3) a +0 robe