Seeded DCSS version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 20250603 (custom seed) 202 Bystandard the Magician (level 5, 31/38 HPs) Began as a Draconian Fire Elementalist on June 3, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:11:06 (3512 turns). Bystandard the Magician (DrFE) Turns: 3512, Time: 00:11:06 Health: 31/38 AC: 5 Str: 11 XL: 5 Next: 50% Magic: 0/12 EV: 11 Int: 17 God: Gold: 80 SH: 0 Dex: 11 Spells: 10/13 levels left rFire . . . k - +2 dagger (holy) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv + (no amulet) Will ..... l - ring of see invisible Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.13/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons k - a +2 dagger of holy wrath (weapon) q - a +0 dagger of distortion Missiles p - 3 boomerangs (quivered) Jewellery l - a ring of see invisible (worn) Scrolls b - a scroll of blinking {unknown} c - a scroll of revelation {unknown} e - a scroll of teleportation {unknown} i - a scroll of identify {unknown} n - 2 scrolls of butterflies {unknown} r - a scroll of immolation {unknown} s - a scroll of amnesia {unknown} Potions a - a potion of magic d - a potion of might {unknown} f - a potion of enlightenment {unknown} g - a potion of mutation {unknown} h - a potion of moonshine {unknown} j - 5 potions of attraction {unknown} m - a potion of curing {unknown} o - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.8 Spellcasting - Level 1.0 Conjurations + Level 3.9 Fire Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 34% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 16% N/A 14% 1 Inner Flame Hex/Fire 10% N/A 19% 3 Volatile Blastmotes Fire/Tloc 20% 2d11 19% 3 Grave Claw Necr 8% 2d7 22% 2 Summon Ice Beast Ice/Summ 4% N/A 41% 3 Vampiric Draining Necr 4% 2d6 41% 3 Flame Wave Conj/Fire 12% 2d6 45% 4 Ignite Poison Fire/Alch 10% N/A 54% 4 Sticky Flame Fire/Alch 10% 2d5 54% 4 Summon Seismosaurus Egg Summ/Erth 4% N/A 82% 4 Summon Mana Viper Hex/Summ 4% N/A 99% 5 Summon Cactus Giant Summ 2% N/A 100% 6 Sphinx Sisters Hex/Summ 2% N/A 100% 7 Ignition Fire 8% 3d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You hit the adder. The adder is moderately wounded. The adder misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm's fire resistance burns away. The adder bites you but does no damage. You hit the adder. The adder is severely wounded. The adder bites you but does no damage. The adder bites you. You barely miss the adder. Your tail-slap misses the adder. The adder is severely wounded. The adder barely misses you. You hit the adder. The adder is almost dead. The adder barely misses you. You hit the adder. You kill the adder! You hit the ribbon worm. You tail-slap the ribbon worm, but do no damage. The ribbon worm is heavily wounded. The ribbon worm is no longer more vulnerable to fire. The ribbon worm barely misses you. You hit the ribbon worm. You tail-slap the ribbon worm. The ribbon worm is severely wounded. The ribbon worm closely misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ribbon worm. You kill the ribbon worm! Okay, then. Welcome back, Bystandard the Draconian Fire Elementalist. Game seed: 20250603 (custom seed) Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #...........# #########......>....# #...................# #...................# #.........).........# #########...........# #...........# #.#+######### ##@#.######## #....##.....# #########....##.....# #............##.....####### #.#######.................. #.#######.................. #.#........................ #.#.##......#.............. #.#.##......#.............รท There were no monsters in sight! Vanquished Creatures A howler monkey (D:4) Jessica (D:2) 3 adders 3 gnolls (D:3) 4 ribbon worms A dart slug (D:1) 6 orcs (D:3) 6 endoplasms 2 giant cockroaches 7 hobgoblins 3 jackals (D:1) 12 ball pythons 9 bats 6 frilled lizards 5 goblins 7 kobolds 9 rats 85 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bystandard the Draconian Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 304 | D:1 | Reached XP level 2. HP: 12/20 MP: 1/5 535 | D:1 | Reached skill level 3 in Spellcasting 1076 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/7 1100 | D:2 | Noticed Jessica 1651 | D:2 | Killed Jessica 1652 | D:2 | Reached skill level 4 in Spellcasting 1652 | D:2 | Reached XP level 4. HP: 33/33 MP: 2/10 2000 | D:3 | Learned a level 2 spell: Scorch 2929 | D:3 | Reached XP level 5. HP: 38/38 MP: 4/11 3512 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic, minmay_3d_cube D:2: layout_rooms, uniq_jessica D:3: layout_basic, mainiacjoe_sewer_entry_somewhere_in_here_1 D:4: layout_rooms, serial_bayou_lagoon_a, serial_bayou_lake_a Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.8 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 1.0 Fire Magic | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 17 | || 17 Tailslap | 3 | 3 || 6 Dagger | 10 | 23 || 33 Throw: Boomerang | | 40 || 40 Cast: Foxfire | 71 | 4 || 75 Scorch | | 38 || 38 Stab: Sleeping | | 1 || 1 Armour: Skin | 34 | 31 || 65 Dodge: Dodged | 42 | 31 || 73