Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 20250625 (custom seed) 27 Bystandard the Tinkerer (level 2, 20/20 HPs) Began as a Demigod Forgewright on June 25, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:08:12 (1230 turns). Bystandard the Tinkerer (Demigod Forgewright) Turns: 1230, Time: 00:08:12 Health: 20/20 AC: 2 Str: 11 XL: 2 Next: 72% Magic: 7/7 EV: 11 Int: 17 God: Gold: 75 SH: 5 Dex: 12 Spells: 3/4 levels left rFire . . . e - +0 sling rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... g - amulet of reflection Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: reflection @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +0 hammer d - a +0 whip e - a +0 sling (weapon) Armour b - a +0 robe (worn) Jewellery g - an amulet of reflection (worn) Scrolls f - a scroll of teleportation Potions c - a potion of magic Skills: + Level 0.1 Ranged Weapons - Level 1.7 Dodging - Level 1.7 Stealth + Level 1.8 Spellcasting - Level 3.6 Forgecraft + Level 2.3 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 26% 2d4 7% 2 Launch Clockwork Bee Frge 13% N/A 14% 3 Apportation Tloc 2% N/A 21% 1 Ensorcelled Hibernation Hex/Ice 2% N/A 30% 2 Jinxbite Hex 2% N/A 30% 2 Fugue of the Fallen Necr 1% N/A 52% 3 Forge Lightning Spire Air/Frge 11% 3d4 52% 4 Forge Blazeheart Golem Fire/Frge 7% N/A 67% 4 Anguish Hex/Necr 0% N/A 89% 4 Alistair's Intoxication Alch 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Shops: D:1 : Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (57% to hit) The kinetic grapnel hits the bat. The bat is moderately wounded. The bat closely misses you. You shoot a sling bullet. The sling bullet misses the bat. The bat completely misses you. The bat hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses the bat. The bat misses you. The bat closely misses you. You shoot a sling bullet. The sling bullet barely misses the bat. The grapnel comes loose from the bat. The bat closely misses you. You block the bat's attack. The bat hits you but does no damage. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (57% to hit) The kinetic grapnel hits the bat. You kill the bat! You see here a bat corpse. You see here a +0 ring mail. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Unknown command. Welcome back, Bystandard the Demigod Forgewright. Game seed: 20250625 (custom seed) Press ? for a list of commands and other information. Partly explored, can't reach some places. Partly explored, can't reach some places. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...........~.~~~###.#####..# .............~~.~..........# .............~~~....#####.#### ............~≈~.~#...........# ............~~~..#.#######..## ...........~.~..~#..........# ............~~~..########...## .............~~.~............# ..........~~~~~.@##.#..#...### ..#####'##~..~~........#....# ..###...##...~~..##.##.#....## '#...^.....~~≈≈.###.##.#.....# .####.######~≈≈..##.##.#..#### ß#......# ##≈≈#.....#.#..# .##...#.# #≈≈#######.#### .##.###.# ≈≈≈##..)....# P.### #'###≈####...##### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:1) A ball python (D:1) 5 bats (D:1) An endoplasm (D:1) A frilled lizard (D:1) 5 goblins (D:1) 5 kobolds (D:1) A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bystandard the Demigod Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 21 | D:1 | Found a transporter. 28 | D:1 | Found Rimi's Book Shoppe. 30 | D:1 | Found a transporter. 59 | D:1 | Reached skill level 1 in Air Magic 226 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 1230 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic, serial_shops, nicolae_shop_drivethru, shapermc_ecumenical_altar_ellora, minivault_24, chequers_serial_rivers_small_3 Skill XL: | 1 2 | ---------------+-------+----- Air Magic | 1 2 | 2.3 Ranged Weapons | | 0.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 1.8 Forgecraft | | 3.6 Action || total ---------------------------++------- Melee: Whip || 31 Mace || 2 Fire: Sling || 10 Cast: Kinetic Grapnel || 35 Use: Scroll || 2 Armour: Robe || 26 Dodge: Dodged || 33 Block: Other || 1