Bystandard Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (8, -27, D:1) a +0 short sword (8, -1, D:1) a +0 hand axe (12, -14, D:1) a +0 short sword (12, 1, D:1) a quokka skeleton (17, -18, D:1) a +0 mace (19, -5, D:1) a jackal skeleton (21, -23, D:1) a +0 whip 2 stones a rat corpse (skeletalised by now) (21, -21, D:1) a scarab talisman (23, -8, D:1) 3 poisoned darts (26, -1, D:1) a +0 leather armour (30, 4, D:1) a +0 club (31, 1, D:1) a rat skeleton (33, -26, D:1) a ball python corpse (skeletalised by now) (34, -5, D:1) a bat skeleton (35, -18, D:1) a +0 club a goblin corpse (35, -5, D:1) a +0 dagger a goblin skeleton (37, -3, D:1) a +0 spear (42, -4, D:1) a bat corpse (42, 0, D:1) a quokka corpse (46, -29, D:1) a ball python corpse (skeletalised by now) (46, -23, D:1) a +0 short sword (46, -14, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (1, 1, D:2) a dart slug corpse (2, 4, D:2) a bat corpse (2, 6, D:2) a +0 dagger of venom a goblin corpse (15, 8, D:2) a +0 sling (23, -5, D:2) a +0 club a goblin corpse (25, -5, D:2) a +0 club a +0 dagger a +0 dagger a hobgoblin corpse a goblin corpse a goblin corpse a goblin corpse (25, -4, D:2) a +0 dagger a +0 dagger (25, -3, D:2) a ball python corpse