Seeded DCSS version 0.34-a0-726-g138740454e (webtiles) character file. Game seed: 6745133763201535820 (custom seed) 32 Bystandard the Caller (level 3, 17/24 HPs) Began as a Demonspawn Summoner on Sept 3, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:03:47 (1160 turns). Bystandard the Caller (Demonspawn Summoner) Turns: 1160, Time: 00:03:48 Health: 17/24 AC: 2 Str: 10 XL: 3 Next: 10% Magic: 3/7 EV: 11 Int: 15 God: Gold: 40 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) c - +1 dagger (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons b - a +0 whip c - a +1 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of revelation {unknown} d - 2 scrolls of fog {unknown} e - a scroll of silence {unknown} h - 2 scrolls of identify {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of teleportation {unknown} Potions g - a potion of magic f - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.0 Spellcasting + Level 4.3 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 b - Call Imp Summ 30% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 15% N/A 10% 3 Eringya's Surprising Cr Summ 15% N/A 32% 4 Tukima's Dance Hex 2% N/A 52% 3 Summon Seismosaurus Egg Summ/Erth 8% N/A 63% 4 Fulminant Prism Conj/Alch 1% 3d5 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History The adder misses your bat. Your bat misses the adder. Your bat closely misses the adder. The adder closely misses your bat. Your bat misses the adder. You swap places. The adder closely misses you. You barely miss the adder. The adder closely misses you. A bat appears in a puff of smoke. Malevolent energies surge around you. The adder misses you. The adder bites you. You barely miss the adder. Your bat hits the adder but does no damage. The adder bites you. You barely miss the adder. Your bat closely misses the adder. Your bat hits the adder but does no damage. The adder barely misses you. Your bat hits the adder but does no damage. You closely miss the adder. Your bat closely misses the adder. The adder barely misses you. Your bat hits the adder. The adder bites you. You closely miss the adder. The adder is lightly wounded. Your bat closely misses the adder. The adder barely misses you. You hit the adder. The adder is heavily wounded. Your bat hits the adder but does no damage. The adder closely misses you. You miss the adder. The adder is heavily wounded. The adder barely misses you. Your bat disappears in a puff of smoke! A bat appears in a puff of smoke. Malevolent energies surge around you. The adder suddenly stops moving! Your bat hits the adder but does no damage. x2 Your bat hits the adder. The helpless adder fails to defend itself. You puncture the adder! You kill the adder! Your Spellcasting skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #### #.#†# ...# #.#†# #. #.. #.#.# .# ####.##.#.###..# ...........).#.. #............##.## .............# ..# ..##....._...# #b# ...#.........# #@# #............# #b# .............###.## ......####........######### ......# #................# ......## ###..)...........# .......## #..............# ........# #..............# ......#.####..........##### You could see 2 friendly bats. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 3 jackals (D:2) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 2 endoplasms (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 17 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:2) A frilled lizard (D:1) 2 kobolds (D:1) 4 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bystandard the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 369 | D:1 | Found a faded altar of an unknown god. 392 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 392 | D:1 | Reached XP level 2. HP: 13/19 MP: 3/5 678 | D:1 | Learned a level 2 spell: Call Imp 1082 | D:2 | Found a stormy altar of Qazlal. 1160 | D:2 | Reached XP level 3. HP: 17/24 MP: 3/7 1160 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_ring, shapermc_ecumenical_altar_ellora, minivault_5 D:2: layout_rooms, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Summonings | | 4.3 Action || total ---------------------------++------- Attack: Normal || 50 Melee: Dagger || 44 Whip || 6 Cast: Summon Small Mamm || 16 Call Imp || 1 Stab: Paralysed || 4 Sleeping || 2 Armour: Robe || 24 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1159 | 1149 | 10 | 0 | 982 | 2 | 579.5 | Dungeon | 1159 | 1149 | 10 | 0 | 982 | 2 | 579.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1080 daAuts D:2: 79 daAuts