Seeded DCSS version 0.34-a0-951-gec41f428ff (webtiles) character file. Game seed: 20251012 (custom seed) 7053 Bystandard the Covert (level 11, -4/77 HPs) Began as an Octopode Brigand on Oct 13, 2025. Was a Believer of Vehumet. Slain by a yak (18 damage) ... on level 10 of the Dungeon on Oct 14, 2025. The game lasted 01:02:26 (10926 turns). Bystandard the Covert (Octopode Brigand) Turns: 10926, Time: 01:02:26 Health: -4/77 AC: 1 Str: 22 XL: 11 Next: 9% Magic: 0/21 EV: 16 Int: 16 God: Vehumet [**....] Gold: 1918 SH: 0 Dex: 16 Spells: 17/23 levels left rFire + . . (50%) i - +11 dagger of Kismet {freeze, rElec Will- rCorr Str+3} rCold . . . (100%) (no offhand) rNeg . . . (100%) o - +0 hat "Hirashri" {+Inv Dex+3} rPois . (100%) d - amulet of guardian spirit rElec + (33%) g - +6 ring of strength rCorr + (50%) k - ring of protection from fire SInv . h - ring of flight Will ..... (no ring) Stlth ++++++ (no ring) HPRegen 0.32/turn (no ring) MPRegen 0.17/turn (no ring) (no ring) %: guardian spirit @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Evoke Invisibility You were on level 10 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 11 of its levels. You also visited: Sewer. You collected 1918 gold pieces. Inventory: Hand Weapons a - a +3 dagger of freezing e - a +0 whip of pain i - the +11 dagger of Kismet (weapon) {freeze, rElec Will- rCorr Str+3} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). n - a +1 dagger of protection Missiles b - 27 poisoned darts (quivered) c - 3 curare-tipped darts j - 6 atropa-tipped darts l - 3 boomerangs Armour m - an orb of mayhem o - the +0 hat "Hirashri" (worn) {+Inv Dex+3} (You acquired it on level 10 of the Dungeon) +Inv: It lets you turn invisible. Dex+3: It affects your dexterity (+3). Jewellery d - an amulet of guardian spirit (worn) f - an amulet of dissipation g - a +6 ring of strength (worn) h - a ring of flight (worn) k - a ring of protection from fire (worn) Wands f - a wand of mindburst (13) d - a wand of digging (7) b - a wand of acid (5) Scrolls f - a scroll of fear g - 3 scrolls of fog x - 2 scrolls of amnesia t - 5 scrolls of teleportation W - a scroll of brand weapon w - 2 scrolls of enchant weapon i - a scroll of identify s - a scroll of butterflies N - 4 scrolls of noise r - a scroll of revelation S - 2 scrolls of silence a - a scroll of enchant armour A - a scroll of acquirement Potions c - 5 potions of curing g - a potion of magic w - a potion of heal wounds r - a potion of resistance h - a potion of haste f - 2 potions of moonshine a - 2 potions of ambrosia A - a potion of attraction Skills: + Level 8.1 Fighting - Level 2.0 Short Blades - Level 2.0 Throwing + Level 7.7 Dodging + Level 12.1 Stealth + Level 6.9 Spellcasting * Level 6.3 Conjurations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 60% 1d6 3% 1 b - Mephitic Cloud Conj/Alch/Air 12% N/A 16% 3 c - Searing Ray Conj 50% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 60% 2d10 3% 1 Momentum Strike Conj/Tloc 30% 3d8 4% 2 Hailstorm Conj/Ice 15% 3d6 10% 3 Sandblast Erth 10% 2d5 13% 1 Slow Hex 20% N/A 13% 1 Construct Spike Launche Frge 10% 2d3 19% 2 Lesser Beckoning Tloc 10% N/A 19% 2 Scorch Fire 10% 2d5 19% 2 Brom's Barrelling Bould Conj/Erth 15% 2d5 32% 4 Ozocubu's Armour Ice 5% N/A 36% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 36% 3 Fireball Conj/Fire 7% 3d5 67% 5 Irradiate Conj/Alch 7% 3d14 67% 5 Forge Blazeheart Golem Fire/Frge 5% N/A 77% 4 Forge Lightning Spire Air/Frge 5% 3d4 77% 4 Olgreb's Toxic Radiance Alch 5% N/A 77% 4 Petrify Alch/Erth 2% N/A 77% 4 Vhi's Electric Charge Tloc/Air 10% N/A 77% 4 Gell's Gavotte Tloc 2% 2d(12-18) 100% 6 Diamond Sawblades Frge 2% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:5 Lair (0/5) D:9 Sewer (visited) Orc: D:9-12 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:6 ( D:9 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit the yak. You freeze the yak. The yak is severely wounded. The yak misses you. You hit the yak. You freeze the yak. Your squeeze misses the yak. The yak is almost dead. The yak barely misses you. The yak gores you! * * * LOW HITPOINT WARNING * * * You puncture the yak! You freeze the yak. You kill the yak! Vehumet accepts your kill. The yak barely misses you. You hit the yak. You freeze the yak. Your squeeze misses the yak. The yak is lightly wounded. The yak closely misses you. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the yak. The yak is moderately wounded. The zap hits the yak. The yak is moderately wounded. The yak closely misses you. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (moderately wounded, 87% to hit) You focus your ray upon the yak. The searing ray hits the yak. The yak is heavily wounded. (Press . to maintain the ray.) The yak misses you. The searing ray hits the yak! The yak is severely wounded. The yak gores you! * * * LOW HITPOINT WARNING * * * The searing ray misses the yak. The yak misses you. Without enough magic to sustain it, your Searing Ray dissipates. The yak gores you!! You die... #......#......#....#.. #......'......#....#.. #.:....#...####..###.. ########...####..##### #................. #................. #................. #†.....>.......... #@................ ###########Y########'###### ...................Y.)...... ...............[[............ .............................. #$............................. #.............................. #.............................. #.......ho.........)........... You could see a yak. Vanquished Creatures Pikel (D:7) A troll (D:9) A vampire (D:9) 2 wyverns A wraith (D:10) 3 yaks Eustachio (D:4) 3 steam dragons 3 water moccasins Duvessa (D:5) 7 orc warriors 2 kobold geomancers (D:7) 2 black bears 3 ice beasts 2 sky beasts An ogre (D:5) 7 centaurs A lemure (D:7) A phantom (D:4) 4 kobold brigands 2 brain worms (Sewer) 2 bullfrogs A scorpion (D:6) 2 rock fish (D:8) Dowan (D:5) 6 howler monkeys 4 bombardier beetles 4 hounds An orc priest (D:10) 2 jellies 3 gnoll boudas 6 iguanas 2 sleepcaps (D:7) 9 orc wizards 14 gnolls 10 adders 6 river rats A shadow imp (D:3) 7 dart slugs 2 ribbon worms 38 orcs 11 endoplasms 6 hobgoblins 4 jackals 3 quokkas 14 ball pythons 3 bats 9 frilled lizards 8 goblins 15 kobolds 11 rats 254 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:8) 1 creature vanquished. Grand Total: 255 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bystandard the Octopode Brigand began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 100 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 394 | D:1 | Reached XP level 3. HP: 25/25 MP: 4/4 460 | D:1 | Reached skill level 1 in Spellcasting 1439 | D:2 | Reached XP level 4. HP: 19/30 MP: 4/6 1727 | D:3 | Reached skill level 6 in Stealth 1733 | D:3 | Found a faded altar of an unknown god. 1829 | D:3 | Reached XP level 5. HP: 26/36 MP: 7/7 1944 | D:3 | Found a glowing drain. 1953 | Sewer | Entered a sewer 2033 | Sewer | Reached XP level 6. HP: 42/42 MP: 9/9 2105 | Sewer | Reached skill level 7 in Stealth 2202 | Sewer | Reached XP level 7. HP: 10/48 MP: 2/11 2998 | D:3 | Identified the +11 dagger of Kismet {freeze, rElec Will- | rCorr Str+3} 3346 | D:4 | Noticed Eustachio 3366 | D:4 | Killed Eustachio 3367 | D:4 | Reached skill level 8 in Stealth 3699 | D:4 | Reached XP level 8. HP: 54/54 MP: 13/13 3985 | D:5 | Entered Level 5 of the Dungeon 3985 | D:5 | Found a stormy altar of Qazlal. 3988 | D:5 | Noticed Dowan 4036 | D:5 | Found a statue of an orb of entropy. 4036 | D:5 | Found a staircase to the Ecumenical Temple. 4038 | D:5 | Found a statue of an orb of entropy. 4045 | Temple | Entered the Ecumenical Temple 4069 | Temple | Became a worshipper of Vehumet 4069 | Temple | Offered knowledge of Shock by Vehumet. 4186 | D:5 | Reached skill level 5 in Fighting 4265 | D:5 | Reached skill level 5 in Dodging 4265 | D:5 | Reached skill level 9 in Stealth 4281 | D:5 | Upgraded the game from 0.34-a0-946-g2d8feda9de to | 0.34-a0-951-gec41f428ff 4444 | D:5 | Learned a level 1 spell: Shock 4745 | D:5 | Learned a level 3 spell: Mephitic Cloud 4799 | D:5 | Noticed Duvessa 4836 | D:5 | Killed Duvessa 4837 | D:5 | Reached XP level 9. HP: 57/62 MP: 13/16 4838 | D:5 | Killed Dowan 4929 | D:5 | Reached skill level 5 in Spellcasting 5001 | D:5 | Reached skill level 1 in Conjurations 5682 | D:6 | Reached skill level 10 in Stealth 5967 | D:6 | Found a white marble altar of Elyvilon. 6103 | D:6 | Found Jovehan's Antique Weapon Shoppe. 6732 | D:7 | Noticed Pikel 6762 | D:7 | Killed Pikel 6967 | D:7 | Reached * piety under Vehumet 7264 | D:7 | Reached XP level 10. HP: 49/69 MP: 7/18 7402 | D:7 | Reached skill level 11 in Stealth 9099 | D:8 | Found a shimmering altar of Xom. 9428 | D:9 | Offered knowledge of Mercury Arrow by Vehumet. 9436 | D:9 | Reached ** piety under Vehumet 9527 | D:9 | Reached skill level 5 in Conjurations 10026 | D:9 | Found a staircase to the Lair. 10129 | D:9 | Found Hurgh's Weapon Shoppe. 10187 | D:10 | Entered Level 10 of the Dungeon 10245 | D:10 | Identified 3 scrolls of acquirement 10245 | D:10 | Acquired the +0 hat "Hirashri" {+Inv Dex+3} 10337 | D:10 | Acquired 1334 gold pieces 10523 | D:9 | Reached skill level 12 in Stealth 10523 | D:9 | Reached XP level 11. HP: 62/77 MP: 16/21 10825 | D:9 | Offered knowledge of Searing Ray by Vehumet. 10829 | D:9 | Learned a level 2 spell: Searing Ray 10926 | D:10 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_loops_ring, minmay_gold_behind_fungi, minmay_misc_feat_square, minmay_tromino_v4_c D:2: minmay_alternating_diamond, layout_basic D:3: layout_basic, portal_sewer_entry_a, nicolae_ecumenical_snake_handling, minmay_joined_circles D:4: serial_bayou_shore_a, layout_cave_pools, minivault_5, kennysheep_crisscross, uniq_eustachio D:5: layout_cave_pods, mainiacjoe_overflow_concentric_impassable, minmay_temple_entry_grid, nicolae_concentric_dashed_squares_wild, minmay_bent, uniq_duvessa D:6: layout_rooms, elyvilon_altar_5, serial_shops, nicolae_shop_flopsided D:7: kennysheep_seaside_town, layout_loops_corners, uniq_pikel D:8: layout_loops_ring, mainiacjoe_overflow_alcove_2 D:9: layout_cave_pools, lair_entry_dummy, serial_shops, nicolae_shopburst D:10: layout_gridville Temple: hellmonk_temple_of_storms Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Spellcasting | 1 2 3 4 5 6 | 6.9 Dodging | 2 3 4 5 6 7 | 7.7 Stealth | 6 7 8 9 10 12 | 12.1 Fighting | 3 4 5 6 7 8 | 8.1 Conjurations | 4 6 | 6.3 Short Blades | | 2.0 Throwing | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 60 | 71 | 186 | 160 || 477 Melee: Dagger | 60 | 71 | 186 | 160 || 477 Constrict | 8 | 19 | 41 | 29 || 97 Tentacles | 7 | 13 | 47 | 36 || 103 Throw: Dart | 6 | 4 | 61 | 21 || 92 Cast: Shock | | | 53 | 35 || 88 Mephitic Cloud | | | 2 | 2 || 4 Searing Ray | | | | 1 || 1 Drink: Might | | | 1 | || 1 Read: Identify | | 1 | 5 | 3 || 9 Teleportation | | 1 | | || 1 Fear | | 1 | | || 1 Noise | | 1 | | || 1 Enchant weapon | | 1 | | || 1 Fog | | 1 | | || 1 Amnesia | | 1 | | || 1 Enchant armour | | | 1 | || 1 Revelation | | | 1 | || 1 Brand weapon | | | 1 | || 1 Butterflies | | | 1 | || 1 Immolation | | | 1 | || 1 Silence | | | 1 | || 1 Acquirement | | | | 2 || 2 Torment | | | | 1 || 1 Vulnerability | | | | 1 || 1 Stab: Sleeping | 21 | 14 | 24 | 10 || 69 Confused | | | 1 | 1 || 2 Distracted | | | | 1 || 1 Armour: None | 15 | 29 | 92 | 93 || 229 Dodge: Dodged | 15 | 36 | 90 | 135 || 276 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10873 | 9906 | 967 | 1254 | 5962 | 12 | 906.1 | Dungeon | 9993 | 9065 | 928 | 1254 | 5417 | 10 | 999.3 | Temple | 45 | 6 | 39 | 0 | 0 | 1 | 45.0 | Sewer | 833 | 833 | 0 | 0 | 545 | 1 | 833.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 2126 daAuts D:5: 1493 daAuts D:9: 1210 daAuts D:8: 1055 daAuts D:2: 916 daAuts Sewer: 833 daAuts D:3: 786 daAuts D:4: 737 daAuts D:1: 714 daAuts D:6: 664 daAuts D:10: 289 daAuts Temple: 45 daAuts