Seeded DCSS version 0.34-a0-1173-ge5db3684d5 (webtiles) character file. Game seed: 20251113 (custom seed) 2 Bystandard the Caller (level 1, -3/13 HPs) Began as a Merfolk Summoner on Nov 13, 2025. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:04 (103 turns). Bystandard the Caller (Merfolk Summoner) Turns: 103, Time: 00:02:05 Health: -3/13 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 2/3 EV: 11 Int: 14 God: Gold: 17 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Missiles b - 4 boomerangs (quivered) Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 0.1 Fighting + Level 0.2 Polearms - Level 2.6 Dodging - Level 2.1 Stealth * Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Eringya's Surprising Cr Summ 12% N/A 41% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You now have 7 gold pieces. You see here a ball python corpse. You now have 17 gold pieces (gained 10). Found a parchment of Passwall. Found a stone staircase leading down. A hobgoblin comes into view. The hobgoblin moves out of view. Found a whip. You see here a parchment of Passwall. Throw: 5 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (54% to hit) You throw a boomerang. The boomerang closely misses the hobgoblin. You barely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. Throw: 5 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (lightly wounded, 54% to hit) You throw a boomerang. The boomerang hits the hobgoblin and shatters for extra damage. The hobgoblin is almost dead. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin barely misses you. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. The hobgoblin hits you. You die... .# .# ########.## .......... .........## ...>......# ......b:#.# .....)#g#.# ########..# ......#.@.## #.......... ...........###.######### ......##...##..######### .########.....†......... ............######### #....#..##.##### #....#.........# #......##+++##.### #......#.....#...## You could see a hobgoblin (ally target) and a friendly bat (summoned). Vanquished Creatures A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bystandard the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 103 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_rooms Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Throw: Boomerang || 12 Cast: Summon Small Mamm || 1 Armour: Robe || 8 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 106 | 106 | 0 | 0 | 4 | 1 | 106.0 | Dungeon | 106 | 106 | 0 | 0 | 4 | 1 | 106.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 106 daAuts