Bystandard Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (0, 12, D:1) a dart slug corpse (10, -4, D:1) a frilled lizard corpse (skeletalised by now) (26, -4, D:1) an inkwell talisman (26, 33, D:1) a +0 plate armour (37, 36, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, 30, D:1) a +0 dagger (45, 15, D:1) a +0 whip (45, 27, D:1) a +0 leather armour (47, 29, D:1) a +0 leather armour (52, 25, D:1) a +0 mace (53, -8, D:1) a +0 whip (56, 28, D:1) a +0 whip (61, 8, D:1) a +0 dagger Level 2 of the Dungeon (0, 19, D:2) a potion of invisibility (5, -8, D:2) a +0 club a +0 sling a goblin corpse (5, 2, D:2) the +10 dagger of Greatest Utility {flame, *Slow rN+ Dex+3} *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (7, 18, D:2) a hobgoblin corpse an adder corpse (14, -14, D:2) 4 gold pieces