Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 15243345333084383766 65 Bystandard the Poker (level 4, -3/37 HPs) Began as a Merfolk Fighter on Dec 11, 2025. Slain by Sigmund ... wielding a +0 scythe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:06:49 (1495 turns). Bystandard the Poker (Merfolk Fighter) Turns: 1495, Time: 00:06:50 Health: -3/37 AC: 7 Str: 18 XL: 4 Next: 13% Magic: 4/4 EV: 8 Int: 7 God: Gold: 35 SH: 4 Dex: 13 Spells: 3/3 levels left rFire . . . a - +0 trident rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . f - +0 helmet rElec . i - scarf {+Inv} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: on berserk cooldown, slowed, very slow A: (nimble swimmer 2), mertail a: Evoke Invisibility You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles e - 25 stones (quivered) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) f - a +0 helmet (worn) i - a scarf of invisibility (worn) Scrolls j - a scroll of fog {unknown} m - a scroll of amnesia {unknown} Potions d - 2 potions of might h - a potion of mutation {unknown} k - a potion of magic {unknown} l - a potion of curing {unknown} n - a potion of lignification {unknown} o - a potion of heal wounds {unknown} Skills: + Level 3.8 Fighting * Level 4.7 Polearms - Level 2.1 Armour + Level 2.0 Dodging - Level 3.0 Shields + Level 0.8 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 96% 2 Launch Clockwork Bee Frge 0% N/A 99% 3 Forge Blazeheart Golem Fire/Frge 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 : Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You feel a strong urge to attack something. Sigmund barely misses you. You're too confused to aim your attacks! Unknown command. You puncture Sigmund! Sigmund is moderately wounded. Sigmund gestures at you while chanting. You are more confused. You feel a strong urge to attack something. Sigmund closely misses you. You are no longer berserk. You are exhausted. You feel yourself slow down. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * You're too confused to move! Sigmund gestures at you while chanting. You resist with some effort. Sigmund closely misses you. Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * You're too confused to move! Sigmund closely misses you. Sigmund barely misses you. Sigmund hits you but does no damage. Sigmund closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Sigmund points at you and mumbles some strange words. You resist with some effort. You feel less confused. Sigmund points at you and mumbles some strange words. The magic dart hits you. * * * LOW HITPOINT WARNING * * * You closely miss Sigmund. Sigmund is moderately wounded. Sigmund completely misses you. You hit Sigmund. Sigmund is heavily wounded. Sigmund hits you with a +0 scythe. You die... Sigmund begins carving another notch in his scythe. .######..##..##...##..# #..###†.##. ..## #..## #..# .#. #####...# #..# .# ## #.......# #...# ###.#.###.########## ####### #.....###........#'####.....##### #.......###.................'.... #.......+......#@@.........[##### #.......###...................... #.......###...................... #.........+...##.######.......... #........##...##.)....##......... #........##...##.#.##.###........ #........##...##.#..###.##....... #................#...##..†..).... #.......##########+#..######.+### You could see Sigmund. Vanquished Creatures Robin (D:2) An adder (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 5 endoplasms 2 giant cockroaches (D:2) 5 hobgoblins 2 jackals (D:1) 2 quokkas (D:2) 4 ball pythons 3 bats A frilled lizard (D:2) 9 goblins 4 kobolds 2 rats (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bystandard the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 71 | D:1 | Found Uthuam's Book Shoppe. 94 | D:1 | Reached XP level 2. HP: 12/24 MP: 2/2 95 | D:1 | Reached skill level 1 in Dodging 609 | D:2 | Reached skill level 4 in Polearms 702 | D:2 | Noticed Robin 723 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 891 | D:2 | Killed Robin 1353 | D:2 | Reached XP level 4. HP: 37/37 MP: 4/4 1430 | D:2 | Noticed Sigmund 1493 | D:2 | HP: 1/37 [Sigmund/magic dart (4)] 1495 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_rooms, serial_shops, nicolae_shop_targeted, minmay_misc_feat_encased, minmay_tetromino_s2 D:2: minmay_diamond_boxcup, layout_basic, minmay_cut_off, uniq_robin, uniq_sigmund D:3: layout_rooms, general_overflow_altar, chequers_ecumenical_altar_simple, chequers_serial_rivers_marsh, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 1 2 | 2.0 Polearms | 4 | 4.7 Fighting | | 3.8 Armour | | 2.1 Shields | | 3.0 Evocations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 151 | 22 || 173 Throw: Stone | | 1 || 1 Use: Scroll | 3 | || 3 Potion | | 1 || 1 Stab: Distracted | | 1 || 1 Armour: Scale mail | 102 | 34 || 136 Dodge: Dodged | 69 | 11 || 80 Block: Buckler | 37 | 4 || 41