Bystandard Level 1 of the Dungeon (0, 0, D:1) 2 stones (6, -10, D:1) a rat corpse (skeletalised by now) (9, -14, D:1) a hobgoblin corpse (skeletalised by now) (10, 3, D:1) a +0 club (13, 19, D:1) 3 javelins (19, -6, D:1) a +0 whip 3 stones a kobold skeleton (21, 19, D:1) a +0 dagger a goblin skeleton (22, 19, D:1) a +0 club (24, 13, D:1) a quokka skeleton (26, -15, D:1) a rat corpse (skeletalised by now) (32, -12, D:1) a frilled lizard corpse (skeletalised by now) (34, 11, D:1) 7 stones (35, -4, D:1) 4 gold pieces (35, -3, D:1) a scroll of noise (35, -2, D:1) a +0 hand axe (36, -4, D:1) a +0 ring mail (36, -3, D:1) 10 gold pieces (36, -2, D:1) 10 gold pieces (36, 11, D:1) 6 stones (37, -4, D:1) 13 gold pieces (37, -3, D:1) a +0 dagger (37, -2, D:1) a scroll of blinking (42, 19, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Woihuxim's Antique Weapon Boutique a +0 short sword (72 gold) a +0 short sword (72 gold) a +2 short sword of venom (374 gold) a +2 heavy hand axe (417 gold) the +9 glaive of the Original Sin {spect, rElec Int+3} (2167 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 sling (36 gold) a +3 spectral quarterstaff (708 gold) a +0 halberd (96 gold) a +0 club (12 gold) (0, 0, D:2) a +0 dagger (4, 8, D:2) a +0 ring mail (5, 11, D:2) a +0 dagger (16, -5, D:2) a +0 flail (24, -4, D:2) a jackal corpse (skeletalised by now) (30, 19, D:2) a hobgoblin corpse (skeletalised by now) (32, 27, D:2) a +0 dagger a kobold skeleton (33, 26, D:2) a +0 dagger (39, 17, D:2) a +0 sling (46, 1, D:2) a hobgoblin skeleton (51, -12, D:2) a +0 tower shield (51, 17, D:2) a +0 club Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet "Fumusol" {Dissipate rC- Int+3 Dex+4} (4470 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). the +4 ring mail of Conscience {Bane Rampage Will- Str+4} (3520 gold) Bane: It inflicts you with a random bane when you equip it. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will-: It decreases your willpower. Str+4: It affects your strength (+4). It cannot be enchanted further. the fire staff "Ujek" {rF+ Int+2 Conj Fire} (4180 gold) [staff of fire] rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. the ring of the Monkey's Uncle {rPois Str+3} (3330 gold) [ring of poison resistance] rPois: It protects you from poison. Str+3: It affects your strength (+3). the +5 ring mail of Fauthr Fexal {Regen+} (3600 gold) Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the +1 cloak of Inviolability {+Inv rN+} (2770 gold) +Inv: It lets you turn invisible. rN+: It protects you from negative energy. It cannot be enchanted further. the +2 leather armour of Hacs {rCorr Dex+2 Slay-3} (1620 gold) rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). It cannot be enchanted further. the +0 cloak of Honour {rF+} (1850 gold) rF+: It protects you from fire. It cannot be enchanted further. the +1 hand axe of Conatus {drain, *Corrode rElec rN++ Str+4} (3770 gold) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. the earth staff of Lazexky {rElec Dex+3 Earth} (4530 gold) [staff of earth] rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). Earth: It increases the power of your Earth spells. the +0 pair of boots of Gravitas {rPois rN+} (1990 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. the +9 mace "Tengu's Bane" {drain, Fly Str+3} (6580 gold) Fly: It grants you flight. Str+3: It affects your strength (+3). It cannot be enchanted further. the spider talisman of the Trees {Str+8 Stlth+} (5810 gold) [spider talisman] Str+8: It affects your strength (+8). Stlth+: It makes you more stealthy. the air staff of Might {rElec rCorr Str-3 Summ Air} (3690 gold) [staff of air] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. the maw talisman of Kixycoq {rElec rN+ Int-3 Dex+3} (5400 gold) [maw talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). the scarf of the Skies Above {Repulsion, *Slow Fly rN+} (1770 gold) *Slow: It may slow you when you take damage. Fly: It grants you flight. rN+: It protects you from negative energy. the hive talisman of Hunly {Fly Slay+5} (13720 gold) [hive talisman] Fly: It grants you flight. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the +0 whip "Woegroheg" {vamp, Will+ Dex+2} (2430 gold) Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the ring "Xara" {rF+ Str+6 SInv Stlth+} (5700 gold) [ring of strength] rF+: It protects you from fire. Str+6: It affects your strength (+6). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +0 spear of venom (560 gold) (3, 22, D:3) 5 poisoned darts (10, 8, D:3) a +0 short sword a kobold skeleton (13, 32, D:3) a +0 short sword 3 stones a kobold skeleton (14, 35, D:3) a +0 hand axe (15, 53, D:3) a +0 dagger (16, 20, D:3) the +8 whip "Dacejipt" {freeze, Str+2 Dex+2} Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (23, 52, D:3) a +0 short sword an orc skeleton (32, 34, D:3) a ball python corpse (skeletalised by now) (33, 42, D:3) a +0 plate armour (36, 38, D:3) a +0 robe (37, 14, D:3) 5 boomerangs a +0 dagger a goblin skeleton (38, -3, D:3) a frilled lizard corpse (skeletalised by now) (41, 44, D:3) an adder skeleton (42, 44, D:3) a +0 whip a kobold skeleton (47, 0, D:3) a parchment of Shock (47, 44, D:3) 3 stones a +0 whip (56, 30, D:3) a rat corpse (skeletalised by now) (61, 2, D:3) a +0 plate armour Level 4 of the Dungeon (3, 17, D:4) a +0 flail (6, -12, D:4) a hobgoblin skeleton (12, -5, D:4) a +0 dagger (14, -5, D:4) a +0 dagger (17, -16, D:4) a +0 hand axe an orc corpse (skeletalised by now) (20, -6, D:4) 5 poisoned darts a +0 short sword a kobold skeleton (21, 21, D:4) a +1 helmet a +0 animal skin a +0 club the hobgoblin skeleton of Robin (22, -15, D:4) a +0 war axe an orc corpse (skeletalised by now) (22, 26, D:4) a +0 dagger (23, 21, D:4) a +0 club a goblin skeleton (24, 21, D:4) a +0 dagger a +0 club a goblin skeleton a goblin skeleton (24, 26, D:4) a +0 club (26, 26, D:4) a +0 whip a +0 club (27, -16, D:4) a +0 dagger a +0 robe (27, 26, D:4) a +0 dagger a goblin corpse (skeletalised by now) (28, 0, D:4) a +0 short sword (28, 26, D:4) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (30, 26, D:4) a +0 club a goblin corpse (skeletalised by now) (47, 8, D:4) an iguana corpse (skeletalised by now) (49, 3, D:4) a +0 falchion (50, 4, D:4) a +0 club an orc corpse (skeletalised by now) (51, 9, D:4) a +0 leather armour a +0 hand axe an orc skeleton (51, 32, D:4) a parchment of Static Discharge Level 5 of the Dungeon the Ecumenical Temple