Bystandard Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (4, 12, D:1) a +0 hand axe (6, 14, D:1) a +0 leather armour (21, 5, D:1) a rat skeleton (40, -6, D:1) a hobgoblin corpse (skeletalised by now) (40, 26, D:1) a parchment of Gloom (50, -5, D:1) 2 potions of enlightenment (50, -4, D:1) a gold piece (50, -3, D:1) 9 gold pieces (51, -5, D:1) a +0 short sword (51, -4, D:1) a potion of invisibility (51, -3, D:1) a parchment of Searing Ray (52, -5, D:1) 4 gold pieces (52, -4, D:1) 11 gold pieces (52, -3, D:1) a potion of heal wounds Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 20, D:2) a rat corpse (skeletalised by now) (9, 29, D:2) a quokka skeleton (13, 6, D:2) a +0 short sword (17, 41, D:2) a staff of earth (24, -5, D:2) an adder corpse (skeletalised by now) (25, 17, D:2) a bat corpse (skeletalised by now) (27, 2, D:2) a +0 ring mail (30, 35, D:2) a ball python skeleton (38, 16, D:2) a parchment of Gloom (42, 9, D:2) a rat skeleton (44, 22, D:2) an adder skeleton (52, 39, D:2) a +0 whip Level 3 of the Dungeon (4, -27, D:3) a +0 hand axe a +0 leather armour an orc corpse (5, -27, D:3) a +0 short sword a +0 chain mail a ball python corpse (12, -27, D:3) a scroll of teleportation (55, -37, D:3) 2 potions of mutation (58, -32, D:3) a kobold corpse