Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 15846140123157060029 4 CTPittman the Magician (level 1, 0/15 HPs) Began as a Djinni Conjurer on Mar 31, 2026. Slain by a goblin ... wielding a +0 dagger (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:29 (187 turns). CTPittman the Magician (Djinni Conjurer) Turns: 187, Time: 00:01:30 Health: 0/15 AC: 2 Str: 6 XL: 1 Next: 77% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (33%) c - +0 dagger (pain) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 club c - a +0 dagger of pain (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of summoning {unknown} Potions d - a potion of lignification {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Forgecraft + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (constricting you, 100% to hit) The magic dart hits the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python constricts you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (moderately wounded, constricting you, 100% to hit) The magic dart hits the ball python. The ball python is severely wounded. The goblin shouts! The ball python bites you. The ball python constricts you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (severely wounded, constricting you, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The ball python bites you but does no damage. The ball python constricts you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. The goblin hits you but does no damage. The ball python bites you but does no damage. The ball python constricts you. You escape the ball python's grasp. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * There is an open door here. You barely miss the goblin. The goblin hits you with a +0 dagger. You die... #.# #.## ##+# ... ##...# #.# #.....# ##.# ### .......## ##..# #.. ........####...########.# .......g@................ .......S####...########.# ....$..## #........ #.# #.....# #.##.###.# #.. ##...# #. #.# ### ##+# #. #.# # #. ..# # #. .## # You could see a goblin and a ball python. Vanquished Creatures An endoplasm (D:1) A quokka (D:1) A ball python (D:1) A goblin (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CTPittman the Djinni Conjurer began the quest for the Orb. 0 | D:1 | CTPittman set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 187 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_loops_corners, st_stairs_14, nicolae_titane Action || total ---------------------------++------- Attack: Normal || 11 Melee: Dagger || 11 Cast: Magic Dart || 8 Armour: Robe || 20 Dodge: Dodged || 7