Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11632909296473610004 3 CTPittman the Vexing (level 1, -2/13 HPs) Began as a Coglin Enchanter on Aug 5, 2026. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:04 (113 turns). CTPittman the Vexing (Coglin Enchanter) Turns: 113, Time: 00:01:05 Health: -2/13 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 3/3 EV: 11 Int: 14 God: Gold: 21 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . (100%) a - +1 dagger {Florimund} rCold . . . (100%) d - +0 short sword {Fernanda} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: invisible, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) {Florimund} c - a +0 dagger {Agustín} d - a +0 short sword (offhand) {Fernanda} Armour b - a +0 robe (worn) Potions i - a potion of invisibility d - a potion of magic {unknown} Skills: + Level 0.2 Fighting + Level 0.9 Short Blades + Level 1.8 Dodging + Level 2.4 Stealth + Level 1.8 Spellcasting + Level 2.7 Hexes You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 22% 2 Confusing Touch Hex 8% N/A 24% 3 Tukima's Dance Hex 8% N/A 24% 3 Gloom Hex/Necr 10% N/A 38% 3 Sticky Flame Fire/Alch 1% 2d4 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Things that are here: a +0 short sword; 5 stones; a kobold corpse To do this, you must remove one of the following items: (? for menu, Esc to cancel) < or a - a +1 dagger {Florimund}; > or c - a +0 dagger {Agustín} You start parting from your weapon. You continue parting from your +0 dagger {Agustín}. x5 You finish parting from your +0 dagger {Agustín}. You whisper farewell to Agustín. You start attuning to your weapon. You continue attuning to your +0 short sword. x5 You finish attuning to your +0 short sword. You welcome your +0 short sword "Fernanda" into your grasp. d - a +0 short sword (offhand) {Fernanda} You now have 21 gold pieces (gained 8). You encounter a quokka. The bat hits you but does no damage. You hit the bat with your +1 dagger. You kill the bat! Found 7 gold pieces. You encounter a bat. The quokka bites you. The quokka misses you. The quokka bites you. You hit the quokka but do no damage. You closely miss the quokka with your +1 dagger. The quokka bites you. You hit the quokka with your +0 short sword. The quokka is lightly wounded. You closely miss the quokka with your +1 dagger. The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka with your +1 dagger. The quokka is lightly wounded. You barely miss the quokka with your +0 short sword. The quokka barely misses you. Press: ? - help, Dir - look around, f - activate You fade into invisibility! The quokka closely misses you. The quokka bites you. You die... #.######.....## #..............#.# #...............# #..(......#....### #................#. #.........#...#.... ###.........#....b... ##...........r........ ###..####......@........ #...## #.......#..##.#.. #.### #..............# #.# #..........#..... #.# #...>.....##.#### ##.# #.........# .# ...# #.........# # .### #...$....... .#### #.........## You could see a quokka (unable to see you) and a bat (asleep). Vanquished Creatures A hobgoblin (D:1) A bat (D:1) An endoplasm (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CTPittman the Coglin Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 18 | D:1 | Encountered an electric eel 113 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_rooms, serial_shops, nicolae_shop_trees, chequers_arboretum, minmay_octomino_j4 Action || total ---------------------------++------- Attack: Normal || 9 Melee: Dagger || 11 Short sword || 3 Drink: Invisibility || 1 Stab: Sleeping || 1 Armour: Robe || 7 Dodge: Dodged || 5