CacheMeOutside the Dungeon [Shop] Iwkikkaff's Distillery a potion of berserk rage (80 gold) a potion of lignification (48 gold) [Shop] Mitoha's General Store the +11 arbalest "Dragonbane" {freeze, rCorr Stlth+} (1020 gold) rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. 6 stones (7 gold) a ring of see invisible (195 gold) a scroll of identify (26 gold) the +0 robe "Emoim" {rPois Will+ Str+3 Int-3} (227 gold) Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). rPois: It protects you from poison. Will+: It increases your willpower. the +1 chain mail of Inevitability {rN+ Dex+2} (323 gold) Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. a +1 ring mail of cold resistance (208 gold) [Shop] Deneuqye's Distillery a potion of brilliance (40 gold) a potion of brilliance (40 gold) [Shop] Koiq's Armour Boutique a +3 leather armour of fire resistance (384 gold) a +2 robe of willpower (283 gold) a +2 leather armour of poison resistance (256 gold) the +0 plate armour of Baeg {Dex+2} (547 gold) Dex+2: It affects your dexterity (+2). a +1 pair of boots of rampaging (264 gold) a +0 ring mail of cold resistance (176 gold) a +3 scale mail of fire resistance (416 gold) a +3 plate armour of cold resistance (720 gold) [Shop] Taughut's Magic Scroll Shop a scroll of amnesia (44 gold) a scroll of brand weapon (104 gold) [Shop] Xymev's Assorted Antiques a scroll of identify (60 gold) a +0 sling of freezing (141 gold) a +1 heavy trident (399 gold) the +2 robe "Ifovev" {^Contam Dex+3 Slay+2 Archmagi} (1224 gold) Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). ^Contam: It causes magical contamination when unequipped. Archmagi: It increases the power of your magical spells. a +2 helmet of see invisible (645 gold) a scroll of amnesia (120 gold) [Shop] Tenk's Antique Armour Shop a +3 plate armour of willpower (1755 gold) the +11 crystal plate armour "Suamoemp" {rF- rC- Str+8 Stlth+} (5101 gold) Str+8: It affects your strength (+8). rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. a +2 pair of boots of flying (838 gold) the +0 robe "Peipaufeyv" {^Contam Harm rF+ Slay+3} (846 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF+: It protects you from fire. ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. a +1 leather armour of cold resistance (546 gold) a +0 leather armour of cold resistance (351 gold) a +2 robe of positive energy (573 gold) [Shop] Olalluif's General Store 5 stones (7 gold) a scroll of identify (28 gold) [Shop] Pixe's Distillery 2 potions of enlightenment (180 gold) a potion of lignification (54 gold) a potion of enlightenment (90 gold) a potion of brilliance (72 gold) a potion of enlightenment (90 gold) [Shop] Xazeiv's Magic Scroll Boutique a scroll of identify (26 gold) a scroll of vulnerability (52 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) [Shop] Kibytoac's Armour Boutique a +0 pair of gloves of strength (138 gold) the +6 scale mail "Vuapp" {Harm Will+++} (828 gold) Will+++: It greatly increases your willpower. Harm: It increases damage dealt and taken. +2 pearl dragon scales (1300 gold) the +3 pair of seven-league boots {Rampage+∞} (480 gold) Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. the +1 ring mail "Vouk" {-Tele rF++ Int+5} (444 gold) Int+5: It affects your intelligence (+5). rF++: It greatly protects you from fire. -Tele: It prevents most forms of teleportation. a +3 leather armour of fire resistance (288 gold) a +2 ring mail of poison resistance (216 gold) a +3 leather armour of poison resistance (252 gold) [Shop] Qaillief's Distillery a potion of brilliance (52 gold) a potion of berserk rage (65 gold) [Shop] Huck's Assorted Antiques a scroll of amnesia (124 gold) a +2 plate armour of fire resistance (1240 gold) 2 potions of attraction (186 gold) the +1 ring mail of Youthful Indiscretion {+Inv rN+} (843 gold) rN+: It protects you from negative energy. +Inv: It lets you turn invisible. a scroll of identify (62 gold) a +1 plate armour of positive energy (992 gold) [Shop] Govalon's Distillery a potion of attraction (51 gold) [Shop] Buhyplav's Antique Armour Shoppe a +3 leather armour of willpower (840 gold) a +3 leather armour of poison resistance (735 gold) a +2 leather armour of cold resistance (665 gold) a +1 helmet of intelligence (577 gold) a +2 robe of fire resistance (619 gold) a +3 plate armour of poison resistance (1470 gold) the +0 leather armour of Context {rElec rF+ Int+4} (1099 gold) Int+4: It affects your intelligence (+4). rF+: It protects you from fire. rElec: It insulates you from electricity. a +1 plate armour of poison resistance (1120 gold) the +7 ice dragon scales of Discretion {*Corrode rF- rC++ Will+ Regen+} (3549 gold) rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. a +2 leather armour of willpower (665 gold) [Shop] Cuysm's Distillery a potion of lignification (51 gold) a potion of brilliance (68 gold) a potion of degeneration (17 gold) a potion of berserk rage (85 gold) [Shop] Sewnukiq's Magic Scroll Boutique a scroll of vulnerability (80 gold) a scroll of identify (40 gold) a scroll of amnesia (80 gold) a scroll of fear (80 gold) a scroll of fear (80 gold) a scroll of enchant armour (150 gold) a scroll of identify (40 gold) (0, 51, D) the amulet of Jamiovito {Faith rF++ Will+ Slay-4 Stlth+} [amulet of faith] Faith: It allows you to gain divine favour quickly. Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). rF++: It greatly protects you from fire. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (0, 52, D) +0 fire dragon scales (1, 33, D) a staff of conjuration (unseen) (1, 34, D) a staff of air (unseen) (1, 49, D) a +4 ring of protection a +6 ring of dexterity a +6 ring of intelligence a +6 ring of strength a ring of protection from cold a +5 ring of evasion (1, 50, D) the amulet of Doil {RegenMP+ Dex+2 Stlth+} [amulet of magic regeneration] It increases your rate of magic regeneration. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. RegenMP+: It increases your rate of magic regeneration. (1, 52, D) a +0 great mace of protection (unseen) (2, 16, D) a +0 glaive of flaming (unseen) (2, 32, D) a +4 dagger of flaming (2, 33, D) a +2 heavy arbalest (unseen) (2, 34, D) the +7 glaive of the Hurting Madman {heavy, *Slow rCorr Str+2} Str+2: It affects your strength (+2). rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (unseen) (2, 50, D) 4 scrolls of enchant weapon (2, 51, D) a staff of air (unseen) (2, 52, D) a +5 battleaxe of freezing (unseen) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (3, 14, D) a +4 ring of protection (3, 15, D) a +5 antimagic mace (3, 16, D) the +8 autumn katana {manifold assault} (unseen) (3, 32, D) a ring of poison resistance (3, 33, D) a +4 long sword of electrocution (unseen) (3, 34, D) a +0 rapier of freezing (unseen) (3, 50, D) a +2 orcbow of electrocution (3, 51, D) a staff of alchemy (unseen) (3, 52, D) the +4 lajatang "Arov Zaz" {heavy, Will+++ SInv Stlth-} Will+++: It greatly increases your willpower. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 15, D) a +0 club (4, 32, D) a +4 ring of protection (4, 33, D) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. (4, 34, D) the +7 morningstar "Wonecep" {speed, rF+} rF+: It protects you from fire. (4, 50, D) an amulet of faith (4, 52, D) the staff "Sutan" {rN+ Will+ Dex-5 Hexes Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-5: It affects your dexterity (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (5, 14, D) the amulet of Leliank {Acrobat Int+3} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Int+3: It affects your intelligence (+3). (5, 15, D) a staff of fire (5, 16, D) a +3 leather armour of cold resistance (5, 32, D) a +0 battleaxe of venom (5, 33, D) the +0 scale mail "Jythoq" {Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (5, 34, D) a +1 pair of boots of rampaging (5, 50, D) a +2 pair of boots of flying (5, 51, D) a +3 scale mail of cold resistance (6, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 kite shield a +0 robe a +0 flail (6, 15, D) a +3 heavy halberd (6, 16, D) a +3 ring mail of poison resistance (6, 32, D) a book of Beasts (6, 33, D) a book of Winter (6, 51, D) a +1 vampiric glaive (6, 52, D) a +1 long sword of distortion (unseen) (6, 53, D) a +2 sling of draining (still there?) the ring "Nyomp" {rC- rCorr MP+9 Int+3} (still there?) [ring of magical power] Int+3: It affects your intelligence (+3). rC-: It makes you vulnerable to cold. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (7, 14, D) a staff of death (7, 15, D) a ring of ice (7, 33, D) a +3 shortbow (7, 34, D) 2 large rocks a +5 quarterstaff of distortion (7, 51, D) a +1 broad axe of electrocution (7, 52, D) a staff of alchemy (unseen) (8, 14, D) the +9 great sword of Hubris {spect, ^Contam rElec Str+4 Int+2} Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. (unseen) (8, 16, D) a staff of cold (unseen) (8, 19, D) the +4 mace of Vasi {antimagic, rF- rN+ Dex+2} Dex+2: It affects your dexterity (+2). rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. a +0 robe (8, 32, D) a ring of fire (8, 33, D) a staff of alchemy (8, 34, D) a +0 arbalest of draining (8, 50, D) a +0 dagger of speed (8, 52, D) a +2 plate armour of fire resistance (9, 14, D) the ring of Lust {*Slow +Blink Fly rF+ Int+3} [ring of flight] Int+3: It affects your intelligence (+3). rF+: It protects you from fire. Fly: It grants you flight. +Blink: It lets you blink. *Slow: It may slow you when you take damage. (9, 15, D) a +0 spear a +0 robe a +0 glaive of protection (9, 16, D) a +1 tower shield of protection (unseen) (9, 17, D) a +0 spear a +0 robe (9, 20, D) a +0 whip (9, 32, D) a staff of fire (unseen) (9, 34, D) the Unrestrained Analects (9, 50, D) a +1 vampiric hand axe (9, 51, D) a +0 great mace of protection (9, 52, D) Mimyomm's Compendium of Outbursts Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Momentum Strike Conjuration/Translocation 2 c - Arcjolt Conjuration/Air 5 d - Fireball Conjuration/Fire 5 e - Spellforged Servitor Conjuration/Summoning 7 (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 13, D) a ring of flight the ring "Feumiohu" {rElec MP+9 Dex+7} [ring of magical power] Dex+7: It affects your dexterity (+7). rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). a ring of fire a +4 ring of slaying the amulet of Edoem {Rampage rF- Regen+ Int+3} [amulet of regeneration] Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. a +5 ring of evasion the ring "Ywyisif" {rC- AC+4 Int+6 Dex+2} [ring of protection] AC+4: It affects your AC (+4). Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). rC-: It makes you vulnerable to cold. (10, 14, D) an amulet of reflection (10, 15, D) a +2 rapier of protection (10, 16, D) a +0 quarterstaff of distortion (10, 19, D) a +0 short sword (10, 32, D) a +2 antimagic lajatang (unseen) (10, 34, D) a +0 heavy scythe (10, 35, D) 5 large rocks (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 14, D) +0 golden dragon scales (11, 15, D) a +2 heavy scimitar (unseen) (11, 16, D) a +4 long sword of holy wrath (11, 17, D) a +0 scimitar a +0 robe a +0 tower shield of poison resistance (11, 32, D) a +3 whip of electrocution (unseen) (11, 51, D) a +5 morningstar of protection (12, 14, D) a +1 hand axe of draining (unseen) (12, 15, D) the +2 leather armour of the Slorg {Str+8 Dex+4} Str+8: It affects your strength (+8). Dex+4: It affects your dexterity (+4). (12, 16, D) the +2 sling of Peace {heavy, rPois Int+2} Int+2: It affects your intelligence (+2). rPois: It protects you from poison. (12, 19, D) a +0 mace (12, 20, D) a +0 spear a +0 robe (12, 32, D) a staff of conjuration (unseen) (12, 50, D) a +2 war axe of venom (unseen) (12, 51, D) a +4 broad axe of freezing (12, 52, D) the +8 broad axe of Xom's Vengeance {drain, rN++ Int-3 Dex+3} Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). rN++: It greatly protects you from negative energy. (13, 32, D) a +2 dagger of flaming (unseen) (13, 33, D) a book of Dangerous Friends (13, 34, D) the +0 scale mail "Dedwoel" {Rampage Will++ Int+4 Dex-3} Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). Will++: It greatly increases your willpower. Rampage: It bestows one free step when moving towards enemies. (13, 50, D) a book of the Tundra (13, 51, D) a +1 scimitar of freezing (unseen) (14, 50, D) a +0 great sword of protection (unseen) (14, 51, D) a +1 demon blade of venom (unseen) (14, 52, D) the +4 quarterstaff of Ylotaes {heavy, rN+ Dex+5} Dex+5: It affects your dexterity (+5). rN+: It protects you from negative energy. (unseen) (15, 66, D) a potion of enlightenment (18, 48, D) a ring of wizardry (18, 49, D) the +4 chain mail of Noif His {Regen+ Str+3 SInv} Str+3: It affects your strength (+3). SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. (19, 0, D) a +3 short sword of venom (unseen) (19, 1, D) a +3 heavy spear (unseen) (19, 16, D) +2 acid dragon scales (19, 17, D) a book of Callings (19, 32, D) a +0 battleaxe (19, 48, D) the ring of Iske Zeo {Will++ Int+6} [ring of intelligence] Int+6: It affects your intelligence (+6). Will++: It greatly increases your willpower. (19, 49, D) a +1 arbalest of draining (unseen) (19, 50, D) a staff of air (20, 16, D) a +2 heavy sling (20, 32, D) an amulet of guardian spirit (20, 48, D) a +0 plate armour of cold resistance (20, 49, D) a +0 rapier of venom (unseen) (20, 50, D) a +2 cloak of poison resistance (21, 0, D) a +5 demon blade of freezing (21, 16, D) a book of Chaos (21, 32, D) the +1 pair of gloves "Socible" {Slay+3 Stlth+} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. (21, 33, D) a dragon-blood talisman (21, 34, D) a +3 heavy scimitar (21, 48, D) a staff of death (21, 50, D) a ring of see invisible (22, 16, D) a +3 vampiric war axe (22, 17, D) a +3 trident of venom (22, 40, D) a staff of conjuration a +2 troll leather armour (22, 48, D) a +3 chain mail of cold resistance (22, 49, D) a +4 halberd of flaming (23, 0, D) a +2 helmet of see invisible (23, 1, D) a +2 crystal plate armour (23, 17, D) +0 pearl dragon scales (23, 32, D) the +6 short sword of Oozing Pus {elec, rF+ MP+5 Int+2 SInv} Int+2: It affects your intelligence (+2). rF+: It protects you from fire. MP+5: It affects your magic capacity (+5). SInv: It lets you see invisible. (unseen) (23, 34, D) the staff "Heyqej" {^Contam rElec rPois rC+ Fire Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (23, 48, D) a staff of fire (23, 50, D) the staff "Giantbane" {rPois rC+ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rPois: It protects you from poison. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (24, 0, D) a +0 plate armour (24, 2, D) a +0 broad axe a +0 chain mail (24, 17, D) a +1 spear of freezing (24, 32, D) the Unrestrained Analects (24, 34, D) a +3 heavy battleaxe (24, 41, D) a +6 battleaxe of electrocution (24, 48, D) a +0 dagger of protection (24, 49, D) a book of Callings (25, 0, D) a +0 arbalest (25, 1, D) a dragon-blood talisman (25, 2, D) a +0 war axe a +3 plate armour of cold resistance (25, 3, D) a +0 dire flail a +2 chain mail of fire resistance (25, 17, D) the +0 plate armour of Spaghetti {rPois} rPois: It protects you from poison. (25, 33, D) a staff of air (25, 34, D) the death talisman "Sexac" {rF+ Str-4 Int+3 SInv} [talisman of death] Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). rF+: It protects you from fire. SInv: It lets you see invisible. (25, 48, D) the ring of the Dripping Gods {^Drain rN+++ MP+9 Wiz Str+4} [ring of wizardry] It improves your spell success rate. Str+4: It affects your strength (+4). rN+++: It renders you almost immune to negative energy. MP+9: It affects your magic capacity (+9). ^Drain: It drains your maximum health when unequipped. Wiz: It increases the success rate of your magical spells. (25, 49, D) a +2 robe of willpower (25, 50, D) a ring of ice (26, 0, D) a +0 arbalest a staff of death (26, 1, D) a +2 heavy arbalest a book of the Hunter (26, 2, D) 4 large rocks (26, 3, D) a +0 dire flail a +0 chain mail a +0 bardiche a +0 chain mail (26, 5, D) a +0 battleaxe a +0 plate armour (26, 17, D) a +2 chain mail of willpower (26, 32, D) a +2 ring mail of poison resistance (26, 34, D) a +1 heavy mace (unseen) (26, 48, D) a staff of cold (26, 49, D) a +5 war axe of electrocution (27, 0, D) a +0 long sword (27, 1, D) a +2 long sword a +0 plate armour (27, 2, D) a +0 great sword a +0 plate armour a +0 arbalest (27, 3, D) a +3 war axe of distortion a +0 plate armour a +2 tower shield a +2 great sword of holy wrath a +0 chain mail (27, 4, D) a +0 battleaxe a +0 chain mail (27, 16, D) the +13 sword of the Doom Knight {doom -Cast ^Drain Will+} Will+: It increases your willpower. -Cast: It prevents spellcasting. ^Drain: It drains your maximum health when unequipped. (27, 17, D) a +2 scale mail of cold resistance (27, 33, D) Sif Muna's Omnibus of Lethal Kindling Spells Type Level a - Summon Blazeheart Golem Fire/Summoning 4 b - Arcjolt Conjuration/Air 5 c - Irradiate Conjuration/Alchemy 5 (27, 34, D) a staff of earth (unseen) (27, 48, D) a +2 quick blade of venom (27, 49, D) the +7 halberd of Kueghihu {drain, rN+ Dex+5} Dex+5: It affects your dexterity (+5). rN+: It protects you from negative energy. (27, 50, D) a +0 halberd of pain (unseen) (28, 0, D) a +4 orcbow of freezing a +0 plate armour (28, 3, D) a +2 dire flail of draining a +0 chain mail (28, 4, D) 4 large rocks (28, 6, D) a +0 war axe a +0 chain mail (28, 21, D) a +1 dire flail of venom a +2 robe (28, 32, D) a book of Conjurations (28, 33, D) a +1 hand axe of freezing (28, 48, D) a staff of earth (28, 49, D) a ring of resist corrosion (28, 51, D) a +0 trident a +0 robe (29, 1, D) a staff of death (unseen) (29, 32, D) a +2 heavy dire flail (29, 48, D) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). (unseen) (29, 49, D) a +0 dagger of electrocution (30, 48, D) the +0 robe of Cocytus {Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (unseen) (30, 49, D) the +3 ring mail of the Evil One {rCorr Dex+2} Dex+2: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. (30, 50, D) a scroll of brand weapon the +4 orcbow "Sifrainu" {drain, rF+ Int+4 Dex-4} Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). rF+: It protects you from fire. (30, 61, D) the staff "Meemua" {rPois rF++ rCorr Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF++: It greatly protects you from fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (31, 49, D) a +0 triple crossbow of draining (31, 50, D) the +7 spear of Articulation {venom, rPois Will+ Str+3} Str+3: It affects your strength (+3). rPois: It protects you from poison. Will+: It increases your willpower. (32, 48, D) a staff of fire (33, 49, D) a storm talisman (33, 50, D) a +0 leather armour of poison resistance (34, 28, D) an amulet of the acrobat (34, 48, D) a ring of poison resistance (34, 49, D) the amulet of Vazej {Reflect Dex+2 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Dex+2: It affects your dexterity (+2). SH+5: It affects your SH (+5). (34, 50, D) a +0 sling of freezing (35, 0, D) a ring of positive energy (35, 14, D) the Guide on Momentum Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Freezing Cloud Conjuration/Ice/Air 5 c - Fire Storm Conjuration/Fire 9 (35, 29, D) a +2 vampiric dagger (unseen) (36, 1, D) a ring of willpower (36, 14, D) a +2 pair of boots of flying (36, 15, D) a staff of alchemy (36, 28, D) a +0 robe (37, 0, D) a +1 hand axe of flaming (37, 1, D) a staff of alchemy (37, 15, D) a +1 short sword of holy wrath (38, 0, D) a +6 ring of strength a +4 ring of protection an amulet of guardian spirit the ring of Isedwer {rC+ Dex+3} [ring of protection from cold] Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. (38, 1, D) a +4 scale mail of cold resistance (38, 15, D) the +6 chain mail of Atheism {Rampage rElec rF+ rN++} rF+: It protects you from fire. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. (38, 29, D) a +1 plate armour of poison resistance (39, 1, D) a staff of conjuration (39, 14, D) a +6 ring of strength (39, 15, D) the +8 dagger of Vitiation {elec, Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (unseen) (39, 29, D) a +4 mace a +0 robe (40, 0, D) the +7 sceptre of Torment {pain, torment} (40, 14, D) a +2 whip of freezing (40, 28, D) a +2 dagger of flaming (unseen) (41, 0, D) a staff of earth (41, 1, D) the ring of Pukhuovuta {rN+ AC+4 Int+4} [ring of protection] AC+4: It affects your AC (+4). Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. (41, 14, D) a +1 demon whip of draining (41, 28, D) a +4 scimitar a +1 robe of cold resistance (41, 30, D) a +0 antimagic orcbow a +0 glaive (42, 0, D) a +6 giant spiked club (unseen) (42, 1, D) a +0 plate armour of fire resistance (42, 14, D) a +0 great sword of freezing (42, 15, D) a +1 scimitar of electrocution (42, 28, D) a +0 war axe a staff of alchemy (42, 29, D) a +7 mace of freezing the +7 chain mail of the Snail {rN+} rN+: It protects you from negative energy. (42, 30, D) a +0 robe (43, 14, D) a +0 hand axe of draining (unseen) (43, 15, D) a ring of willpower (43, 28, D) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. (unseen) (43, 29, D) a +3 morningstar of venom (unseen) (43, 48, D) a +2 long sword of venom (unseen) (43, 49, D) a +0 glaive (43, 50, D) a book of the Moon (43, 54, D) 36 gold pieces (still there?) a +4 heavy glaive (still there?) a +0 robe (still there?) the ring "Lodatz" {rPois rC+ Str+2} (still there?) [ring of poison resistance] Str+2: It affects your strength (+2). rC+: It protects you from cold. rPois: It protects you from poison. (44, 6, D) a +2 battleaxe of freezing (44, 21, D) the +2 great mace of Erryryon {protect, rF++ rCorr} rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. (44, 28, D) the +0 leather armour of the Little Devil {SInv} SInv: It lets you see invisible. (44, 32, D) a +0 dagger a +0 robe a +1 dagger a +0 robe (44, 33, D) a +0 long sword a +0 chain mail a +0 long sword a +0 robe (44, 34, D) a +1 heavy long sword a +0 chain mail of positive energy (44, 48, D) a book of Touch (44, 49, D) a +3 war axe of venom (unseen) (44, 50, D) a wand of paralysis (4) (44, 51, D) a wand of iceblast (5) (45, 7, D) a +0 battleaxe of freezing (45, 21, D) a +1 great sword of flaming a +0 demon whip of draining a +0 great sword of flaming a +0 great sword of flaming (45, 48, D) 54 gold pieces (still there?) a +0 lajatang of distortion (still there?) the +1 faerie dragon scales {Rampage rCorr Int+2} (still there?) Int+2: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. a staff of cold (still there?) (45, 49, D) a +0 heavy hand axe (unseen) (45, 50, D) a +1 pair of boots of rampaging (45, 51, D) a staff of conjuration (unseen) (45, 54, D) a +4 demon trident of electrocution (still there?) a +0 robe (still there?) (46, 48, D) a +5 heavy spear (unseen) (46, 49, D) a +2 scale mail of cold resistance (46, 50, D) Maxwell's Memoranda (46, 51, D) a +2 ring mail of cold resistance (still there?) a +1 great sword of electrocution (still there?) a staff of alchemy (still there?) 36 gold pieces (still there?) (47, 48, D) 63 gold pieces (still there?) a +0 trishula of holy wrath (still there?) a +0 tower shield (still there?) the ring "Naocyx" {rElec Will+ Int+6 Dex+3} (still there?) [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Will+: It increases your willpower. (47, 49, D) the +0 war axe "Othymmaa" {chaos, rCorr MP+4 Str+4} Str+4: It affects your strength (+4). MP+4: It affects your magic capacity (+4). rCorr: It protects you from acid and corrosion. (unseen) (47, 50, D) a book of Spatial Translocations (47, 51, D) a +1 cloak of poison resistance (still there?) 234 gold pieces (still there?) (47, 52, D) 108 gold pieces (48, 48, D) an amulet of faith (48, 49, D) 216 gold pieces an Everburning Encyclopedia (48, 50, D) a +2 hat of willpower (still there?) a staff of conjuration (still there?) 198 gold pieces (still there?) (48, 51, D) a +0 kite shield of reflection (still there?) a +8 chain mail of ponderousness (still there?) a +0 broad axe of flaming (still there?) a staff of fire (still there?) 36 gold pieces (still there?) (48, 52, D) a +0 cloak (still there?) a +4 quarterstaff of chaos (still there?) 45 gold pieces (still there?) (48, 56, D) a +0 leather armour a +0 dire flail 36 gold pieces (49, 1, D) a +4 ring of protection a staff of cold (49, 24, D) a +2 vampiric broad axe (unseen) (49, 36, D) a staff of conjuration (unseen) (49, 37, D) a ring of poison resistance (49, 47, D) 45 gold pieces (49, 48, D) a +2 flail of venom (unseen) (49, 49, D) the amulet "Keuw" {rElec Will+ RegenMP+ Dex+3} [amulet of magic regeneration] It increases your rate of magic regeneration. Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. (unseen) (49, 50, D) a +0 vampiric lajatang (unseen) (49, 51, D) the orb of Terror {*channel, rF+} (still there?) rF+: It protects you from fire. a +0 chain mail of willpower (still there?) a +6 demon trident of electrocution (still there?) 117 gold pieces (still there?) (49, 52, D) a ring of positive energy (still there?) a +4 scimitar of flaming (still there?) 45 gold pieces (still there?) (49, 54, D) a +0 leather armour (still there?) a +0 sling (still there?) a wand of paralysis (4) (still there?) a +2 heavy broad axe (still there?) 63 gold pieces (still there?) (50, 12, D) a +0 pair of gloves of strength (50, 13, D) the +4 leather armour "Dacenuc" {*Slow Int+3 Slay+5 Stlth+} Int+3: It affects your intelligence (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. (50, 25, D) a +1 long sword of flaming (unseen) (50, 36, D) a staff of air (unseen) (50, 37, D) a staff of alchemy (50, 41, D) a +0 dagger of venom a +0 scale mail (50, 43, D) a +0 long sword a +0 ring mail a +2 buckler (50, 44, D) a +0 longbow a +0 leather armour (50, 48, D) a scroll of acquirement (50, 49, D) the +5 fire dragon scales of Mugh {rF++ rC- Dex+5 Slay-5} Dex+5: It affects your dexterity (+5). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. (unseen) (50, 50, D) a +2 vampiric battleaxe (unseen) (50, 51, D) a +0 robe a +0 dagger the horn of Geryon 198 gold pieces (51, 0, D) a +2 great sword of holy wrath (51, 1, D) a +7 chain mail of ponderousness (51, 12, D) a +4 shortbow of flaming (51, 14, D) a +0 scythe a +0 robe (51, 28, D) a +0 trident (51, 29, D) the +6 rapier of the Destroying Gods {freeze, rF+ Int+2} Int+2: It affects your intelligence (+2). rF+: It protects you from fire. a +0 robe (51, 36, D) a ring of flight (51, 37, D) a +3 heavy sling (51, 41, D) a +0 long sword a +0 scale mail a +0 mace a +0 ring mail (51, 48, D) a staff of earth (unseen) (51, 49, D) the staff of the Arena {rElec Dex+3 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (51, 50, D) the staff of the Poles {rC+ Dex+4 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (51, 52, D) 3 large rocks of chaos (still there?) 198 gold pieces (still there?) (51, 54, D) a +0 chain mail (still there?) the +7 morningstar of the Distant Future {drain, *Rage Str+6 Int+3} (still there?) Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). *Rage: It berserks you when you make melee attacks (+20% chance). 54 gold pieces (still there?) (51, 56, D) a +5 chain mail of ponderousness (still there?) a +1 battleaxe of freezing (still there?) 63 gold pieces (still there?) (52, 0, D) a +6 ring of intelligence (52, 1, D) a +3 ring mail of poison resistance (52, 12, D) a +2 heavy long sword (52, 13, D) the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). (52, 14, D) a +0 flail a +0 scale mail (52, 15, D) a +5 vampiric battleaxe a +0 ring mail (52, 16, D) a +0 whip of electrocution a +0 robe (52, 17, D) a +0 club a +0 robe (52, 24, D) a staff of air (52, 37, D) a book of Conjurations (52, 40, D) a +3 short sword of draining a +0 ring mail (52, 42, D) a +0 dagger a +0 robe (52, 44, D) a +0 rapier a +0 leather armour (52, 48, D) a +4 giant spiked club (unseen) (52, 49, D) a +5 ring of evasion (52, 50, D) a wand of paralysis (2) (53, 0, D) a +3 broad axe of freezing (53, 1, D) the +6 rapier "Titekiz" {pain, rCorr Str+2 Int-5 SInv} Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (unseen) (53, 12, D) a staff of fire (53, 13, D) a +5 heavy spear (unseen) (53, 16, D) a +2 eveningstar of freezing 5 javelins a +1 scale mail of cold resistance a +0 short sword a +0 leather armour a +0 dagger a +0 robe (53, 17, D) a +1 lajatang of venom a +0 robe (53, 25, D) a ring of see invisible (53, 36, D) a +4 ring of slaying (53, 37, D) a +2 robe (unseen) (53, 49, D) the +6 battleaxe of Plague {flame, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (53, 50, D) a scroll of brand weapon (54, 12, D) the staff "Wyeloesh" {Will+ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Will+: It increases your willpower. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (54, 13, D) an amulet of faith (54, 16, D) 11 large rocks (54, 24, D) a +0 rapier of speed (54, 25, D) the +1 great sword "Nusi" {flame, ^Fragile rElec rPois Stlth-} rElec: It insulates you from electricity. rPois: It protects you from poison. ^Fragile: It will be destroyed if unequipped. Stlth-: It makes you less stealthy. (54, 36, D) a +1 war axe of flaming (unseen) (54, 48, D) a wand of acid (5) (54, 49, D) the +7 shortbow of the Mind {drain, Int-2 Dex+4} Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). (unseen) (54, 50, D) a scroll of brand weapon (55, 0, D) a staff of death (unseen) (55, 12, D) the Unrestrained Analects (55, 13, D) the +5 great mace of Fedhas's Inspiration {flame, rN+ Will- rCorr Int+3} Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. (55, 24, D) a +5 spear (unseen) (59, 36, D) a +1 long sword of electrocution (59, 37, D) a ring of see invisible (60, 2, D) a +0 trident (61, 0, D) a +2 chain mail of cold resistance (61, 8, D) a +2 falchion of electrocution (unseen) (61, 36, D) the staff "Plog" {SInv Stlth+ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (61, 37, D) a ring of protection from cold (62, 1, D) a +0 trident a boomerang a +2 dagger of protection (62, 3, D) a +0 trident (62, 4, D) a throwing net (62, 16, D) a staff of conjuration (62, 17, D) a +1 rapier of electrocution (unseen) (62, 20, D) a +0 dagger a +0 robe a +0 club (62, 26, D) the amulet of Pupn {Acrobat Str+5 Dex-3} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str+5: It affects your strength (+5). Dex-3: It affects your dexterity (-3). (62, 36, D) a +6 battleaxe of flaming (63, 0, D) a staff of conjuration (unseen) (63, 3, D) a +0 trident (63, 8, D) a staff of air (unseen) (63, 16, D) a staff of cold (63, 18, D) a +0 dagger a +0 robe (63, 19, D) a +0 dagger a +0 robe (63, 20, D) a +0 dagger a +0 robe (63, 26, D) an amulet of faith (63, 27, D) a staff of earth (63, 30, D) a +0 scimitar a +0 robe (64, 16, D) the +0 cloak of the Komodo Dragon {+Blink Fly Int-5 Dex+4} Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). Fly: It grants you flight. +Blink: It lets you blink. (64, 17, D) a +4 hand axe of electrocution (unseen) (64, 19, D) a +0 whip a +0 club a +0 leather armour (64, 26, D) a staff of earth (unseen) (64, 27, D) the +2 shield of Resistance {rF++ rC++ Will++} rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. (65, 26, D) the +7 rapier of Peace {vamp, rElec MP+5 Str+3} Str+3: It affects your strength (+3). rElec: It insulates you from electricity. MP+5: It affects your magic capacity (+5). (unseen) (66, 4, D) a +0 dagger a +0 robe (67, 0, D) a +3 heavy flail (unseen) (67, 4, D) a +0 dagger a +0 robe (67, 5, D) a +0 dagger a +0 robe (68, 0, D) a +3 longbow of freezing (70, 8, D) a +4 quarterstaff (unseen) (70, 9, D) a +2 scale mail of fire resistance (70, 36, D) the ring "Upobyig" {rPois Will+ Dex+2} [ring of willpower] Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. Will+: It increases your willpower. (70, 37, D) a +5 ring of evasion (70, 38, D) a +0 flail a +0 leather armour (70, 39, D) a +0 trident a +0 orcbow a +0 plate armour (70, 40, D) a +1 dagger of draining a +0 robe (71, 8, D) a +4 scale mail of cold resistance (71, 16, D) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. SInv: It lets you see invisible. Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. (71, 17, D) a +3 leather armour of fire resistance (71, 26, D) a staff of fire (unseen) (71, 27, D) the +0 chain mail of Tenacity {Fly Regen+ Str+5 Stlth+} Str+5: It affects your strength (+5). Fly: It grants you flight. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. (71, 36, D) a +4 ring of protection (71, 37, D) an amulet of regeneration (71, 38, D) a +3 dagger a +0 robe (71, 39, D) a +0 trident a +0 chain mail (71, 40, D) a +0 short sword a +0 chain mail (72, 8, D) a +1 great sword of flaming (unseen) (72, 9, D) a staff of cold (unseen) (72, 16, D) a staff of alchemy (72, 26, D) a +5 great sword of holy wrath (72, 36, D) a +0 scimitar of draining (72, 37, D) a +6 halberd of holy wrath (unseen) (72, 38, D) a +0 mace a +0 ring mail (72, 39, D) a +0 hand axe a +0 leather armour (72, 40, D) a +0 arbalest a +0 mace a +0 plate armour (73, 1, D) a +2 trident of venom (73, 16, D) the +8 great mace "Plog" {protect, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (73, 20, D) a +0 great sword a +0 robe (73, 26, D) a +0 short sword of protection (unseen) (73, 27, D) a +2 glaive of protection (unseen) (73, 37, D) a +3 mace of venom (unseen) (74, 2, D) a +0 short sword (75, 2, D) a +0 long sword