CacheMeOutside the Dungeon (1, -1, D) a +0 robe a +0 kite shield a +0 flail a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) the +4 sling "Ogre's Nightmare" {freeze, Str+4 Dex+2} Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). (62, 0, D) a dragon-blood talisman (62, 1, D) a +1 vampiric short sword (unseen) (63, 0, D) a +0 longbow of flaming (67, 0, D) a +2 battleaxe of freezing (68, 0, D) the +1 scale mail of a wizard's laboratory {-Tele rC+ rCorr Int+3} Int+3: It affects your intelligence (+3). rC+: It protects you from cold. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (70, 8, D) the +1 leather armour of Zenay {rN+ Regen+} rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. (70, 9, D) a staff of alchemy (unseen) (71, 16, D) the +1 plate armour "Fuphent" {Regen+ Str+3} Str+3: It affects your strength (+3). Regen+: It increases your rate of health regeneration. (71, 17, D) the +0 cloak of the Bulwark {Int+3} Int+3: It affects your intelligence (+3). (unseen) (71, 22, D) 72 gold pieces a +0 glaive a +0 plate armour (72, 8, D) a +1 spear of freezing (unseen) (72, 16, D) a +1 glaive of protection (unseen) (72, 17, D) a +1 battleaxe of flaming (unseen) (72, 21, D) 162 gold pieces (73, 1, D) a +5 demon trident of freezing (unseen) (73, 16, D) a +2 robe of cold resistance (unseen) (73, 17, D) the Secrets of Crysopoeia Spells Type Level a - Sting Conjuration/Alchemy 1 b - Fulminant Prism Conjuration/Alchemy 4 c - Ignite Poison Fire/Alchemy 4 (unseen) (73, 21, D) 225 gold pieces a +0 great mace a +0 scale mail a +0 arbalest (73, 23, D) 36 gold pieces a +0 battleaxe a +0 plate armour (75, 1, D) a ring of poison resistance