Dungeon Sprint DCSS version 0.34-a0-845-g6ef1f922e4 (webtiles) character file. Game seed: 6817897541388260462 0 Caesar the Grave Robber (level 1, -6/10 HPs) Began as a Deep Elf Necromancer on Sept 25, 2025. Mangled by a +5 spectral club (14 damage) ... created by Ijyb ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:25 (7 turns). Caesar the Grave Robber (Deep Elf Necromancer) Turns: 7, Time: 00:00:26 Health: -6/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 2/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no teleportation @: no status effects A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls b - a scroll of blinking Potions g - 3 potions of magic b - a potion of curing w - a potion of heal wounds h - a potion of haste B - a potion of berserk rage Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.8 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 3% 2 Vampiric Draining Necr 21% 2d7 6% 3 Animate Dead Necr 21% N/A 21% 4 Curse of Agony Necr 21% N/A 50% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found a staircase leading out of the dungeon. You open the door. Ijyb the Inquisitive comes into view. She is wielding a +5 spectral club and carrying a wand of polymorph. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Ijyb, wielding a +5 spectral club, wearing a +0 leather armour and carrying a wand of polymorph (asleep, chance to affect: 58%) Ijyb resists with significant effort. Ijyb shouts! Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Ijyb, wielding a +5 spectral club, wearing a +0 leather armour and carrying a wand of polymorph (chance to affect: 58%) A fragment of Ijyb's soul is dislodged from her body. Ijyb looks weaker. Your soul wisp touches Ijyb but does no damage. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line That would be overly suicidal. Okay, then. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Ijyb, wielding a +5 spectral club, wearing a +0 leather armour and carrying a wand of polymorph (weak, ally target, soul-splintered, not susceptible) Ijyb is unaffected. Your soul wisp touches Ijyb. Ijyb zaps a wand. You resist with significant effort. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Ijyb, wielding a +5 spectral club, wearing a +0 leather armour and carrying a wand of polymorph (lightly wounded, weak, ally target, soul-splintered, not susceptible) Ijyb is unaffected. Ijyb hits you with a +5 spectral club. The +5 spectral club closely misses you. Your soul wisp touches Ijyb. A +5 spectral club comes into view. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Ijyb, wielding a +5 spectral club, wearing a +0 leather armour and carrying a wand of polymorph (moderately wounded, weak, ally target, soul-splintered, not susceptible) Ijyb is unaffected. Your soul wisp touches Ijyb but does no damage. Ijyb closely misses you. The +5 spectral club hits you! Ouch! That really hurt! You die... #### ## #<.#*.+ #(@g..# #..#### #..# #..# #..# #⌠⌠# #### You could see a +5 spectral club (distracted), Ijyb (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Caesar the Deep Elf Necromancer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 2 | D | Noticed Ijyb 7 | D | Mangled by a +5 spectral club Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Cast: Soul Splinter || 5 Armour: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7 | 7 | 0 | 0 | 0 | 1 | 7.0 | Dungeon | 7 | 7 | 0 | 0 | 0 | 1 | 7.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 7 daAuts