Dungeon Sprint DCSS version 0.34-a0-847-g9e89a6c8f2 (webtiles) character file. Game seed: 16193137589097254862 900000 Caesar the Caller (level 1, -33/10 HPs) Began as a Deep Elf Summoner on Sept 26, 2025. Annihilated by a meat berserker ... wielding a +9 battleaxe (43 damage) ... in the Dungeon (Sprint VIII: "Arena of Blood"). The game lasted 00:00:47 (9 turns). Caesar the Caller (Deep Elf Summoner) Turns: 9, Time: 00:00:48 Health: -33/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 3/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) b - +∞ Axe of Woe rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no teleportation @: no status effects A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons b - the +∞ Axe of Woe (weapon) (You found it in the Dungeon) Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking Potions g - 3 potions of magic b - a potion of curing w - a potion of heal wounds h - a potion of haste B - a potion of berserk rage Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.3 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 76% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 38% N/A 3% 2 Call Canine Familiar Summ 19% N/A 8% 3 Eringya's Surprising Cr Summ 19% N/A 26% 4 Summon Seismosaurus Egg Summ/Erth 11% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Makhleb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History b - the +∞ Axe of Woe A meat berserker comes into view. It is wielding a +9 battleaxe and wearing a +30 ring of slaying. b - the +∞ Axe of Woe (weapon) Casting: Summon Small Mammal (safe; 2% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate A bat appears in a puff of smoke. A bag of meat comes into view. It is wielding a +9 war axe and wearing a +30 ring of slaying. Casting: Summon Small Mammal (safe; 2% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate A bat appears in a puff of smoke. The meat berserker hits your bat with a +9 battleaxe!!!! Your bat dies! Your bat's corpse disappears in a puff of smoke! A meat berserker comes into view. It is wielding a +9 battleaxe and wearing a +30 ring of slaying. The meat berserker shouts! The meat berserker rages. Your bat barely misses the meat berserker. A bag of meat comes into view. It is wielding a +9 war axe and wearing a +30 ring of slaying. The meat berserker hits your bat with a +9 battleaxe!!! Your bat dies! Your bat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 2% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate A rat appears in a puff of smoke. The bag of meat shouts! The meat berserker appears out of thin air! A meat berserker comes into view. It is wielding a +9 battleaxe and wearing a +30 ring of slaying. The meat berserker shouts! A meat berserker comes into view. It is wielding a +9 battleaxe and wearing a +30 ring of slaying. Casting: Summon Small Mammal (safe; 2% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate A quokka appears in a puff of smoke. A meat berserker comes into view. It is wielding a +9 battleaxe and wearing a +30 ring of slaying. x2 You hit the meat berserker. You dissect the meat berserker like a pig carcass. You kill the meat berserker! A bag of meat comes into view. It is wielding a +9 war axe and wearing a +30 ring of slaying. The meat berserker hits you with a +9 battleaxe!!! Ouch! That really hurt! You die... .. ... #.. ..# #.. ..# . .###.. ..###.. .....§###...... ......_..... #..o.r# #_.