Dungeon Crawl Stone Soup version 0.33-a0-1058-g875e6274b3 (webtiles) character file. Game seed: 11079721852936942445 92 Caisa the Magician (level 4, -1/24 HPs) Began as a Deep Elf Hedge Wizard on Mar 6, 2025. Slain by a crocodile (13 damage) ... in a sewer. The game lasted 00:22:54 (2155 turns). Caisa the Magician (Deep Elf Hedge Wizard) Turns: 2155, Time: 00:22:55 Health: -1/24 AC: 4 Str: 7 XL: 4 Next: 35% Magic: 1/13 EV: 12 Int: 21 God: Gold: 156 SH: 0 Dex: 14 Spells: 6/14 levels left rFire . . . k - +2 quarterstaff rCold . . . [offhand occupied] rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . p - +0 pair of boots Will ..... (no amulet) Stlth ++ h - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 156 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 dagger k - a +2 quarterstaff (weapon) m - a +0 sling Missiles j - 4 poisoned darts o - 8 stones Armour b - a +0 robe (worn) c - a +0 hat (worn) e - a +0 pair of gloves (worn) p - a +0 pair of boots (worn) Jewellery h - a ring of flight (worn) Scrolls n - a scroll of teleportation Potions f - 2 potions of enlightenment g - a potion of mutation {unknown} i - a potion of might {unknown} q - a potion of haste {unknown} Skills: + Level 0.4 Fighting + Level 3.0 Dodging + Level 2.6 Stealth + Level 5.9 Spellcasting + Level 3.1 Conjurations + Level 1.1 Summonings + Level 1.3 Necromancy + Level 1.1 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Blink Tloc 20% N/A 10% 2 c - Mephitic Cloud Conj/Alch/Air 10% N/A 19% 3 d - Call Imp Summ 22% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 22% 2d8 9% 2 Call Canine Familiar Summ 11% N/A 19% 3 Sigil of Binding Hex 6% N/A 30% 3 Dimensional Bullseye Hex/Tloc 4% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a crocodile (heavily wounded, 100% to hit) The magic dart hits the crocodile. The crocodile is heavily wounded. The crocodile bites you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile (heavily wounded, 100% to hit) The magic dart hits the crocodile but does no damage. The crocodile is heavily wounded. The crocodile bites you but does no damage. Casting: Call Imp (safe; 10% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate A tiny devil pulls itself out of the air. The crocodile bites you! * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile (heavily wounded, ally target, 100% to hit) The magic dart hits the crocodile but does no damage. The crocodile is heavily wounded. The crocodile bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp closely misses the crocodile. You feel much better. The crocodile bites you! Your cerulean imp closely misses the crocodile. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile (heavily wounded, ally target, 100% to hit) The magic dart hits the crocodile but does no damage. The crocodile is heavily wounded. The crocodile bites you. Your cerulean imp hits the crocodile but does no damage. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile (heavily wounded, ally target, 100% to hit) The magic dart hits the crocodile. The crocodile is heavily wounded. The crocodile bites you! Ouch! That really hurt! You die... *,,** ##..# #.~* #~.# #.~* #~.# #.~#* ##..# #.~.* #...# *#..###~.## #..~#...# *#~.l..## ######..@..#### ########~.5##### ########...##### #########.###### #########~###### #########~###### ######...~...##### ###~~~~~~~~~~~~~~# ######...#)).##### You could see a crocodile (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A hound (D:3) A ribbon worm (D:2) 4 endoplasms 6 giant cockroaches 3 goblins 4 hobgoblins 7 jackals 5 quokkas 7 ball pythons 4 bats A frilled lizard (D:2) 4 kobolds 3 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caisa the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 137 | D:1 | Reached XP level 2. HP: 9/15 MP: 3/9 284 | D:1 | Reached skill level 5 in Spellcasting 1031 | D:2 | Reached XP level 3. HP: 19/19 MP: 9/11 1045 | D:2 | Learned a level 2 spell: Blink 1651 | D:3 | Learned a level 3 spell: Mephitic Cloud 1673 | D:3 | Reached XP level 4. HP: 21/24 MP: 7/13 1832 | D:3 | Learned a level 2 spell: Call Imp 2003 | D:3 | Found a glowing drain. 2038 | Sewer | Entered a sewer 2128 | Sewer | Noticed a crocodile 2155 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_rooms, amcnicky_mini_rare_corridor_liquid D:2: layout_basic D:3: layout_basic, gup_sewer_entry_pipe Sewer: sewer_the_crocodile Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.9 Dodging | 3 | 3.0 Conjurations | 3 | 3.1 Fighting | | 0.4 Stealth | | 2.6 Summonings | | 1.1 Necromancy | | 1.3 Translocations | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Quarterstaff | 5 | 2 || 7 Cast: Magic Dart | 88 | 45 || 133 Call Imp | | 2 || 2 Blink | | 1 || 1 Use: Potion | 2 | 1 || 3 Scroll | 5 | 4 || 9 Armour: Robe | 25 | 8 || 33 Dodge: Dodged | 39 | 3 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2166 | 2166 | 0 | 609 | 195 | 4 | 541.5 | Dungeon | 2049 | 2049 | 0 | 569 | 195 | 3 | 683.0 | Sewer | 117 | 117 | 0 | 40 | 0 | 1 | 117.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 884 daAuts D:2: 746 daAuts D:3: 418 daAuts Sewer: 117 daAuts