Dungeon Crawl Stone Soup version 0.33-a0-1412-ge87b3136a9 (webtiles) character file. Game seed: 13257382075440853494 2 Caisa the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on Apr 16, 2025. Slain by a gnoll ... wielding a +0 flail (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:52 (188 turns). Caisa the Conjurer (Deep Elf Conjurer) Turns: 188, Time: 00:01:52 Health: 0/10 AC: 3 Str: 4 XL: 1 Next: 33% Magic: 4/6 EV: 11 Int: 22 God: Gold: 14 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles f - 2 boomerangs Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Potions b - a potion of magic e - a potion of moonshine {unknown} Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the goblin. You kill the goblin! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ball python (100% to hit) The magic dart hits the ball python. You kill the ball python! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. Found 2 boomerangs. You see here a +0 dagger. d - a +0 dagger d - a +0 dagger (weapon) e - a coppery potion You see here 2 boomerangs. f - 2 boomerangs Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. You die... # #. # #. # #. #. ### #. #..#.. #. #..#..#.ß #. #..#..#.. #.### ### ..#..### #j@.# #.. ..#..... ###.# #.# #.#..... #.# #.# #.#..... #.# #.###.#..... #.# #.##........ #.# #)#.....#### #.# #........# #.# #.#..†..## #.# #.##...## You could see a gnoll. Vanquished Creatures A ball python (D:1) A bat (D:1) A goblin (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caisa the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 188 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_loops_ring, ebering_ecumenical_altar_abandoned D:2: layout_loops_cross Action || total ---------------------------++------- Cast: Magic Dart || 9 Armour: Robe || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 185 | 185 | 0 | 32 | 0 | 2 | 92.5 | Dungeon | 185 | 185 | 0 | 32 | 0 | 2 | 92.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 184 daAuts D:2: 1 daAuts