Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 2136305155430394965 5 Callie the Grave Robber (level 1, 0/14 HPs) Began as a Ghoul Necromancer on Feb 14, 2025. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:49 (179 turns). Callie the Grave Robber (Ghoul Necromancer) Turns: 179, Time: 00:01:50 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 80% Magic: 2/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn %: no passive effects @: inhibited regen, hasted, very quick A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions e - a potion of haste Skills: + Level 2.0 Dodging + Level 2.1 Stealth + Level 1.7 Spellcasting + Level 4.2 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 7% 2 Vampiric Draining Necr 12% 2d6 13% 3 Animate Dead Necr 12% N/A 41% 4 Curse of Agony Necr 12% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History The hobgoblin hits your soul wisp but does no damage. Your soul wisp closely misses the bat. The bat hits you but does no damage. The hobgoblin barely misses your soul wisp. The hobgoblin attacks as it pursues you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The bat attacks as it pursues you! The bat hits you but does no damage. The bat closely misses you. Your soul wisp touches the bat. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (chance to affect: 63%) The hobgoblin resists with significant effort. The bat hits you but does no damage. The hobgoblin hits your soul wisp. Your soul wisp touches the bat. The bat dies! Your Dodging skill increases to level 2! Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Magic courses through your body. The hobgoblin hits your soul wisp. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (ally target, chance to affect: 63%) A fragment of the hobgoblin's soul is dislodged from its body. The hobgoblin looks weaker. The hobgoblin barely misses you. Your soul wisp barely misses the hobgoblin. It was a potion of haste. You feel yourself speed up. The hobgoblin closely misses you. Your soul wisp touches the hobgoblin. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. Your soul wisp touches the endoplasm. The hobgoblin hits you. You die... #..♣♣♣♣♣.....♣...≈≈≈♣ ♣♣.♣♣ ##..♣ ♣♣♣♣♣...≈≈≈♣ ♣.♣♣ #..♣♣ ♣♣~≈≈≈♣♣ ♣♣.♣♣ ##.♣♣♣ ♣♣♣~~≈♣♣♣ ♣♣.♣ ##..♣♣♣♣♣♣≈~≈..♣♣♣ ♣♣♣..♣ ##.)...♣♣♣~♣♣...♣♣♣ ♣♣..♣♣♣ ###.....♣♣.♣♣♣...♣♣ ♣♣.♣♣♣ #.....♣♣...♣♣♣♣.♣♣♣.♣♣ ###....♣♣♣@♣ ♣♣...♣♣♣♣♣ ##.....♣g♣ ♣♣♣♣....♣♣♣♣ #....♣J♣♣ ♣♣♣♣♣.... #....*.♣♣♣♣ ♣♣♣P♣ ##.....g...♣♣♣ ♣♣♣ ##.......#....♣ #.........#..... #....)....##.... #.........###... You could see an endoplasm, 2 hobgoblins and a friendly soul wisp (summoned). Vanquished Creatures A bat (D:1) A ball python (D:1) A frilled lizard (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) A kobold (D:1) 2 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Callie the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 179 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_rooms Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | | 2.1 Spellcasting | | 1.7 Necromancy | | 4.2 Action || total ---------------------------++------- Melee: Dagger || 23 Cast: Soul Splinter || 10 Use: Potion || 2 Armour: Robe || 23 Dodge: Dodged || 37