Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 16588234036729226883 (custom seed) 1 Callie the Conjurer (level 1, 9/9 HPs) Began as a Felid Conjurer on Feb 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:29 (13 turns). Callie the Conjurer (Felid Conjurer) Turns: 13, Time: 00:00:29 Health: 9/9 AC: 1 Str: 3 XL: 1 Next: 16% Magic: 0/4 EV: 16 Int: 21 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left Lives: 1 Deaths: 0 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour b - a +0 hat Scrolls c - a scroll of revelation {unknown} Potions a - a potion of magic Skills: + Level 2.7 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Aim: a giant cockroach (100% to hit) The magic dart hits the giant cockroach. The giant cockroach is almost dead. The giant cockroach barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (almost dead, 100% to hit) The magic dart hits the giant cockroach but does no damage. The giant cockroach is almost dead. The giant cockroach barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (almost dead, 100% to hit) The magic dart hits the giant cockroach. You kill the giant cockroach! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. The bat is severely wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. b - a +0 hat; c - a scroll labelled PAPTAU ZIHYJ The bat closely misses you. You scratch the bat but do no damage. The bat is heavily wounded. The bat closely misses you. A bat is nearby! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .............# .............# .>........#..#. .............. .... #.......... ..~.. #...~.... ...~..#..~...#. .#..~..#..~.@#.. ..#..~.#.~..#†...... ...#.~.#.~.#...~.... ~~..#.~.~.#..~b..... ..~~.#...#.~~.....## ....~.....~.......# ###...<...######.# ....~.....~.... .. ..~~.#...#.~~... You could see a bat (wandering). Vanquished Creatures A giant cockroach (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Callie the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 13 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_rooms, serial_forest, infiniplex_forest_straight_1, infiniplex_forest_straight_1, infiniplex_forest_clump_long, infiniplex_forest_straight_4, infiniplex_forest_lined_room_2, infiniplex_forest_straight_4, basic_ecumenical_altar, serial_bayou_pond_d Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 4 Dodge: Dodged || 4