Callie Level 1 of the Dungeon [Shop] Wuwu's Jewellery Shoppe an amulet of magic regeneration (390 gold) the ring "Toonelau" {Fly Str+3 Dex+3 Slay+6} (809 gold) [ring of flight] Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Fly: It grants you flight. a +6 ring of dexterity (468 gold) a ring of protection from cold (325 gold) a ring of magical power (260 gold) a ring of resist corrosion (260 gold) a ring of fire (325 gold) (0, 0, D:1) a +0 dagger (1, 33, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (6, -5, D:1) a hobgoblin corpse (skeletalised by now) (6, 16, D:1) a +0 dagger (10, 38, D:1) a quokka corpse (skeletalised by now) (17, 26, D:1) a bat corpse (skeletalised by now) (21, 4, D:1) a ball python corpse (skeletalised by now) (35, -4, D:1) a +0 club a hobgoblin skeleton a goblin skeleton a jackal skeleton (37, 25, D:1) a +0 club (42, -16, D:1) a +0 dagger a bat skeleton (48, 31, D:1) a +0 dagger a jackal corpse (skeletalised by now) (49, 3, D:1) a hobgoblin skeleton (49, 30, D:1) a jackal corpse (skeletalised by now) (50, -17, D:1) a bat skeleton (56, -16, D:1) a +2 short sword of flaming Level 2 of the Dungeon [Shop] Qotauc's Weapon Shoppe a +0 club (14 gold) a +0 dagger (28 gold) 8 stones (11 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1036 gold) Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. a +2 short sword of venom (218 gold) a +0 dagger (28 gold) a +0 whip (35 gold) (3, 14, D:2) a +0 club (5, -4, D:2) a staff of death (8, 14, D:2) a +0 dagger (10, 16, D:2) a +0 long sword (11, 15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (12, 37, D:2) a +0 leather armour (17, 2, D:2) a +0 club a stone a kobold skeleton (18, -2, D:2) 8 stones (18, 0, D:2) a +0 short sword a kobold skeleton (18, 23, D:2) 6 stones (19, 20, D:2) a hobgoblin corpse (skeletalised by now) (23, -2, D:2) a +0 trident (28, 11, D:2) a bat skeleton (35, 5, D:2) a +0 whip (38, 10, D:2) a throwing net (43, -2, D:2) a +0 short sword a kobold skeleton (43, 13, D:2) a +0 dagger a hobgoblin skeleton a goblin skeleton (44, 13, D:2) a hobgoblin skeleton (44, 14, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (8, 11, D:3) a book of Spatial Translocations (10, 20, D:3) a scroll of noise (18, 21, D:3) 13 gold pieces (19, 21, D:3) the serpent talisman "Yppy" {rElec Will++ rCorr Dex-3} [serpent talisman] Dex-3: It affects your dexterity (-3). rElec: It insulates you from electricity. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (21, -18, D:3) a +0 leather armour a +0 trident (21, -17, D:3) a +0 hand axe a +0 scale mail a +0 hand axe an orc skeleton (21, 2, D:3) a +0 club (22, -5, D:3) a bat skeleton (23, 7, D:3) a +0 dagger (24, 14, D:3) a +0 war axe (35, -13, D:3) a staff of alchemy (37, -2, D:3) 5 poisoned darts Level 4 of the Dungeon (13, 8, D:4) 10 gold pieces