Canight Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -15, D:1) a +0 short sword a +0 dagger (11, -32, D:1) a +0 robe (13, -34, D:1) a +0 club (20, -11, D:1) a +0 club a stone (26, -21, D:1) a +0 scale mail (36, -18, D:1) a +0 robe (42, 1, D:1) a ball python skeleton (46, -6, D:1) a ball python skeleton (50, -1, D:1) a bat skeleton (52, -5, D:1) an amulet of regeneration Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 22, D:2) a +0 dagger a +6 ring of dexterity (5, 43, D:2) a +0 spear (6, 8, D:2) a +0 dagger 2 stones (7, 1, D:2) a +0 quarterstaff (7, 9, D:2) a +0 dagger (13, -5, D:2) a +0 dagger (25, 42, D:2) a +0 ring mail (34, -7, D:2) a +0 trident (34, -6, D:2) a +0 leather armour (39, 24, D:2) a +0 club (40, 24, D:2) a +0 club a +0 club (41, 22, D:2) a +0 helmet a +0 animal skin a +0 mace a +0 dagger (43, 24, D:2) a ring of flight Level 3 of the Dungeon (0, 0, D:3) a potion of resistance (1, -5, D:3) the +1 leather armour of the Skies Above {+Inv MP-5 Str+4 Dex-2} +Inv: It lets you turn invisible. MP-5: It affects your magic capacity (-5). Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (unseen) (2, -12, D:3) a +0 ring mail (2, -1, D:3) 3 gold pieces (4, -6, D:3) 7 gold pieces (35, -25, D:3) a +0 club (36, -23, D:3) a +0 dagger (38, -23, D:3) 2 stones a +0 short sword a +0 dagger a +0 club (38, -22, D:3) a +0 club (39, -19, D:3) a +0 dagger a +0 sling (42, -13, D:3) a +0 dagger a +0 robe a +0 club (43, -13, D:3) a +0 war axe a +0 leather armour