Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 7454189344252469574 854 CapPunchy the Sneak (level 8, -2/54 HPs) Began as a Human Conjurer on June 26, 2026. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 5 of the Dungeon on June 27, 2026. The game lasted 00:31:01 (11339 turns). CapPunchy the Sneak (Human Conjurer) Turns: 11339, Time: 00:31:02 Health: -2/54 AC: 7 Str: 7 XL: 8 Next: 1% Magic: 11/17 EV: 16 Int: 24 God: Gold: 197 SH: 0 Dex: 13 Spells: 9/13 levels left rFire . . . (100%) j - +10 rapier of Havoc {venom, rN+ Int+4} rCold x . . (150%) (no offhand) rNeg + + . (20%) o - +0 leather armour rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) g - melded +1 pair of gloves SInv . k - melded +0 pair of boots Will ..... (no amulet) Stlth +++ q - +5 ring of evasion HPRegen 0.29/turn v - +4 ring of protection MPRegen 0.15/turn i - quill talisman of Efogh {rPois rC- rN+ MP+4} %: no passive effects @: quill-form A: quills, explore regen, screaming 1 a: Convert to Beogh (0%) You were on level 5 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 197 gold pieces. Inventory: Hand Weapons b - a +0 short sword e - a +0 dagger f - a +2 dagger of venom j - the +10 rapier of Havoc (weapon) {venom, rN+ Int+4} (You acquired it on level 2 of the Dungeon) rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. l - a +0 whip m - a +0 hand axe s - a +2 vampiric trident y - a +1 whip of venom Missiles d - 5 stones h - 9 boomerangs u - 6 poisoned darts Armour a - a +0 robe c - a +0 scale mail g - a +1 pair of gloves (melded) k - a +0 pair of boots (melded) n - a +0 chain mail o - a +0 leather armour (worn) t - a +0 robe Jewellery q - a +5 ring of evasion (worn) r - an amulet of chemistry v - a +4 ring of protection (worn) w - an amulet of guardian spirit x - an amulet of reflection Talismans i - the quill talisman of Efogh (worn) {rPois rC- rN+ MP+4} (You found it on level 2 of the Dungeon) [quill talisman] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. MP+4: It affects your magic capacity (+4). p - an inkwell talisman Scrolls c - a scroll of noise {unknown} t - a scroll of teleportation T - 2 scrolls of torment I - a scroll of immolation e - a scroll of enchant armour {unknown} Potions d - a potion of berserk rage {unknown} f - a potion of moonshine w - a potion of heal wounds c - 2 potions of curing j - a potion of attraction {unknown} k - a potion of haste {unknown} Skills: + Level 1.3 Fighting + Level 0.9 Short Blades + Level 1.0 Throwing + Level 2.8 Armour + Level 3.1 Dodging + Level 6.4 Stealth + Level 3.4 Spellcasting + Level 5.1 Conjurations + Level 0.4 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 2% 2 c - Sandblast Erth 8% 2d5 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 4% 2d6 41% 3 Fulminant Prism Conj/Alch 8% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 45% 4 Forge Blazeheart Golem Fire/Frge 4% N/A 83% 4 Haunt Necr/Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Zin Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You regain HP and MP as you explore. You occasionally shout uncontrollably at those who injure you. Message History Aim: an orc, wielding a +2 hand axe of electrocution and wearing a +0 leather armour (81% to hit) The blast of sand hits the orc but does no damage. The orc closely misses you. The gnoll closely misses you. The gnoll barely misses you. The gnoll misses you. The gnoll closely misses you. The orc misses you. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +2 hand axe of electrocution and wearing a +0 leather armour (79% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The hound barks! You encounter a quokka. The gnoll hits you but does no damage. The gnoll misses you. The gnoll completely misses you. The gnoll misses you. The gnoll hits you from afar with a +0 spear. The orc is struck by your quills. The orc misses you. The orc completely misses you. The gnoll closely misses you. You encounter an orc. It is wielding a +0 whip and quivering boomerangs. You encounter an orc priest. It is wielding a +0 flail. The gnoll completely misses you. The gnoll hits you from afar with a +0 spear. The orc hits you with a +0 flail. The orc closely misses you. The gnoll barely misses you. The searing ray hits the hound! The hound is heavily wounded. The searing ray misses the orc priest. You finish channelling your searing ray. The hound bites you. * * * LOW HITPOINT WARNING * * * The gnoll misses you. The gnoll completely misses you. The orc is struck by your quills. The orc barely misses you. The orc is struck by your quills. The orc closely misses you. The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll misses you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... #........... #...........# .. ###..............# .o..........##..# #..........#.... ##.........#..... . #..jho.j......... ....#...o@รท.......... ....o...o..j.>.....# ...#...............# . #..r...........## #.....##.......... #.#..###.......... ####.. #.....#.... #.. ......####. #..#......# You could see a hound, an orc priest, 3 gnolls, 4 orcs and a quokka (wandering). Vanquished Creatures Grinder (D:3) A black bear (D:4) An ogre (D:4) 2 phantoms (D:4) 2 bombardier beetles (D:4) A hound (D:5) 2 orc priests (D:3) A gnoll bouda (D:4) An iguana (D:5) 2 gnolls (D:4) 5 adders 2 ufetubi (D:4) 4 dart slugs 7 hobgoblins 4 jackals (D:1) 7 orcs 3 ball pythons 6 bats 4 endoplasms 4 frilled lizards (D:1) 7 goblins 6 kobolds 5 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CapPunchy the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 615 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 3117 | D:1 | Reached XP level 3. HP: 23/24 MP: 2/6 4206 | D:2 | Identified the quill talisman of Efogh {rPois rC- rN+ MP+4} 4212 | D:2 | Identified a scroll of acquirement 4212 | D:2 | Acquired the +10 rapier of Havoc {venom, rN+ Int+4} 4726 | D:2 | Reached skill level 3 in Stealth 5097 | D:3 | Reached XP level 4. HP: 30/30 MP: 3/7 6144 | D:3 | Learned a level 2 spell: Searing Ray 7073 | D:3 | Reached XP level 5. HP: 33/35 MP: 3/8 7458 | D:3 | Reached skill level 4 in Stealth 7460 | D:3 | Encountered Grinder 7477 | D:3 | Killed Grinder 7478 | D:3 | Reached skill level 1 in Armour 7478 | D:3 | Reached skill level 5 in Stealth 7478 | D:3 | Reached XP level 6. HP: 31/42 MP: 0/10 8253 | D:4 | Reached XP level 7. HP: 40/47 MP: 6/11 8574 | D:4 | Reached skill level 1 in Fighting 8712 | D:4 | Gained mutation: You occasionally shout uncontrollably at | those who injure you. [potion of mutation] 8829 | D:4 | Reached skill level 5 in Conjurations 9136 | D:4 | Found a glowing silver altar of Zin. 9358 | D:4 | Reached skill level 1 in Throwing 10256 | D:5 | Entered Level 5 of the Dungeon 10262 | D:5 | Reached skill level 6 in Stealth 10546 | D:4 | Reached XP level 8. HP: 42/54 MP: 13/13 11318 | D:4 | Learned a level 1 spell: Sandblast 11339 | D:5 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_loops_ring, minmay_surrounded D:2: layout_rooms, minmay_strange_pillars D:3: layout_rooms, supply_closet_lemuel, fountainhead, uniq_grinder D:4: layout_gridville, mainiacjoe_overflow_alcove_4 D:5: layout_cave_pools, kennysheep_mini_moat, serial_shops, shop, pf_guarded_unrand_meek Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 5 6 | 6.4 Armour | 1 2 | 2.8 Spellcasting | 3 | 3.4 Fighting | 1 | 1.3 Conjurations | 5 | 5.1 Throwing | 1 | 1.0 Dodging | 3 | 3.1 Short Blades | | 0.9 Shapeshifting | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 25 | 7 | 34 || 66 Melee: Unarmed | 5 | | || 5 Dagger | 16 | | || 16 Rapier | 4 | 7 | 34 || 45 Throw: Boomerang | | 4 | || 4 Stone | | 2 | || 2 Cast: Magic Dart | 75 | 41 | 38 || 154 Searing Ray | | 2 | 1 || 3 Sandblast | | | 1 || 1 Drink: Magic | | 1 | || 1 Curing | | | 2 || 2 Heal wounds | | | 2 || 2 Moonshine | | | 1 || 1 Mutation | | | 1 || 1 Read: Identify | 1 | 1 | || 2 Torment | 1 | | || 1 Fog | 1 | | || 1 Acquirement | 1 | | || 1 Teleportation | | 1 | || 1 Immolation | | 1 | || 1 Vulnerability | | 1 | || 1 Enchant weapon | | 1 | || 1 Amnesia | | 1 | || 1 Armour: Robe | 17 | 16 | || 33 Leather armour | | 14 | 47 || 61 Dodge: Dodged | 16 | 16 | 78 || 110 Form: Default | | | 1 || 1 Quill | | | 1 || 1 Scroll | | | 1 || 1