CaptainGame Level 1 of the Dungeon (15, -15, D:1) a +1 short sword of venom a kobold corpse (skeletalised by now) (22, 11, D:1) a +0 club (24, -8, D:1) a +0 scale mail (25, -2, D:1) 6 poisoned darts (25, 0, D:1) a +0 whip (25, 10, D:1) a +0 club (28, 8, D:1) a +0 club a +0 dagger a bat skeleton a jackal skeleton a goblin skeleton a kobold skeleton a jackal skeleton (35, 23, D:1) a +0 leather armour (36, -3, D:1) a ring of wizardry (36, -1, D:1) a bat skeleton (36, 25, D:1) a +0 spear (42, 17, D:1) a +0 trident (53, 1, D:1) a jackal skeleton (53, 2, D:1) a +0 short sword (58, 19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (3, 14, D:2) a +0 hand axe (3, 39, D:2) a ball python corpse (skeletalised by now) (5, -5, D:2) a +0 whip a kobold corpse (skeletalised by now) (7, 27, D:2) a +0 leather armour (11, -2, D:2) a bat corpse (skeletalised by now) (13, 2, D:2) a +0 short sword (14, 17, D:2) a jackal skeleton a jackal skeleton (15, 39, D:2) a +0 ring mail of positive energy (17, -3, D:2) the +3 leather armour of Misanthropy {rC+ Int+2} rC+: It protects you from cold. Int+2: It affects your intelligence (+2). (25, 14, D:2) an adder corpse (skeletalised by now) (36, 44, D:2) a quokka skeleton (39, 36, D:2) a +0 dagger a +0 dagger a goblin skeleton (40, 34, D:2) a +0 club a +0 dagger a +0 animal skin a +0 helmet a +0 club a +0 club a +0 club a +0 club the hobgoblin skeleton of Robin a goblin skeleton a goblin skeleton (40, 36, D:2) a +0 dagger a goblin skeleton (43, 12, D:2) an adder corpse (skeletalised by now) (44, 26, D:2) a +0 plate armour Level 3 of the Dungeon (2, 6, D:3) a +0 mace a +1 short sword of venom an orc skeleton an orc skeleton (3, 6, D:3) a +0 dagger a +0 club an orc skeleton (8, 3, D:3) a bat skeleton (14, -11, D:3) a quokka skeleton (20, 5, D:3) a +0 broad axe (26, -3, D:3) a +0 hand axe (34, 20, D:3) a +0 dagger a kobold corpse (41, -1, D:3) a frilled lizard skeleton (42, -1, D:3) a hobgoblin skeleton (44, -3, D:3) a quokka skeleton (46, -16, D:3) a +0 dagger a kobold corpse (skeletalised by now) Level 4 of the Dungeon (3, 0, D:4) a +0 club a +0 leather armour a +0 flail an orc corpse a gnoll corpse (4, 0, D:4) a +0 shortbow a centaur corpse (6, -2, D:4) a scroll of brand weapon (6, 0, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (6, 2, D:4) a potion of mutation (8, -17, D:4) a +0 chain mail (8, -1, D:4) a scroll of butterflies (8, 1, D:4) a potion of heal wounds (22, -21, D:4) an adder corpse (24, -16, D:4) a +0 sling (28, -17, D:4) a book of Displacement