Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 13870488431699576610 142 CaptainGame the Conjurer (level 5, -2/30 HPs) Began as a Gargoyle Conjurer on Jan 15, 2026. Shot with an arrow by a centaur (9 damage) ... on level 3 of the Dungeon. The game lasted 00:06:35 (2678 turns). CaptainGame the Conjurer (Gargoyle Conjurer) Turns: 2678, Time: 00:06:36 Health: -2/30 AC: 10 Str: 12 XL: 5 Next: 24% Magic: 14/17 EV: 9 Int: 19 God: Gold: 218 SH: 0 Dex: 8 Spells: 5/8 levels left rFire . . . h - +0 mace rCold . . . (no offhand) rNeg + . . f - +0 ring mail rPois ∞ k - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + i - ring of magical power HPRegen 0.25/turn (no ring) MPRegen 0.15/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 218 gold pieces. Inventory: Hand Weapons e - a +0 club h - a +0 mace (weapon) Armour a - a +0 robe f - a +0 ring mail (worn) k - a +0 helmet (worn) Jewellery d - a ring of fire i - a ring of magical power (worn) n - a ring of fire Scrolls m - 2 scrolls of teleportation o - 2 scrolls of fog r - 2 scrolls of poison s - a scroll of vulnerability Potions b - 2 potions of magic c - a potion of enlightenment {unknown} g - 2 potions of moonshine {unknown} j - 2 potions of curing {unknown} l - a potion of attraction {unknown} p - a potion of resistance {unknown} q - a potion of brilliance {unknown} Skills: + Level 1.9 Fighting + Level 1.4 Staves * Level 2.6 Dodging + Level 3.0 Stealth + Level 2.4 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 4% 1 b - Searing Ray Conj 40% 2d5 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 80% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +4) Message History The adder is moderately wounded. You sock the adder! You kill the adder! You open the door. As you open the door, it creaks loudly! There is an open door here. Found a stone staircase leading up. You open the door. There is an open door here. A centaur comes into view. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (100% to hit) The magic dart hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (lightly wounded, 100% to hit) The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (lightly wounded, 100% to hit) The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! You die... #.# #..................# #.######.##############.# #........(#############.## #########..#..............# #..........#.############## #........#.#...........# #........#.###########.# #........#.#.....c.# #.# #........#.#@#####.# #.# ### #........#.#.# #.# ..# #........#.#.# #.# ..# #=.......#.#.# #.# ..###........#.#.# #.# ..##...#######.#.# #.# ...............#.# #.# ...#...........#.# #.# ...#...........#.# #.# You could see a centaur. Vanquished Creatures A kobold brigand (D:3) 3 adders 2 dart slugs 2 ribbon worms (D:2) 3 hobgoblins 2 jackals (D:1) 3 quokkas 7 ball pythons 3 bats 5 frilled lizards 3 giant cockroaches 3 goblins 7 kobolds 7 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CaptainGame the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 259 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 699 | D:1 | Learned a level 2 spell: Searing Ray 860 | D:2 | Reached skill level 1 in Fighting 860 | D:2 | Reached XP level 3. HP: 18/20 MP: 6/6 877 | D:2 | Found a faded altar of an unknown god. 1792 | D:3 | Reached XP level 4. HP: 25/25 MP: 7/7 1848 | D:3 | Noticed a kobold brigand 1860 | D:3 | Killed a kobold brigand 1861 | D:3 | Reached skill level 1 in Staves 1861 | D:3 | Reached XP level 5. HP: 30/30 MP: 6/8 2674 | D:3 | Noticed a centaur 2678 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic, chequers_serial_rivers_micro_a, hangedman_decor_growths, ebering_dispersal_statue_hall D:2: layout_rooms, ebering_ecumenical_altar_rust, chequers_big_river, hangedman_abyss_or_decor_stabs, hex_tiny D:3: layout_basic, hex_intersection, amethyst_killhole, minmay_hedge_maze Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.6 Fighting | 1 | 1.9 Staves | 1 | 1.4 Stealth | 3 | 3.0 Spellcasting | | 2.4 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 20 | || 20 Mace | 51 | 124 || 175 Cast: Magic Dart | 42 | 8 || 50 Searing Ray | | 7 || 7 Use: Scroll | 4 | 1 || 5 Armour: Ring mail | 63 | 19 || 82 Robe | 1 | || 1 Dodge: Dodged | 48 | 7 || 55