CaptainGame Level 1 of the Dungeon (3, -26, D:1) 3 stones (3, -10, D:1) a hobgoblin skeleton (4, -10, D:1) a +0 whip 4 stones a ball python skeleton a kobold skeleton (5, -9, D:1) a +0 club a goblin skeleton (7, -53, D:1) a quokka corpse (skeletalised by now) (7, -30, D:1) a +0 spear (9, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (27, -11, D:1) a jackal skeleton (29, -53, D:1) a rat corpse (skeletalised by now) (29, -32, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, -27, D:1) a frilled lizard skeleton (40, -41, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (40, -25, D:1) a +0 dagger a kobold skeleton (40, -4, D:1) a rat corpse (skeletalised by now) (43, -48, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, -49, D:1) a -1 whip (48, -29, D:1) a stone (49, -39, D:1) a rat corpse (skeletalised by now) (51, -15, D:1) a +0 short sword (51, -6, D:1) a +0 spear (52, -3, D:1) a hobgoblin corpse (skeletalised by now) (52, 1, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Faklomil's Magic Scroll Shoppe a scroll of identify (24 gold) a scroll of acquirement (unknown) (624 gold) a scroll of teleportation (36 gold) a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of enchant armour (90 gold) a scroll of acquirement (unknown) (624 gold) a scroll of identify (24 gold) 3 scrolls of revelation (270 gold) (0, 0, D:2) a rat corpse (skeletalised by now) (2, -29, D:2) a +0 dagger (3, -25, D:2) a +0 short sword (8, -23, D:2) a ball python skeleton (17, -2, D:2) a +0 dagger a kobold skeleton (18, -2, D:2) a +0 dagger (22, -31, D:2) a quill talisman (23, -25, D:2) a bat skeleton (24, -27, D:2) a +0 spear (42, -31, D:2) 8 stones Level 3 of the Dungeon [Shop] Xovuloal's Jewellery Shoppe an amulet of regeneration (unknown) (390 gold) a ring of protection from cold (unknown) (325 gold) a ring of positive energy (unknown) (260 gold) the amulet "Kuasef Avae" {-Tele Acrobat rElec rPois Int+2} (590 gold) [amulet of the acrobat] -Tele: It prevents most forms of teleportation. Acrobat: It increases your evasion after moving or waiting. rElec: It insulates you from electricity. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). an inkwell talisman (260 gold) a +6 ring of intelligence (unknown) (468 gold) a scarab talisman (325 gold) the ring of Guegobo {rElec rF- rC+ Int+8 Stlth-} (616 gold) [ring of protection from cold] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+8: It affects your intelligence (+8). Stlth-: It makes you less stealthy. a ring of resist corrosion (unknown) (260 gold) (0, 0, D:3) a +0 spear a gnoll skeleton (0, 2, D:3) a +0 dagger (3, -4, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (5, -5, D:3) a +0 spear a gnoll corpse (skeletalised by now) (6, -4, D:3) a +0 whip a gnoll corpse (skeletalised by now) (12, -1, D:3) 2 flux baubles (14, -4, D:3) 6 stones (17, 23, D:3) a ball python corpse (skeletalised by now) (17, 24, D:3) 4 stones (19, 8, D:3) a +0 dagger a goblin skeleton (23, 14, D:3) a +0 dagger (26, 22, D:3) a +0 quarterstaff (29, -26, D:3) a +0 club a goblin skeleton (30, -24, D:3) a +0 club a goblin skeleton (31, -25, D:3) a +0 trident (40, 2, D:3) a +0 short sword a kobold skeleton (49, 9, D:3) a rat skeleton (58, 4, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 whip (5, -4, D:4) a +0 leather armour (8, 5, D:4) a +0 spear (10, -4, D:4) a potion of moonshine (16, 10, D:4) a +0 war axe (17, 35, D:4) a +0 robe (26, -8, D:4) a quokka skeleton (29, -14, D:4) 7 stones (29, -1, D:4) a +0 giant spiked club an ogre skeleton (38, -6, D:4) an amulet of guardian spirit Level 5 of the Dungeon (28, -19, D:5) a maw talisman (33, -24, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (4, -2, D:6) a scroll of identify the Ecumenical Temple