Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 14121445925540226995 0 CaptainGame the Magician (level 1, -5/15 HPs) Began as a Djinni Conjurer on Jan 29, 2026. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:50 (125 turns). CaptainGame the Magician (Djinni Conjurer) Turns: 125, Time: 00:00:50 Health: -5/15 AC: 2 Str: 12 XL: 1 Next: 11% Gold: 14 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... b - +6 ring of strength Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-6 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +6 ring of strength (worn) Skills: + Level 0.0 Fighting + Level 0.0 Staves + Level 2.1 Dodging - Level 1.5 Stealth * Level 3.4 Spellcasting * Level 3.4 Conjurations * Level 3.4 Hexes * Level 3.4 Summonings * Level 3.4 Necromancy * Level 3.4 Translocations * Level 3.4 Forgecraft * Level 3.4 Fire Magic * Level 3.4 Ice Magic * Level 3.4 Air Magic * Level 3.4 Earth Magic * Level 3.4 Alchemy + Level 0.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll is severely wounded. The gnoll hits you with a +0 club. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is almost dead. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (almost dead, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. You die... ...#.### #.# #..# .......###.####..# ♣................# ♣................# ♣##.##....######.# ♣ #.# ...... #.# #.# ...... #.# ..# ...... #.# ..# ..# #@# #j# .J. ..... ....... .......## ......... ..........# You could see a gnoll and an endoplasm. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CaptainGame the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | CaptainGame set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 125 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 7 Armour: Robe || 6 Dodge: Dodged || 4