CaptainWolf Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (16, -14, D:1) a +0 whip (28, -12, D:1) a +0 short sword (29, -5, D:1) a +0 robe (30, -12, D:1) a frilled lizard skeleton (30, 8, D:1) a hobgoblin skeleton (36, 19, D:1) a ball python skeleton (60, 25, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (4, -5, D:2) a +0 spear (8, -26, D:2) a bat skeleton (11, -21, D:2) a +0 hand axe (15, 5, D:2) a +0 pair of boots (16, -39, D:2) a +0 dagger (25, -37, D:2) a +0 ring mail (34, 9, D:2) a bat skeleton (37, -5, D:2) a +0 dagger (38, -20, D:2) a +0 club (54, -15, D:2) a +0 mace Level 3 of the Dungeon [Shop] Ashrimm's General Store a parchment of Sublimation of Blood (58 gold) a +3 heavy great mace (350 gold) the +10 Black Knight's barding {Ponderous, rPois rN+} (634 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. a parchment of Poisonous Vapours (40 gold) a potion of moonshine (unknown) (10 gold) a phial of floods (400 gold) a +0 sling (15 gold) the +10 sling of Subjectivity {chaos, rPois rCorr Str+2} (737 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. a scroll of poison (unknown) (40 gold) a scroll of blinking (unknown) (95 gold) (0, 0, D:3) a +0 dagger (2, 13, D:3) an adder skeleton (5, 9, D:3) a +0 club (5, 11, D:3) a +0 dagger (14, -32, D:3) an adder corpse (18, -35, D:3) a +0 short sword a +0 scale mail (18, -21, D:3) a +0 hammer (22, 13, D:3) a bat skeleton (35, -21, D:3) a +0 club a +0 leather armour (44, 3, D:3) a +0 club (45, 3, D:3) a +0 flail