Cardtrick Level 1 of the Dungeon [Shop] Seolext's Armour Shop a +0 leather armour (24 gold) a +2 robe of willpower (214 gold) a +0 chain mail (72 gold) a +0 cloak (54 gold) a +2 ring mail of fire resistance (252 gold) a +0 scale mail (48 gold) a +0 scale mail (48 gold) a +0 robe (10 gold) [Shop] Zuxzac's Jewellery Shop a ring of flight (unknown) (192 gold) the amulet "Abbileps" {Acrobat Int+5 Dex-4 Slay+2} (522 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Int+5: It affects your intelligence (+5). Dex-4: It affects your dexterity (-4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a rimehorn talisman (275 gold) a ring of poison resistance (unknown) (220 gold) a +4 ring of slaying (396 gold) an amulet of the acrobat (unknown) (330 gold) a +6 ring of strength (unknown) (396 gold) an amulet of regeneration (unknown) (330 gold) (0, 0, D:1) 8 stones (2, 42, D:1) 2 flux baubles (9, 14, D:1) a quokka skeleton (12, 35, D:1) a +0 dagger (21, 21, D:1) a +0 robe (37, 1, D:1) a rimehorn talisman (48, 9, D:1) a +0 robe (51, 48, D:1) a +1 mace of draining Level 2 of the Dungeon (14, -27, D:2) an adder corpse (skeletalised by now) (14, -26, D:2) a +0 short sword 5 stones (14, -25, D:2) 2 stones a +0 short sword (14, -12, D:2) a +0 robe (16, -23, D:2) a +0 dagger (21, -35, D:2) a bat corpse (skeletalised by now) (24, -28, D:2) 2 stones (24, -26, D:2) 7 stones (25, -31, D:2) a jackal corpse (skeletalised by now) (25, -27, D:2) 4 poisoned darts (25, -17, D:2) a +1 heavy spear (31, -38, D:2) a rat corpse (skeletalised by now) (32, -30, D:2) a +0 dagger (45, -36, D:2) a +0 buckler (45, 0, D:2) a +0 robe (52, -16, D:2) 4 poisoned darts (55, -24, D:2) an adder skeleton Level 3 of the Dungeon [Shop] Tizxonk's Antique Weapon Shoppe a +0 orcbow (92 gold) a +0 mace (69 gold) a +0 dagger (46 gold) a +0 hand axe (69 gold) a +0 dagger (46 gold) a +0 dagger (46 gold) a +0 trident (80 gold) a +2 long sword of draining (420 gold) a +0 morningstar (138 gold) the +4 hand axe "Laguzol" {spect, rF+ Dex+4} (1147 gold) rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). the +3 rapier "Zisih" {heavy, rElec Int+5} (1136 gold) rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). (4, -5, D:3) a staff of death (5, -4, D:3) a ball python skeleton (9, 2, D:3) a +0 robe (12, 11, D:3) 3 stones a +0 short sword an orc skeleton a river rat skeleton (21, -16, D:3) a +0 dagger (23, -16, D:3) a rat skeleton (26, -18, D:3) a quokka skeleton (34, -29, D:3) 5 stones a +0 animal skin (35, -30, D:3) a +0 animal skin 5 stones a +0 animal skin a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (36, -30, D:3) a +0 animal skin 6 stones (37, -30, D:3) 5 stones a +0 animal skin (38, -32, D:3) 5 stones a +0 animal skin (39, -33, D:3) 3 stones (39, -5, D:3) a +0 whip an orc skeleton (40, -33, D:3) 5 stones (40, -31, D:3) a stone (40, -30, D:3) 5 stones (40, -6, D:3) a +0 club an orc skeleton (41, -7, D:3) a +0 club an orc skeleton (41, -6, D:3) 2 boomerangs a +0 short sword (46, 3, D:3) a +0 short sword Level 4 of the Dungeon (4, -7, D:4) a quokka corpse (skeletalised by now) (4, 7, D:4) a hobgoblin skeleton (5, -2, D:4) 2 stones (8, -31, D:4) a hobgoblin corpse (skeletalised by now) (10, 0, D:4) 5 atropa-tipped darts (12, 18, D:4) 8 stones (14, 0, D:4) the felid skeleton of Natasha (18, -23, D:4) a +0 flail (20, 12, D:4) a +0 robe a +0 whip of freezing the kobold skeleton of Pikel (23, -17, D:4) a quokka corpse (skeletalised by now) (26, -6, D:4) a +0 club (26, -4, D:4) a +0 whip (26, -2, D:4) a +0 scale mail a +5 flail of draining the human skeleton of Edmund (28, -21, D:4) the staff of Action {rN+ Dex+4 Conj Alch} [staff of conjuration] rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). Conj: It increases the power of your Conjurations spells. Alch: It increases the power of your Alchemy spells. (29, -11, D:4) a +0 halberd (30, -12, D:4) a +0 chain mail (32, 3, D:4) the quill talisman of Insatiable Hunger {Harm Int-4 SInv Stlth-} [quill talisman] Harm: It increases damage dealt and taken. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (34, -12, D:4) a +0 giant spiked club of venom (34, -11, D:4) a +2 flail of venom (36, 18, D:4) a +0 dagger (40, -25, D:4) a quokka skeleton (40, 5, D:4) a +0 robe a +0 scythe (43, -29, D:4) a +0 chain mail (52, -8, D:4) a ball python skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (1, 0, D:5) a +0 dagger a +0 scale mail (3, 0, D:5) a +0 club a +0 scale mail a +0 whip of draining a +0 leather armour (4, -22, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (10, -29, D:5) a +2 falchion of electrocution (11, -18, D:5) a +0 mace an orc corpse (skeletalised by now) (13, -34, D:5) a +0 giant spiked club (29, 1, D:5) a hound skeleton (30, 4, D:5) a +0 club a +0 robe a +0 dagger an orc skeleton (31, 6, D:5) a +0 leather armour a +1 dagger of protection (32, 10, D:5) a +0 hand axe (33, 10, D:5) a +2 leather armour of cold resistance a +0 ring mail a +0 leather armour a +0 scale mail a +0 robe a +0 trident a ring of magical power (34, 10, D:5) 4 stones a +0 short sword (34, 11, D:5) a ring of protection from cold a +0 robe a +0 short sword (40, -17, D:5) a hound corpse (skeletalised by now) (49, -2, D:5) a +0 giant club an ogre skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 whip (16, 43, D:6) an adder corpse (skeletalised by now) (17, 7, D:6) a +0 giant club an ogre skeleton (28, 9, D:6) a bullfrog skeleton (36, 14, D:6) a +0 leather armour (47, 22, D:6) an adder skeleton (47, 40, D:6) a +0 spear (50, 37, D:6) a +0 halberd (51, 31, D:6) a +0 long sword (51, 37, D:6) a +0 whip a +0 leather armour a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a ring of wizardry (0, 28, D:7) a +0 hand axe a +0 leather armour a +0 hand axe a +0 robe a +0 dagger an orc skeleton an orc skeleton an orc skeleton (1, 29, D:7) a +0 club (3, 17, D:7) a black bear skeleton (7, 11, D:7) a water moccasin skeleton (8, 20, D:7) a +0 orcbow (9, 19, D:7) +0 swamp dragon scales a +0 heavy scimitar the human skeleton of Maggie (11, 35, D:7) a +0 trident (12, 16, D:7) a hound skeleton (13, 11, D:7) a +0 scale mail (16, 26, D:7) a +0 ring mail (22, -12, D:7) a +0 mace (23, 11, D:7) a +0 spear (23, 16, D:7) a +0 club (23, 21, D:7) 7 stones (27, 33, D:7) 6 boomerangs (35, -8, D:7) 5 stones Level 8 of the Dungeon (0, 0, D:8) 6 poisoned darts (4, -5, D:8) a +0 halberd (5, -6, D:8) a +0 spear of freezing (5, -4, D:8) a +2 halberd of distortion (6, -13, D:8) a +0 robe (6, -5, D:8) a +0 spear (13, 1, D:8) 9 stones (14, -1, D:8) a +0 scale mail (14, 24, D:8) a +0 ring mail (20, 2, D:8) a +0 long sword (21, 22, D:8) a +0 leather armour (32, 10, D:8) a ring of protection from fire (32, 13, D:8) a +0 leather armour (34, 16, D:8) a +4 ring of slaying Level 9 of the Dungeon (0, 0, D:9) a +1 hand axe of freezing a +0 robe (0, 2, D:9) a +4 short sword a +0 robe (1, 0, D:9) a +0 long sword a +0 robe (16, -10, D:9) 3 potions of moonshine (16, 26, D:9) an elephant corpse (skeletalised by now) (19, 12, D:9) a +0 dagger (19, 13, D:9) a +0 dagger 3 stones a +0 short sword 6 poisoned darts (19, 25, D:9) a +0 leather armour (21, -16, D:9) a +3 trident of flaming (21, -14, D:9) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (22, 16, D:9) a +0 whip a kobold skeleton (23, 17, D:9) a stone a +0 short sword (26, 20, D:9) 2 stones a +0 dagger a kobold skeleton (34, 22, D:9) a +0 robe (38, 20, D:9) a +0 flail an orc skeleton (41, 19, D:9) a +0 plate armour (42, 14, D:9) a +0 mace an orc skeleton (42, 15, D:9) a +0 mace an orc skeleton (42, 17, D:9) a +0 scale mail 3 boomerangs a +0 flail an orc skeleton (42, 18, D:9) a ring of flight (46, 26, D:9) the medusa talisman "Riceud" {rN+ Dex+3 Slay-5} [medusa talisman] rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). (48, 2, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (48, 10, D:9) a wolf corpse (skeletalised by now) (48, 12, D:9) a +0 spear of venom 4 stones a +0 animal skin the gnoll corpse of Grum (skeletalised by now) (49, 2, D:9) a +0 club a boomerang an orc skeleton (50, 31, D:9) 2 poisoned darts (60, 12, D:9) 7 stones (68, 31, D:9) a staff of earth Level 10 of the Dungeon (0, 0, D:10) 3 poisoned darts (4, -8, D:10) a +0 mace (12, -9, D:10) a +0 dagger a +0 robe (13, -11, D:10) a +0 whip (23, -10, D:10) a yak skeleton a yak skeleton a yak skeleton (27, 9, D:10) a +0 lajatang (27, 15, D:10) a +0 great sword (28, 21, D:10) the +5 short sword of Arrival {drain, Str+2} Str+2: It affects your strength (+2). (34, 17, D:10) a book of Dangerous Friends (35, -8, D:10) a +0 troll leather armour a troll corpse (skeletalised by now) (43, 31, D:10) a +0 robe (45, 14, D:10) the +7 hand axe of Righteous Anger {freeze, Dex+4} Dex+4: It affects your dexterity (+4). Level 11 of the Dungeon (0, 0, D:11) a +0 short sword an orc corpse (skeletalised by now) (3, 0, D:11) a +0 robe a +4 dagger (10, -12, D:11) a +0 ring mail (12, -10, D:11) a +0 scale mail (16, -6, D:11) a scroll of fog the Ecumenical Temple (0, 0, Temple) an acid dragon corpse (skeletalised by now) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand axe (1, -23, Lair:1) a +0 mace (4, -45, Lair:1) a +0 scale mail (6, -21, Lair:1) a cane toad skeleton (9, 0, Lair:1) a water moccasin skeleton (9, 4, Lair:1) 4 stones (13, -32, Lair:1) an elephant corpse (skeletalised by now) an elephant skeleton (13, -31, Lair:1) an elephant corpse (skeletalised by now) (13, -28, Lair:1) an elephant skeleton (14, -31, Lair:1) an elephant skeleton (16, -34, Lair:1) a +6 ring of intelligence (16, -30, Lair:1) the +0 tower shield "Woymi" {rF+ Stlth+} rF+: It protects you from fire. Stlth+: It makes you more stealthy. (17, -33, Lair:1) an elephant skeleton (19, 1, Lair:1) a black mamba skeleton (25, -33, Lair:1) a bullfrog skeleton (25, -26, Lair:1) an elephant skeleton (27, -14, Lair:1) a +0 barding (41, -14, Lair:1) a rime drake skeleton (41, -10, Lair:1) a +0 hand axe (46, -22, Lair:1) a yak skeleton a yak skeleton (46, -21, Lair:1) a yak skeleton (47, -44, Lair:1) a ring of positive energy (50, -42, Lair:1) a +0 hand axe (51, -8, Lair:1) a polar bear corpse (skeletalised by now) (52, -43, Lair:1) a +0 short sword (52, -36, Lair:1) an elephant corpse (skeletalised by now) (53, -13, Lair:1) a +0 flail of protection (54, -40, Lair:1) a polar bear skeleton (55, -40, Lair:1) a yak skeleton a yak skeleton (56, -37, Lair:1) an elephant corpse (skeletalised by now) (59, -40, Lair:1) an elephant corpse (skeletalised by now) an elephant corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a box of beasts (3, 12, Lair:2) 2 stones (7, -25, Lair:2) a bullfrog skeleton a bullfrog skeleton (8, 23, Lair:2) a bullfrog corpse (skeletalised by now) (13, 7, Lair:2) a black mamba skeleton (14, -25, Lair:2) a +0 chain mail (14, 12, Lair:2) a dire elephant skeleton (18, -5, Lair:2) a death yak corpse (skeletalised by now) (19, -5, Lair:2) a yak corpse (skeletalised by now) (19, 19, Lair:2) 5 stones (20, -11, Lair:2) a komodo dragon skeleton (27, 12, Lair:2) a blink frog skeleton a blink frog skeleton (28, -16, Lair:2) a bullfrog skeleton (35, -22, Lair:2) 3 stones (39, 14, Lair:2) a bullfrog skeleton (40, -16, Lair:2) a +0 quarterstaff (44, -11, Lair:2) an amulet of reflection (45, -7, Lair:2) a +0 leather armour (57, -16, Lair:2) a +6 ring of intelligence (65, -8, Lair:2) an elephant corpse (skeletalised by now) (65, 8, Lair:2) a komodo dragon corpse (skeletalised by now) Level 3 of the Lair of Beasts (4, -25, Lair:3) a +0 plate armour (6, -2, Lair:3) a +0 hand axe a naga corpse (7, -14, Lair:3) a +5 ring of evasion (8, 0, Lair:3) a +0 halberd (9, 2, Lair:3) a +0 hand axe a +0 robe (13, 5, Lair:3) a bullfrog skeleton (15, -3, Lair:3) a cane toad skeleton (16, -5, Lair:3) a yak skeleton (16, 6, Lair:3) a bullfrog corpse (18, -16, Lair:3) a blink frog skeleton (18, 3, Lair:3) a bullfrog skeleton (22, -15, Lair:3) a blink frog skeleton (25, -5, Lair:3) a water moccasin skeleton (26, -31, Lair:3) a +0 great sword (28, 7, Lair:3) a dream sheep skeleton a dream sheep skeleton a dream sheep skeleton (29, 6, Lair:3) 2 boomerangs (31, -4, Lair:3) a death yak corpse (34, -12, Lair:3) a +0 robe (42, 2, Lair:3) a wyvern skeleton (55, -14, Lair:3) a +0 robe