Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 1713141601535942811 56 Cardtrick the Vexing (level 3, 0/26 HPs) Began as a Coglin Hexslinger on Aug 23, 2025. Slain by Terence ... wielding a +0 mace (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:36 (1020 turns). Cardtrick the Vexing (Coglin Hexslinger) Turns: 1020, Time: 00:01:37 Health: 0/26 AC: 6 Str: 8 XL: 3 Next: 97% Magic: 4/4 EV: 7 Int: 12 God: Gold: 64 SH: 0 Dex: 18 Spells: 2/4 levels left rFire . . . a - +1 sling {Zorawar} rCold . . . d - -2 sling {Dietrich} rNeg . . . f - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. You spent 30 gold pieces at shops. Inventory: Hand Weapons a - a +1 sling (weapon) {Zorawar} d - a -2 sling (offhand) {Dietrich} Armour c - a +0 robe f - a +0 scale mail (worn) Scrolls b - 2 scrolls of poison e - 4 scrolls of identify {unknown} i - 2 scrolls of fog {unknown} j - a scroll of noise {unknown} Potions g - 2 potions of curing h - a potion of attraction {unknown} Skills: + Level 1.5 Fighting * Level 2.3 Ranged Weapons + Level 0.8 Armour + Level 2.1 Dodging + Level 1.3 Spellcasting * Level 3.1 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 16% N/A 77% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 8% N/A 94% 3 Inner Flame Hex/Fire 5% N/A 98% 3 Cause Fear Hex 4% N/A 100% 4 Dimensional Bullseye Hex/Tloc 2% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Terence hits you with a +0 mace. Terence barely misses you. Fire: d) -2 sling {Dietrich} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (severely wounded, 64% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence hits you but does no damage. Fire: d) -2 sling {Dietrich} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (severely wounded, 64% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. Terence closely misses you. Terence completely misses you. Fire: d) -2 sling {Dietrich} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (almost dead, 64% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 mace. x2 * * * LOW HITPOINT WARNING * * * Fire: d) -2 sling {Dietrich} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (almost dead, 64% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. You shoot a sling bullet. The sling bullet closely misses Terence. Terence hits you with a +0 mace! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.........#####..PP...P.......... #................#?#.#P#.#.#..... #....###..#####. #.#...#..... ............. #.#############.### #....###.#.##.#...............# ##...# .#.#. ...#<....#.....## #.#.# #..##.#.....#.....#### #.#.# #.......#'######.....# ..#.# #<...@#.#......+.....# ## ##..@.#......###...... ....$...#............... ........#......#####.... ........#......# #..... ........#......# #..... ....#####......# #.#### .... #.#'#### #. ... ##.#.# #..... You could see Terence. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) 3 orcs (D:2) An endoplasm (D:1) A giant cockroach (D:1) 3 hobgoblins A quokka (D:1) 5 ball pythons 3 bats 2 frilled lizards 4 goblins 2 kobolds (D:1) 3 rats (D:2) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cardtrick the Coglin Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 166 | D:1 | Reached skill level 1 in Fire Magic 243 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 247 | D:1 | Learned a level 2 spell: Jinxbite 723 | D:2 | Found a faded altar of an unknown god. 756 | D:2 | Reached skill level 3 in Hexes 756 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 788 | D:2 | Found Yblepsesm's General Store. 793 | D:2 | Bought a potion of curing for 30 gold pieces 1006 | D:2 | Noticed Terence 1020 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_ring D:2: layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, serial_shops, nicolae_shop_bimaterial_pillars, guppyfry_early_orc_mine, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fire Magic | 1 | 1.0 Ranged Weapons | 2 | 2.3 Dodging | 2 | 2.1 Hexes | 3 | 3.1 Fighting | | 1.5 Armour | | 0.8 Spellcasting | | 1.3 Action || total ---------------------------++------- Fire: Sling || 158 Armour: Robe || 3 Scale mail || 27 Dodge: Dodged || 18