Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 8038176070096857537 16 Cardtrick the Chiller (level 2, -3/22 HPs) Began as a Draconian Ice Elementalist on Aug 30, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:52 (566 turns). Cardtrick the Chiller (Draconian Ice Elementalist) Turns: 566, Time: 00:01:52 Health: -3/22 AC: 4 Str: 10 XL: 2 Next: 37% Magic: 0/5 EV: 11 Int: 15 God: Gold: 62 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . h - +0 dagger rCold . . . (no offhand) rNeg . . . (helmet unavailable) rPois . (cloak unavailable) rElec . (gloves unavailable) rCorr . (boots unavailable) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: quill-form A: quills, AC +4, unfitting armour, cold-blooded, armoured tail 1 a: Begin Untransformation You were on level 1 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) Scrolls b - a scroll of identify {unknown} c - 2 scrolls of teleportation {unknown} d - a scroll of noise {unknown} e - a scroll of torment {unknown} f - a scroll of blinking {unknown} Potions a - 2 potions of magic Talismans g - a quill talisman (active) Skills: + Level 0.8 Fighting + Level 2.0 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting * Level 4.2 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 12% 3 Ozocubu's Armour Ice 14% N/A 12% 3 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. An endoplasm comes into view. The endoplasm closely misses you. Your magical contamination has completely faded away. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit) You freeze the gnoll. The gnoll is heavily wounded. The endoplasm quivers. The gnoll closely misses you. The endoplasm freezes you. You are frozen. You feel yourself slow down. You barely miss the endoplasm. The endoplasm is severely wounded. The gnoll closely misses you. A goblin comes into view. It is wielding a +0 club. The endoplasm freezes you. You are frozen. You feel as though you will be slow longer. The gnoll hits you with a +0 spear. The endoplasm hits you. The gnoll closely misses you. The endoplasm hits you but does no damage. You see here a frilled lizard corpse. You see here 10 gold pieces. You feel yourself speed up. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... #.#.# #######.#.# ........#.##.. . #####...#.##..#### ... #...'...#.##.##..##..... #.###...#.##.#.g..g...>. #.###......#.#.j##J..... ...........#.##$J##..... ...........#..##@.# .... ............).....# ... ...........#.##..## .. ..........##..#### . ..........###... .........(# #### .......... .........# ........ You could see a gnoll, an endoplasm and a hobgoblin. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) 3 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 2 kobolds (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cardtrick the Draconian Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 251 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 566 | D:1 | HP: 1/22 [gnoll/+0 spear (7)] 566 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic, minmay_close_crescents Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Fighting | | 0.8 Stealth | | 1.7 Spellcasting | | 2.1 Ice Magic | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 3 Dagger || 6 Cast: Freeze || 27 Armour: Skin || 21 Dodge: Dodged || 24 Form: Quill || 1