Carim Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (9, 10, D:1) a gnoll corpse (9, 11, D:1) a +0 club a jackal corpse (skeletalised by now) (17, 1, D:1) a +0 club (20, 16, D:1) a bubbling yellow potion (25, 12, D:1) a fuming emerald potion (45, 13, D:1) a +0 club a goblin corpse (skeletalised by now) (46, -11, D:1) a plate armour (46, 14, D:1) a +0 club a kobold corpse (skeletalised by now) (50, 12, D:1) a ring mail (57, -5, D:1) a +0 dagger (58, 13, D:1) a quokka corpse (skeletalised by now) (58, 14, D:1) a +0 sling (63, 10, D:1) a hobgoblin corpse (skeletalised by now) (64, 8, D:1) a +0 robe