Dungeon Crawl Stone Soup version 0.33-b1-1-ga045eee6d5 (webtiles) character file. Game seed: 8062931356479368624 55 Caspian the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Apr 30, 2025. Slain by a jackal (3 damage) ... on level 3 of the Dungeon. The game lasted 00:08:44 (1991 turns). Caspian the Conjurer (Deep Elf Conjurer) Turns: 1991, Time: 00:08:45 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 67% Magic: 10/10 EV: 16 Int: 24 God: Gold: 133 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . g - +2 hand axe (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ j - +5 ring of evasion HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons g - a +2 hand axe of electrocution (weapon) Armour a - a +0 robe (worn) Jewellery h - a ring of wizardry j - a +5 ring of evasion (worn) Scrolls e - a scroll of blinking {unknown} f - a scroll of immolation k - a scroll of identify Potions b - a potion of magic c - 2 potions of berserk rage {unknown} d - 2 potions of curing i - a potion of heal wounds {unknown} Talismans l - a quill talisman Skills: + Level 2.7 Dodging + Level 2.6 Stealth + Level 3.5 Spellcasting + Level 5.5 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 60% 2d6 1% 2 Hailstorm Conj/Ice 17% 3d6 10% 3 Construct Spike Launche Frge 8% 2d3 16% 2 Sigil of Binding Hex 4% N/A 30% 3 Summon Ice Beast Ice/Summ 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Permafrost Eruption Ice/Erth 2% 2x4d1 100% 6 Diamond Sawblades Frge 2% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You hit the jackal. The jackal bites you but does no damage. The jackal misses you. The jackal bites you. The jackal barely misses you. You closely miss the jackal. The jackal is heavily wounded. You hit the jackal. The jackal bites you. x3; The jackal misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal is heavily wounded. You hit the jackal but do no damage. The jackal closely misses you. The jackal misses you. The jackal bites you. x2 You hit the jackal. The jackal is severely wounded. You hit the jackal. The jackal bites you. The jackal closely misses you. The jackal pauses to sniff the ground. The jackal completely misses you. The jackal misses you. There are monsters nearby! The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You begin transforming. You continue transforming. The jackal misses you. The jackal closely misses you. You continue transforming. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. You die... #.# #.# #.#### ######....# ###########....#....# ........)......#....# .#########.....#†h..#### .# #......@h...... .# #.....#....#### .#......##.....#.#...... .#.⌠._.⌠..>......+...... .#...............# ..... .#...⌠...........# ..... .#....#..........# .... .#.........#.....# .... .#.........#.....# You could see 2 jackals. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 4 orcs A ribbon worm (D:2) 2 endoplasms (D:1) 2 giant cockroaches A hobgoblin (D:1) 3 jackals 3 quokkas 4 ball pythons 3 bats 5 frilled lizards 3 goblins 4 kobolds (D:1) 2 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caspian the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 111 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 329 | D:1 | Reached skill level 5 in Conjurations 933 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1433 | D:2 | Found Omeew's Weapon Shoppe. 1942 | D:3 | Found a faded altar of an unknown god. 1991 | D:3 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_ring D:2: layout_basic, serial_shops, shop D:3: layout_basic, hellmonk_ecumenical_altar_run_dry, grunt_decor_resistance Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.5 Dodging | | 2.7 Stealth | | 2.6 Spellcasting | | 3.5 Action || total ---------------------------++------- Melee: Unarmed || 1 Hand axe || 19 Cast: Magic Dart || 74 Use: Scroll || 7 Potion || 2 Armour: Robe || 16 Plate armour || 8 Dodge: Dodged || 26 Form: Quill || 1