Dungeon Crawl Stone Soup version 0.33-b1-1-ga045eee6d5 (webtiles) character file. Game seed: 11836437087261964044 51 Caspian the Conjurer (level 3, -7/1 HPs) Began as a Deep Elf Conjurer on Apr 30, 2025. Was an Initiate of Vehumet. Hit by a javelin thrown by a hobgoblin (8 damage) ... on level 2 of the Dungeon. The game lasted 00:06:36 (2567 turns). Caspian the Conjurer (Deep Elf Conjurer) Turns: 2567, Time: 00:06:36 Health: -7/1 AC: 0 Str: 4 XL: 3 Next: 58% Magic: 8/9 EV: 13 Int: 22 God: Vehumet [......] Gold: 119 SH: 0 Dex: 15 Spells: 7/8 levels left rFire . . . b - melded staff of earth rCold . . . (offhand unavailable) rNeg . . . a - melded +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.22/turn %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, magic regeneration a: End Transformation, Renounce Religion You were on level 2 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons d - a +0 quarterstaff Armour a - a +0 robe (melded) Magical Staves b - a staff of earth (melded) Scrolls f - a scroll of identify {unknown} Potions e - a potion of brilliance {unknown} h - a potion of haste {unknown} Baubles g - 2 flux baubles Talismans c - an inkwell talisman Skills: + Level 2.9 Dodging + Level 2.8 Stealth + Level 3.3 Spellcasting + Level 5.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 54% 2d6 1% 2 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Shops: D:1 = Annotations: D:2 1 runed translucent door, Crazy Yiuf, Sigmund Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Okay, then. You now have 119 gold pieces (gained 16). There is a radiant altar of Vehumet here. You kneel at the altar of Vehumet. Vehumet welcomes you! Found a stone staircase leading up. A bat comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat! You kill the bat! Vehumet accepts your kill. h - a glowing yellow potion Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Okay, then. Found a hammer. Found a runed translucent door. Crazy Yiuf shouts! You see here a bat corpse. A rat comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The magic dart hits the rat! You kill the rat! Vehumet accepts your kill. Sigmund and a hobgoblin come into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit) The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! You hear an angry hiss. The hobgoblin throws a javelin. The javelin pierces through you! Ouch! That really hurt! You die... ########## #......... ##########.######## ...........##### .......p.......# ###♣♣♣ #####†.###...#.####....♣ #.. #.....†........ ### #..................♣ ... ...###..####.#....♣♣ ... .@............####♣♣ ### .......<..###..# ####g..##..###..### .. #.........### You could see Sigmund and a hobgoblin. Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) An endoplasm (D:1) 2 giant cockroaches 2 hobgoblins 7 jackals (D:1) A quokka (D:1) 4 ball pythons 4 bats 4 frilled lizards 2 goblins (D:1) 5 kobolds (D:1) 8 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caspian the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 314 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 347 | D:1 | Reached skill level 5 in Conjurations 616 | D:1 | Found Ryklag's Jewellery Emporium. 634 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/9 2471 | D:2 | Found a radiant altar of Vehumet. 2480 | D:2 | Became a worshipper of Vehumet 2535 | D:2 | Noticed Crazy Yiuf 2566 | D:2 | Noticed Sigmund 2567 | D:2 | Hit by a javelin thrown by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic, serial_shops, shop D:2: layout_loops_ring, basic_altar, minmay_misc_feat_tower, minivault_5, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 2.9 Stealth | | 2.8 Spellcasting | | 3.3 Action || total ---------------------------++------- Melee: Staff || 12 Cast: Magic Dart || 78 Use: Potion || 1 Armour: Robe || 13 Skin || 1 Dodge: Dodged || 19