Chalrif Level 1 of the Dungeon (0, 0, D:1) a +2 short sword of draining a kobold skeleton (4, 8, D:1) a hobgoblin skeleton (6, 5, D:1) a +0 dagger (8, 6, D:1) a bat skeleton (11, -7, D:1) a +2 sling of electrocution (20, 12, D:1) a human skeleton (22, 9, D:1) a human skeleton (22, 13, D:1) a human corpse (skeletalised by now) (25, 15, D:1) a frilled lizard corpse (skeletalised by now) (25, 22, D:1) a +3 leather armour (26, -23, D:1) 6 stones (26, 10, D:1) a human skeleton (29, 21, D:1) a hobgoblin skeleton (40, -12, D:1) a +0 club a goblin skeleton (54, -2, D:1) a ball python corpse (skeletalised by now) (57, 13, D:1) a +0 mace (57, 24, D:1) 2 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -32, D:2) a flux talisman (4, -27, D:2) 3 stones (4, 3, D:2) a bat corpse (skeletalised by now) (14, -8, D:2) a +0 leather armour (15, -19, D:2) a +0 pair of boots (20, 8, D:2) 5 stones (21, -26, D:2) a quokka corpse (skeletalised by now) (21, 6, D:2) a hobgoblin skeleton (25, -16, D:2) a +0 long sword (28, -14, D:2) a frilled lizard skeleton (29, -12, D:2) a +0 dagger a goblin skeleton (39, 3, D:2) a rat skeleton (45, 8, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +1 scale mail of willpower the human corpse of Terence (23, -5, D:3) a +3 dagger of venom